scrawl
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50bcb65ee0
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Move USED_OSG_PLUGINS to the top of the CMakeLists to be used by all platforms
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2016-10-08 19:20:24 +02:00 |
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scrawl
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6615330430
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Fix use of UnrefQueue in removeObject
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2016-10-08 16:41:17 +02:00 |
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scrawl
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3019d70986
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Use 'default icon' for items with no icon specified
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2016-10-08 16:05:20 +02:00 |
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Koncord
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bd1b1fca64
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Woops
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2016-10-08 15:36:25 +08:00 |
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Koncord
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50d989d767
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Fix server crash if player is not fully connected
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2016-10-08 15:30:52 +08:00 |
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Koncord
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79532cf797
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Detecting reason of death
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2016-10-08 15:15:43 +08:00 |
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scrawl
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37bfa88b2d
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Merge pull request #1094 from Allofich/alchemy
Fix reversed use of alembics and retorts
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2016-10-06 19:02:24 +02:00 |
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Allofich
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498976775a
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Fix reversed use of alembics and retorts
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2016-10-07 01:38:50 +09:00 |
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scrawl
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73b6c34a23
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Merge pull request #1092 from Allofich/warnings
Fix shadowing warnings
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2016-10-06 17:50:26 +02:00 |
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Allofich
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53e94b7c3f
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Fix shadowing warnings
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2016-10-06 23:33:52 +09:00 |
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David Cernat
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6eae017561
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Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
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2016-10-06 06:16:09 +03:00 |
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Allofich
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df03b32205
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Coverity fixes
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2016-10-05 23:32:26 +09:00 |
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scrawl
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721062a4bd
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Merge pull request #1089 from Allofich/bound
Corrections for bound equipment
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2016-10-04 18:34:27 +02:00 |
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Allofich
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506d0e8e54
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Correction to display of 0-weight tooltips
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2016-10-04 23:02:45 +09:00 |
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Allofich
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160da0b149
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
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MiroslavR
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a05649e1d5
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Use loop fallback for movement animations (Fixes #3578)
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2016-10-03 22:36:56 +02:00 |
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sandstranger
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5230bf6528
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disable using shaders for gles1 and Android
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2016-10-03 20:31:08 +04:00 |
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scrawl
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44dffe55ab
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Merge pull request #1083 from Allofich/onhit
Make AI response to spell hits more like original MW
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2016-10-02 14:06:51 +02:00 |
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scrawl
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3d76ba5a7c
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Merge pull request #1086 from Allofich/warnings
Fix shadowing warnings
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2016-10-02 14:03:02 +02:00 |
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Allofich
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6ec37b5cfb
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Fix shadowing warnings
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2016-10-02 17:48:54 +09:00 |
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Allofich
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e78f02aaf2
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Consider reflected/absorbed hostile spells as assaults
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2016-10-02 16:08:24 +09:00 |
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MiroslavR
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210c02d98e
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Fix interactive ID validity checks in TypesetBookImpl
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2016-10-01 21:07:17 +02:00 |
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Allofich
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a81a04e6d0
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Remove unused line
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2016-10-02 01:11:01 +09:00 |
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Allofich
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fa17784722
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Change breaks to continues
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2016-10-02 00:54:01 +09:00 |
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scrawl
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140be70a90
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Merge pull request #1082 from Gladdy/master
Fix for segmentation fault on entering a cell
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2016-10-01 16:42:47 +02:00 |
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scrawl
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b170efb9fa
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Merge pull request #1084 from Allofich/water
Don't let water-only creatures prevent resting
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2016-10-01 16:14:19 +02:00 |
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Allofich
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a2e174a40f
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Don't let water-only creatures prevent resting
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2016-10-01 22:15:31 +09:00 |
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Allofich
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266ec1aadc
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Make AI response to spell hits more like original MW
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2016-10-01 21:38:17 +09:00 |
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Koncord
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fa0a55c2a9
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Fix use of freed memory
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2016-10-01 10:54:42 +08:00 |
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Koncord
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94d5efdfd3
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Call LOG_QUIT after Networking's dtor call
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2016-09-30 18:16:09 +08:00 |
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David Cernat
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add1a5e5b2
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Merge pull request #72 from OpenMW/master
Add OpenMW commits up to 30 Sep
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2016-09-30 12:37:29 +03:00 |
|
David Cernat
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e0361835b0
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Allow script-induced setting of equipment
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2016-09-30 12:36:20 +03:00 |
