Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								db2f97f308 
								
							 
						 
						
							
							
								
								Fix shadowing warning  
							
							
							
						 
						
							2017-03-27 20:22:20 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a74f79bf1 
								
							 
						 
						
							
							
								
								Merge pull request  #1240  from Allofich/follow  
							
							... 
							
							
							
							Adjust AI follow distances 
							
						 
						
							2017-03-26 20:35:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								6253a5218e 
								
							 
						 
						
							
							
								
								Adjust AI follow distances  
							
							... 
							
							
							
							(Fixes  #3225 ) 
							
						 
						
							2017-03-27 03:31:25 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0a061d45b7 
								
							 
						 
						
							
							
								
								Merge pull request  #1239  from akortunov/projectilefix  
							
							... 
							
							
							
							Disable explosion effect for 0-range projectiles (bug #3730 ) 
							
						 
						
							2017-03-26 20:30:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								860b556713 
								
							 
						 
						
							
							
								
								Disables explosion effect for 0-range projectiles ( fixes   #3730 )  
							
							
							
						 
						
							2017-03-25 19:53:24 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								da6b28eb40 
								
							 
						 
						
							
							
								
								Fix selling success chance ( Fixes   #3802 )  
							
							
							
						 
						
							2017-03-25 15:21:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								97dbd07ed2 
								
							 
						 
						
							
							
								
								Merge pull request  #1236  from akortunov/guifixes  
							
							... 
							
							
							
							Minor GUI fixes 
							
						 
						
							2017-03-25 13:36:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7bd0c74aa8 
								
							 
						 
						
							
							
								
								Fixes mWatchedTimeToStartDrowning initialization (fixes bug  #3801 )  
							
							
							
						 
						
							2017-03-25 14:15:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e383e4d023 
								
							 
						 
						
							
							
								
								Disabled hit overlay for damage/absorb mana/fatigue spells  
							
							
							
						 
						
							2017-03-25 14:10:19 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								373bd78cf3 
								
							 
						 
						
							
							
								
								Merge pull request  #1233  from akortunov/guifixes  
							
							... 
							
							
							
							Vanilla style drowning widget 
							
						 
						
							2017-03-24 18:10:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b89fdcfd27 
								
							 
						 
						
							
							
								
								Vanilla style drowning widget (partially fixes bug  #3801 ).  
							
							
							
						 
						
							2017-03-24 09:41:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								338592b99b 
								
							 
						 
						
							
							
								
								Don't clear the animation queue when turning (Bug  #3581 )  
							
							... 
							
							
							
							Otherwise, the turnAnimationThreshold would make it difficult to estimate when we can start playing the animation. 
							
						 
						
							2017-03-23 20:05:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5d7b36c28 
								
							 
						 
						
							
							
								
								Don't clear idle animation when movement ends (Bug  #3581 )  
							
							... 
							
							
							
							This caused problems when AiWander tried to start an idle animation in the frame after movement stops. 
							
						 
						
							2017-03-23 20:05:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c611ddba8d 
								
							 
						 
						
							
							
								
								Remove stray term  
							
							
							
						 
						
							2017-03-23 20:05:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f230df3d1c 
								
							 
						 
						
							
							
								
								Merge pull request  #1232  from akortunov/tooltipfix  
							
							... 
							
							
							
							Tooltip maximum width cap 
							
						 
						
							2017-03-23 17:12:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1a47b9727b 
								
							 
						 
						
							
							
								
								Changed tooltip maximum width (bug  #3800 )  
							
							
							
						 
						
							2017-03-23 14:31:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								02c6c1897e 
								
							 
						 
						
							
							
								
								Merge pull request  #1230  from Allofich/stats  
							
							... 
							
							
							
							Change bounds behavior of stat script commands 
							
						 
						
							2017-03-22 20:22:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7075a3a99b 
								
							 
						 
						
							
							
								
								Merge pull request  #1231  from Allofich/tooltips  
							
							... 
							
							
							
							Show names on combat actors when RMB GUI is active 
							
						 
						
							2017-03-22 20:21:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5282556ae0 
								
							 
						 
						
							
							
								
								Show names on combat actors when RMB GUI is active  
							
							... 
							
							
							
							Fixes (#3797 ) 
							
						 
						
							2017-03-22 20:04:29 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								57aeec59d5 
								
							 
						 
						
							
							
								
								Change bounds behavior of stat script commands  
							
							... 
							
							
							
							Fixes (#3776 ) 
							
						 
						
							2017-03-22 15:17:44 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								3714c2a0f2 
								
							 
						 
						
							
							
								
								Editor: add ID validator to pathgrid input  
							
							
							
						 
						
							2017-03-21 08:14:04 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								207695e094 
								
							 
						 
						
							
							
								
								Editor: switch input for pathgrid creator  
							
							... 
							
