cc9cii
1fc030653f
Avoid hard coding "thief.dds" string.
11 years ago
cc9cii
89be1069a7
Bug #1260 : show thief.dds image for a custom class level up menu
11 years ago
Marc Zinnschlag
4ee1069baa
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
...
More consistent with the main menu.
11 years ago
scrawl
1265131203
Set the selected index after all items are added (workaround for MyGUI bug)
11 years ago
cc9cii
d04bb3befb
MSVC uses C version of locale.
11 years ago
scrawl
5eeed03f5b
Only exchange bribe gold if the bribe was accepted
11 years ago
scrawl
72df9e77c6
Don't show version text in the pause menu
11 years ago
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
11 years ago
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
...
This reverts commit 33aecc5218
.
11 years ago
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
...
This reverts commit 3e8f7b3bae
.
11 years ago
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
3e8f7b3bae
made mReceiver private
11 years ago
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
...
Gold is now put into inventory receivers when bribing.
11 years ago
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
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Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
11 years ago
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
...
It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
11 years ago
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
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Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
11 years ago
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
11 years ago
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
11 years ago
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
11 years ago
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
11 years ago
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
scrawl
0a17245633
Refactored settings window
11 years ago
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
11 years ago
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
11 years ago
scrawl
128a47570e
One more fix
11 years ago
scrawl
4443e22387
Build fix
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
11 years ago
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
11 years ago
Gašper Sedej
43a12fffd5
indentation issue...
11 years ago
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
11 years ago
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
11 years ago
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
...
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
11 years ago
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
...
Potentially faster than the previous workaround, and should work for triple buffering too.
11 years ago
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
7693f712bc
started making CellStore into a proper class; encapsulated mCell member
11 years ago