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David Cernat
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4b96080521
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Make GetItemSlot work and add SendEquipment in server item functions
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2016-09-30 12:30:05 +03:00 |
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Marc Zinnschlag
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e918474a94
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Merge remote-tracking branch 'rcutmore/bug-3277'
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2016-09-30 09:37:45 +02:00 |
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David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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2016-09-30 08:59:58 +03:00 |
|
David Cernat
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6650b74498
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Add handling of skill increases
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2016-09-30 07:15:59 +03:00 |
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David Cernat
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15a4602482
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Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
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2016-09-30 07:15:03 +03:00 |
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David Cernat
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f4621d8529
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Use setLevelProgress when setting LocalPlayer's skills
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2016-09-30 06:27:26 +03:00 |
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David Cernat
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8fbc6f31f1
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Add setLevelProgress function to OpenMW's NpcStats
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2016-09-30 06:26:43 +03:00 |
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David Cernat
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977b277cdd
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Add missing entries for level progress functions
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2016-09-30 05:08:11 +03:00 |
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David Cernat
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a0e9a672a5
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Split updateClassStats in 3 and add handling of level progress
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2016-09-30 04:52:21 +03:00 |
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David Cernat
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2ab619b0e3
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Constantly update skill progress from LocalPlayer
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2016-09-30 03:43:49 +03:00 |
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Rob Cutmore
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8f47ed17df
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Show nested tables only when they are editable
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2016-09-29 20:42:44 -04:00 |
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Martijn Bakker
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45ffdbb284
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fixed a segmentation fault when entering a cell which contains someone already attacking you
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2016-09-30 00:40:13 +01:00 |
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David Cernat
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56a2c70911
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Use double instead of int for skill progress functions
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2016-09-29 18:13:36 +03:00 |
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David Cernat
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ae4950ce49
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Add server stat functions for getting and setting skill progress
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2016-09-29 17:57:26 +03:00 |
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David Cernat
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6ae4cc15e4
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Clean up handling of stat packets on client, part 2
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2016-09-29 17:48:33 +03:00 |
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David Cernat
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25026a9b95
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Allow player-controlled NPCs to have attack animations again
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2016-09-29 16:57:39 +03:00 |
|
David Cernat
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5efa5aa912
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Fix indentation
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2016-09-29 13:17:46 +03:00 |
|
David Cernat
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afbd3274cc
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Clean up handling of stat packets on client
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2016-09-29 13:10:32 +03:00 |
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David Cernat
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bc0aa86bcf
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Make variable names more consistent and easier to understand
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2016-09-29 12:05:44 +03:00 |
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David Cernat
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694ce537b6
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Allow script-induced dynamic stat changes, part 2
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2016-09-29 11:02:57 +03:00 |
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David Cernat
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18cd964d21
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Allow script-induced dynamic stat changes
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2016-09-29 10:19:39 +03:00 |
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David Cernat
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ae00f12c87
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Merge pull request #68 from OpenMW/master
Use a shader to render the simple water, ensuring that fog is applied…
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2016-09-29 03:12:57 +03:00 |
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scrawl
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85c7d014d3
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Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716)
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2016-09-28 21:10:44 +02:00 |
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David Cernat
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7a1531c01b
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Fix script functions for setting dynamic stats, part 2
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2016-09-28 19:41:54 +03:00 |
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David Cernat
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458bdf4dff
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Fix script functions for setting dynamic stats
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2016-09-28 16:40:19 +03:00 |
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David Cernat
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433190d82e
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Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
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2016-09-28 15:20:23 +03:00 |
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David Cernat
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684caf7791
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Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
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2016-09-28 14:29:37 +03:00 |
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David Cernat
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16216b30f7
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Fix formatting
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2016-09-28 14:27:35 +03:00 |
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Koncord
|
94f6ab30f2
|
Fix GetProtocolVersion
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2016-09-28 19:20:22 +08:00 |
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David Cernat
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b6086ab015
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Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
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2016-09-28 14:13:24 +03:00 |
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David Cernat
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57f07813b0
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Rename ID_GAME_UPDATE_POS into ID_GAME_POS
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2016-09-28 11:45:14 +03:00 |
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David Cernat
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26487598a6
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Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
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2016-09-28 11:36:29 +03:00 |