							
							
							Switched from QComboBox to DropLineEdit for pathgrid creator input.
This allows the input the use auto-complete and be a drop target from
the cells table. 
							
						 
						
							2017-03-21 07:58:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								0dcb6a9bd4 
								
							 
						 
						
							
							
								
								Editor: update pathgrid creator input on changes  
							
							... 
							
							
							
							When data changes the cell input for pathgrid creator is repopulated
with valid choices. This handles the case where a cell is added or
removed, and also when a cell's pathgrid is added or completely
removed. 
							
						 
						
							2017-03-18 10:20:16 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								491fd3d0be 
								
							 
						 
						
							
							
								
								Editor: set combo box events for pathgrid creator  
							
							... 
							
							
							
							- Handles when combo box should automatically gain or lose focus.
- Checks user input when combo box selection changes. 
							
						 
						
							2017-03-18 09:20:14 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								95d164a6e6 
								
							 
						 
						
							
							
								
								Editor: use combo box when creating pathgrids  
							
							... 
							
							
							
							Instead of using QLineEdit for user input, use a QComboBox populated
with valid choices. This prevents user from being able to create a
pathgrid for a non-existent cell. 
							
						 
						
							2017-03-18 07:49:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								eb81ab5b24 
								
							 
						 
						
							
							
								
								Disables weapon and spells cycling in GUI mode (bugs  #2409 ,  #2483 ,  #2645 )  
							
							
							
						 
						
							2017-03-15 17:07:25 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e987fe85d0 
								
							 
						 
						
							
							
								
								Add abort flag to TerrainPreloadItem  
							
							
							
						 
						
							2017-03-14 21:28:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42e9891504 
								
							 
						 
						
							
							
								
								Fix issues caused by loading multiple views into the same terrain View  
							
							
							
						 
						
							2017-03-14 20:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								97ed999097 
								
							 
						 
						
							
							
								
								Fix cleanup issue  
							
							
							
						 
						
							2017-03-14 20:02:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c22fde2bcd 
								
							 
						 
						
							
							
								
								Preload terrain while reading savegame  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9371100fde 
								
							 
						 
						
							
							
								
								Reuse the intersection visitor and set a traversal number to allow the terrain component to manage its view more efficiently  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								59bf100907 
								
							 
						 
						
							
							
								
								Fill exteriorPositions in preloadFastTravel  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								03c07d3bd5 
								
							 
						 
						
							
							
								
								Remove old code  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86e75f0987 
								
							 
						 
						
							
							
								
								Preload terrain even when cell preloading is disabled  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d055dc25bf 
								
							 
						 
						
							
							
								
								Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ccb6009ee 
								
							 
						 
						
							
							
								
								Use the View-based preloading for TerrainGrid as well  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3c29e2dbeb 
								
							 
						 
						
							
							
								
								Refactor ownership of terrain views  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								28fd492711 
								
							 
						 
						
							
							
								
								Don't use terrain LOD for the map camera  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e7a0878c10 
								
							 
						 
						
							
							
								
								Add CompositeMapRenderer info to the stats panel  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ec0b743123 
								
							 
						 
						
							
							
								
								Revert "Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer."  
							
							... 
							
							
							
							This reverts commit 7d72c70c93ee3c0cc3d00d37b22c339d0103cd19. 
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4549196b31 
								
							 
						 
						
							
							
								
								Use the new way of terrain preloading in CellPreloader/Scene  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1c15686353 
								
							 
						 
						
							
							
								
								Remove non required use of WorkQueue  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								19d516cbda 
								
							 
						 
						
							
							
								
								Use the QuadTreeWorld based on distant terrain setting now that it sort of works.  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4dbd224249 
								
							 
						 
						
							
							
								
								Hide the terrain in non-exterior cells  
							
							
							
						 
						
							2017-03-14 19:27:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c684860e3b 
								
							 
						 
						
							
							
								
								Change ordering of LocalMap nodes to make sure they are traversed before the CompositeMapRenderer.  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2d549d088e 
								
							 
						 
						
							
							
								
								Get the world size from the ESM::Land store  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								14225a42c6 
								
							 
						 
						
							
							
								
								Remove unused pointer to IncrementalCompileOperation  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5eff286c71 
								
							 
						 
						
							
							
								
								Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e323b2fa7b 
								
							 
						 
						
							
							
								
								Use the SceneManager's ShaderManager  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0fc465da59 
								
							 
						 
						
							
							
								
								Store the min/max height in LandData  
							
							
							
						 
						
							2017-03-14 19:27:55 +01:00