Commit Graph

1603 Commits (db32b8de917b2290c679d8ded4b0057ffdd8b61e)

Author SHA1 Message Date
Alexander Olofsson db32b8de91
Return to CC0-licensed appdata metadata 4 years ago
Alexander Olofsson 44bd81e8f0
Use the SPDX license identifier in appdata XML 4 years ago
Alexei Dobrohotov 2fdbe9b3f6 Handle BSShader[PP/No]LightingProperty 4 years ago
wareya 1a4e9df707 add bit to suppress coastline artifacts at more of a distance 4 years ago
wareya bf336e4cb4 make sun scattering color stop being an ugly radioactive green 4 years ago
wareya 845e3944d6 make refraction more visible even at a distance 4 years ago
Andrei Kortunov c68e047f19 Remove invalid MyGUI properties from layout files 4 years ago
AnyOldName3 34af58f53f Use correct extension name.
Like 0068c7bb25, but for other shaders, too
4 years ago
AnyOldName3 3103266406 Add correct preprocessor check when enabling extension 4 years ago
AnyOldName3 0431ba4c87 Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling 4 years ago
AnyOldName3 4ed67d8597 Improve A2C setting name 4 years ago
AnyOldName3 b8ee32e317 Support A2C for groundcover 4 years ago
AnyOldName3 4f510d85ba Merge remote-tracking branch 'upstream/master' into alpha-meddling 4 years ago
psi29a 5566f2b06b Merge branch 'optimise-groundcover-lighting' into 'master'
Optimise groundcover lighting

See merge request OpenMW/openmw!600
4 years ago
AnyOldName3 f8f6d63d4c Optimise groundcover lighting 4 years ago
Nelsson Huotari 382324173b \ to / 4 years ago
Nelsson Huotari 2c67f34c6d Update base_anim file settings 4 years ago
Nelsson Huotari 3194520dcd Move base_anim settings to settings-default.cfg 4 years ago
Andrei Kortunov e3490c8606 Remove dead code 4 years ago
Andrei Kortunov 8874e88ff1 Drop fading setting 4 years ago
Andrei Kortunov 36fc573375 Take in account Z direction for stomping 4 years ago
Andrei Kortunov 5124e81348 Use linear interpolation instead of abrupt transitions for groundcover lighting 4 years ago
Andrei Kortunov 14cf0ce1dc Implement instanced groundcover 4 years ago
AnyOldName3 b6e92c9c6d Use ShaderVisitor to skip translucent framebuffer specific stuff 4 years ago
AnyOldName3 8af8ad3840 Always write opaque fragments instead of relying on blending being off for translucent RTT 4 years ago
AnyOldName3 0068c7bb25 Spec says GL_ 4 years ago
AnyOldName3 4ed3252001 Check for EXT_gpu_shader4 CPU-side
Mesa lies and always defines GL_EXT_gpu_shader4 even when the extension
isn't present.
4 years ago
AnyOldName3 d13459ecf9 Scale mipmap alpha to preserve coverage 4 years ago
AnyOldName3 69386df036 Correct alpha testing functions 4 years ago
AnyOldName3 9b99c76032 Clamp alpha reference to avoid degenerate case 4 years ago
Alexei Dobrohotov e4e19bab1b Make min and max view distance accurate to vanilla 4 years ago
Andrei Kortunov 66fee6dccb Enhance level-up tooltip 4 years ago
AnyOldName3 54d465e3dc Do all alpha testing early and only once 4 years ago
AnyOldName3 5e004356a2 Merge remote-tracking branch 'upstream/master' into alpha-meddling 4 years ago
AnyOldName3 8f4b856b44 Initial A2C implementation 4 years ago
Alexei Dobrohotov 09759c6620 Clean up shader lighting 4 years ago
AnyOldName3 a4f32a469e Work around Nvidia driver bug
https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.20.pdf
Section 4.1.3 says that hexadecimal integer literals are supported, but
Nvidia have never read a specification since their founding, so their
engineers didn't know that hexadecimal integer literals are requires to
be supported to advertise support OpenGL versions with GLSL support.
4 years ago
AnyOldName3 ce2bcba5d4 Replace deprecated alpha test in shader visitor 4 years ago
psi29a 11eff02a1d Merge branch 'Show-more-information-about-level-on-menu' into 'master'
Show more information about level on menu

See merge request OpenMW/openmw!437
4 years ago
Evil Eye 525292b184 Add graphic herbalism to the launcher 4 years ago
Evil Eye 275b9aea4d rename setting 4 years ago
Evil Eye e62fff5f2e Add a setting to disable graphical herbalism 4 years ago
CedricMocquillon 6bfdf0e57f Add more information on mouse over level 4 years ago
psi29a 6f0b90e606 documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue #5709; documentation fixes 4 years ago
Alexei Dobrohotov 7e63afdecf Allow loading arbitrary NIF files 4 years ago
Alexei Dobrohotov 9859565f8d Improve grammar in [Physics] category of the default settings 4 years ago
Alexei Dobrohotov f49bf028b9 Put a stretch menu background checkbox into the launcher (#5672) 4 years ago
Alexei Dobrohotov de6d4ab44d Make messageboxes overlap tooltips (bug #5639) 4 years ago
psi29a f513ee1f1d Merge branch 'configurable_turning_delay' into 'master'
Makes the delay of turning while run configurable (part of "smooth movement")

See merge request OpenMW/openmw!349
4 years ago
psi29a 9d350ec824 Merge branch 'head_bobbing' into 'master'
Add head bobbing in first person mode

Closes #5043

See merge request OpenMW/openmw!320
4 years ago