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David Cernat
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0479eb38cc
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Update protocol version and make version mismatch error less confusing
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2016-09-28 08:26:18 +03:00 |
|
David Cernat
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9fd5ae981e
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Add missing backslash
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2016-09-28 07:59:53 +03:00 |
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David Cernat
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ce4b326b02
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Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
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2016-09-28 07:50:16 +03:00 |
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David Cernat
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295f486a97
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Using less confusing names for server stat functions, part 2
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2016-09-28 02:19:39 +03:00 |
|
David Cernat
|
69030579c1
|
Using less confusing names for server stat functions
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2016-09-27 17:04:04 +03:00 |
|
David Cernat
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7ae9ea7465
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Add server stat functions for getting attribute and skill counts
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2016-09-27 15:51:10 +03:00 |
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David Cernat
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57703482b2
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Fetch attribute and skill counts in server stat functions
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2016-09-27 15:01:54 +03:00 |
|
David Cernat
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4d7130b12f
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Improve logic for script-induced cell changes
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2016-09-27 11:28:44 +03:00 |
|
David Cernat
|
01af4f3bbc
|
Update position before sending cell packet
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2016-09-26 17:00:09 +03:00 |
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David Cernat
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1ee2458f6e
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Add packet for player levels, part 2
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2016-09-26 13:19:01 +03:00 |
|
David Cernat
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046a1ea899
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Add packet for player levels
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2016-09-25 14:28:25 +03:00 |
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Rob Cutmore
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b59694c4f0
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Set tooltip for read-only nested tables
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2016-09-25 06:31:28 -04:00 |
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David Cernat
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7e4543ffcb
|
Merge pull request #64 from OpenMW/master
Add OpenMW commits up to 24 Sep
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2016-09-25 11:06:07 +03:00 |
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Marc Zinnschlag
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eaeaae3243
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Merge remote-tracking branch 'aesylwinn/FixRefIdData'
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2016-09-25 09:33:28 +02:00 |
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scrawl
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4791fadb9a
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Merge pull request #1078 from MiroslavR/hidden-items
Do not show uncarriable lights in item views
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2016-09-24 23:27:23 +02:00 |
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Aesylwinn
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b899d43a33
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Allow base plugins to overwrite referencables made in other base plugins.
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2016-09-24 16:45:08 -04:00 |
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scrawl
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dc07885d25
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Merge pull request #1069 from Allofich/combat
Add unarmed attack selection to chooseBestAttack()
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2016-09-24 18:38:10 +02:00 |
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MiroslavR
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52e00f5fef
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Do not show uncarriable lights in item views
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2016-09-24 18:01:31 +02:00 |
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Rob Cutmore
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829345257c
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Allow disabled nested tables to be scrollable
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2016-09-24 10:36:00 -04:00 |
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David Cernat
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10d391a1fd
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Merge pull request #63 from OpenMW/master
Add OpenMW commits up to 23 Sep
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2016-09-24 00:53:06 +03:00 |
|
Allofich
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0582f2d918
|
Adjust touch spell/telekinesis interaction
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2016-09-23 21:44:49 +09:00 |
|
Allofich
|
0c603e986d
|
Don't play touch spell explosions on non-activatable statics
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2016-09-23 03:25:24 +09:00 |
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Allofich
|
eecf412b85
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Recreate vanilla-like behavior for telekinesis and touch spells
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2016-09-23 01:16:03 +09:00 |
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Allofich
|
04c13ffab3
|
Add unarmed attack selection to chooseBestAttack()
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2016-09-22 00:45:54 +09:00 |
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scrawl
|
8379291f70
|
Merge pull request #1072 from Allofich/range
Give "on touch" spells same range as vanilla MW
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2016-09-21 17:39:44 +02:00 |
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Allofich
|
37cc4e9efe
|
Don't play area vfx for 0-area touch spells that hit non-actors
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2016-09-22 00:14:08 +09:00 |
|
Allofich
|
563ae479e8
|
Give "on touch" spells same range as vanilla MW
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2016-09-21 23:34:32 +09:00 |
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David Cernat
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f515111845
|
Merge pull request #62 from OpenMW/master
Add OpenMW commits up to 20 Sep
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2016-09-21 06:05:24 +03:00 |
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scrawl
|
c6ef26ba4b
|
Merge pull request #1070 from mrcheko/pathfinding
fix using potion as weapon
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2016-09-20 22:58:54 +02:00 |
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mrcheko
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229cb4b386
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remove dynamic_cast to ActionPotion
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2016-09-20 23:00:00 +03:00 |
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mrcheko
|
48765f2ff2
|
fix using potion as weapon
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2016-09-19 23:43:26 +03:00 |
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David Cernat
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1534f835a6
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Merge pull request #61 from OpenMW/master
Add OpenMW commits up to 19 Sep
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2016-09-19 23:38:20 +03:00 |
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scrawl
|
718178bfe9
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Merge pull request #1066 from MiroslavR/setinvisible
Don't use base invisibility magnitude for setting alpha
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2016-09-19 15:35:12 +02:00 |
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Allofich
|
7e3cca6d37
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Vfx after Divine/Almsivi intervention should be attached to player
|
2016-09-19 22:20:16 +09:00 |
|
Allofich
|
d1157b3e10
|
Use correct vfx for teleport spells
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2016-09-19 18:12:30 +09:00 |
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David Cernat
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9690e007df
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Don't send unhandled skill and attribute requests to joining players
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2016-09-19 11:06:04 +03:00 |
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