Chris Robinson
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cbeff4657f
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Pass the loop and untracked flags when playing a 3d sound
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2012-03-17 10:16:22 -07:00 |
|
Chris Robinson
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5563f583ff
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Add and implement methods to update tracked sounds on an object
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2012-03-17 09:51:03 -07:00 |
|
Chris Robinson
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979ae89aab
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Pass volume and pitch parameters to streamed sounds
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2012-03-17 09:37:41 -07:00 |
|
Chris Robinson
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cac07d0fbf
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Remove some unnecessary methods
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2012-03-17 09:27:31 -07:00 |
|
Chris Robinson
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e49a090af7
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Remove unnecessary hack
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2012-03-17 09:16:09 -07:00 |
|
Chris Robinson
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9adf1e8461
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Keep a handle on played sounds
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2012-03-17 08:02:46 -07:00 |
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Chris Robinson
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656863ec6e
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Add functions to play sounds
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2012-03-17 06:51:44 -07:00 |
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Chris Robinson
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a46f8ced05
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Keep the sound output's listener updated with the camera position
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2012-03-17 06:18:59 -07:00 |
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Chris Robinson
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2f6b73d461
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Prevent streamMusic from throwing an exception
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2012-03-17 03:06:35 -07:00 |
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Chris Robinson
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207d7dd89e
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Stop and delete the current music before deleting the sound output
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2012-03-17 03:01:51 -07:00 |
|
Chris Robinson
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1ade01edc8
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Add a function to stream sounds
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2012-03-17 02:55:08 -07:00 |
|
Chris Robinson
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637617056b
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Make a skeleton Sound class
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2012-03-17 02:45:18 -07:00 |
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Chris Robinson
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246b0266fb
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Remove references to Audiere. It's not supported for now.
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2012-03-17 00:11:59 -07:00 |
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Chris Robinson
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1322b1e160
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Move Sound_Output's definition to a separate header
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2012-03-16 23:40:07 -07:00 |
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Chris Robinson
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10037e79e7
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Add a skeleton decoder class using mpg123 and libsndfile
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2012-03-16 23:18:15 -07:00 |
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Chris Robinson
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45b612ab3b
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Add a skeleton output classs using OpenAL
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2012-03-16 22:12:17 -07:00 |
|
Chris Robinson
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42b445383f
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Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
|
2012-03-16 17:08:13 -07:00 |
|
Michael Papageorgiou
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b2c6d52db1
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Another file search fix
|
2012-03-16 09:00:18 +02:00 |
|
Michael Papageorgiou
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588ac44bc7
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Improved matching for the FileListLocator
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2012-03-15 17:32:10 +02:00 |
|
Michael Papageorgiou
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f7c7ed0ac7
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Fix regression with locating sound files
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2012-03-15 13:56:46 +02:00 |
|
Michael Papageorgiou
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6dddf8a3d5
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Pickup sounds for armors
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2012-03-13 18:05:38 +02:00 |
|
Michael Papageorgiou
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836732096e
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Fix both relative and 3D sounds
|
2012-03-13 14:08:32 +02:00 |
|
Michael Papageorgiou
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6f46f2b7a0
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SoundManager: add the ability to play non-3d looping sounds
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2012-03-09 18:10:23 +02:00 |
|
Michael Papageorgiou
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a309ef7b55
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Corrected setPlaylist and added stopMusic
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2012-03-09 03:56:29 +02:00 |
|
Michael Papageorgiou
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44620ada86
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SoundManager: Finish up with Task #172, plus cleanup
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2012-03-09 03:22:16 +02:00 |
|
Michael Papageorgiou
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ad6175c78a
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SoundManager: Set up the priority for file look up right and take care of a corner case
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2012-03-08 23:06:52 +02:00 |
|
Michael Papageorgiou
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054a176c86
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Added new FileLibrary class to handle music, this fixes a number of issues.
|
2012-03-07 17:46:51 +02:00 |
|
Michael Papageorgiou
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54353794e5
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SoundManager: Completely rewrote the file management
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2012-03-07 02:20:15 +02:00 |
|
Michael Papageorgiou
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03ea3bb62f
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SoundManager: first attempt at refactoring. BROKEN
|
2012-03-06 01:21:00 +02:00 |
|
Michael Papageorgiou
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1776ede9e1
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Broken sound path fix
|
2012-03-05 16:06:46 +02:00 |
|
Lukasz Gromanowski
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b004e2479c
|
Issue #133 Handle resources across multiple data directories - WIP
Work In Progress - added support for multiple paths in SoundManager.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2012-01-29 20:27:03 +01:00 |
|
Marc Zinnschlag
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38c0f36d44
|
Issue #19: Finished cleaning out the Engine framelistener
|
2011-10-09 09:28:36 +02:00 |
|
Marc Zinnschlag
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0f2df4e2b8
|
more cleanup
|
2011-06-15 22:33:31 +02:00 |
|
Jason Hooks
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2fe66319fe
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streammusic strict
|
2011-06-12 16:36:18 -04:00 |
|
Jason Hooks
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9eefee7168
|
Say strict
|
2011-06-11 20:01:21 -04:00 |
|
Pieter van der Kloet
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833a61dd82
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Fixed Boost errors with 1.46 caused by the deprecated name file_string()
|
2011-03-28 17:36:05 +02:00 |
|
Marc Zinnschlag
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4dd8616f87
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Merge remote branch 'pvdk/master'
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwsound/soundmanager.cpp
|
2011-01-06 09:45:14 +01:00 |
|
Pieter van der Kloet
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dd4d022301
|
Converted all tabs to four spaces
|
2011-01-05 22:18:21 +01:00 |
|
Jan-Peter Nilsson
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d38f2f0a00
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See if we have an instance of mData before trying to use it otherwise we get a crash when starting with --nosound
|
2011-01-05 02:12:13 +01:00 |
|
Jason Hooks
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a9892161af
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MP3 functions moved to soundmanager
|
2010-11-11 19:47:26 -05:00 |
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Jason Hooks
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74aba13053
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Music Player
|
2010-10-31 12:23:03 -04:00 |
|
Nicolay Korslund
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004541f5cf
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Tested and applied Chris' sound patch.
|
2010-09-14 13:27:20 +02:00 |
|
Nicolay Korslund
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93ef530c93
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Minor fix on the last commit
|
2010-09-07 19:52:54 +02:00 |
|
athile
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11022f1520
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Fix crash at shutdown. updater() is still referenced by OGRE after it is deleted, since the SoundImpl is deleted by ~Engine before mRoot is deleted.
|
2010-09-07 15:21:38 +01:00 |
|
Marc Zinnschlag
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978c73add5
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fixed sound removal on cell change
|
2010-08-20 15:24:05 +02:00 |
|
Nicolay Korslund
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2ad9850070
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Added .wav -> .mp3 sound file lookup
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2010-08-20 14:20:05 +02:00 |
|
Nicolay Korslund
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3127602c57
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Added file_finder component. Used by sound system.
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2010-08-20 12:56:46 +02:00 |
|
Nicolay Korslund
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104f3fdd50
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Added path conversion for say() sounds
|
2010-08-20 09:36:34 +02:00 |
|
Nicolay Korslund
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064bc4b6c9
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Finished sound system
|
2010-08-19 16:05:48 +02:00 |
|
Nicolay Korslund
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9a5e7816eb
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Renabled music. WILL CRASH WITH MPG123 v1.12.1.
|
2010-08-18 14:50:49 +02:00 |
|