scrawl
|
1b96c5d266
|
Console improvements: Show scrollbar, allow copying text from the history
|
2014-01-04 05:13:53 +01:00 |
|
scrawl
|
710a1e2f37
|
Smash case for manual reference IDs as well, consistent with references in data files
|
2014-01-04 04:39:06 +01:00 |
|
scrawl
|
557652112f
|
Show the target HP bar also when casting a heal effect (same as MCP)
|
2014-01-04 04:21:44 +01:00 |
|
scrawl
|
12691040d1
|
Fix incorrect disposition testing and get rid of of a related hack that is no longer needed.
|
2014-01-04 02:49:10 +01:00 |
|
scrawl
|
09d491d1ba
|
Move a piece of functionality to its appropriate place
|
2014-01-04 01:13:19 +01:00 |
|
scrawl
|
be2ebc5cac
|
Closes #1081: Implement disease contraction
|
2014-01-03 23:33:14 +01:00 |
|
scrawl
|
2a7d610f87
|
Implement GetSpellReadied instruction
|
2014-01-03 22:55:17 +01:00 |
|
scrawl
|
c0fbcf413f
|
Use the playermagic and playerfighting control switches
|
2014-01-03 22:44:35 +01:00 |
|
scrawl
|
e9bd43e2da
|
Use GMSTs for bound items/creatures
|
2014-01-03 20:54:14 +01:00 |
|
scrawl
|
617a65cdd2
|
Print message to dialogue window after successful trade
|
2014-01-03 17:40:14 +01:00 |
|
scrawl
|
b22dd40b41
|
Implement Paralyze magic effect
|
2014-01-03 17:06:05 +01:00 |
|
Marc Zinnschlag
|
ee621245bb
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-03 15:59:06 +01:00 |
|
scrawl
|
55c5d7cee4
|
Implement Resurrect instruction
|
2014-01-03 15:54:23 +01:00 |
|
scrawl
|
b4230f716e
|
Implement RemoveEffects instruction
|
2014-01-03 05:19:10 +01:00 |
|
scrawl
|
7d8ca91286
|
Implement RemoveSpellEffects instruction
|
2014-01-03 05:18:44 +01:00 |
|
scrawl
|
366801f3d5
|
Implement explodeSpell instruction (like Cast, with caster = target)
|
2014-01-03 04:44:50 +01:00 |
|
scrawl
|
93e1a2df73
|
Implement Cast script instruction (shrines work now)
|
2014-01-03 04:09:52 +01:00 |
|
scrawl
|
b42240be6d
|
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
|
2014-01-03 03:48:43 +01:00 |
|
scrawl
|
32ff3b530c
|
Change all instances of skill/attribute values to use an appropriate typedef.
|
2014-01-03 01:59:15 +01:00 |
|
scrawl
|
623cdef69f
|
Code cleanup
|
2014-01-02 21:49:12 +01:00 |
|
scrawl
|
eba60858dd
|
Closes #1078: Show stat bar text even when 0
|
2014-01-02 21:48:33 +01:00 |
|
scrawl
|
299690631f
|
Implement SoulTrap magic effect
|
2014-01-02 21:21:28 +01:00 |
|
mrcheko
|
79e972bdb6
|
resolved accompanying minor problems
|
2014-01-02 21:54:41 +02:00 |
|
Lukasz Gromanowski
|
b017a3be3e
|
Bug #1074: Inventory paperdoll obscures armour rating
Changed size of inventory paperdoll.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-02 20:20:57 +01:00 |
|
scrawl
|
596e0c8a49
|
Correct Dispel effect (use magnitude as chance)
|
2014-01-02 20:15:07 +01:00 |
|
scrawl
|
94d2ec8e4e
|
Add missing spells update
|
2014-01-02 20:02:28 +01:00 |
|
scrawl
|
29acc3f722
|
Fix particles being too small. Looks like this should actually be size*2.
|
2014-01-02 16:56:31 +01:00 |
|
scrawl
|
12de351feb
|
Check if levitation is enabled before levitating
|
2014-01-02 16:38:23 +01:00 |
|
scrawl
|
0990ca4b75
|
Closes #1072: Fix extra light being added multiple times when showCarriedLeft(true) is called repeatedly
|
2014-01-02 15:58:00 +01:00 |
|
scrawl
|
e6c0e187bc
|
Closes #1073: Check for all gold types in canSell. For containers, only gold_001 is relevant, but items in the world can be sold as well.
|
2014-01-02 15:44:58 +01:00 |
|
Marc Zinnschlag
|
a6e6411686
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-02 12:12:52 +01:00 |
|
scrawl
|
c558e12212
|
Don't try to move objects that are not in a cell
|
2014-01-02 03:06:48 +01:00 |
|
scrawl
|
993edf0384
|
Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc.
|
2014-01-02 02:27:48 +01:00 |
|
scrawl
|
0f2b2fabdb
|
Implement water walking
|
2014-01-02 02:03:44 +01:00 |
|
scrawl
|
5b0a4c9424
|
Get rid of unused file and some other cruft.
|
2014-01-02 01:44:09 +01:00 |
|
scrawl
|
783c501d70
|
Some checks to prevent bound item abuse
|
2014-01-02 01:36:08 +01:00 |
|
scrawl
|
590c8cb4a0
|
Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again.
|
2014-01-02 01:03:44 +01:00 |
|
scrawl
|
899214a906
|
Use fVanityDelay
|
2014-01-02 00:13:23 +01:00 |
|
scrawl
|
c6421276bd
|
Closes #841: Correct activation distance in third person mode
|
2014-01-01 23:59:17 +01:00 |
|
scrawl
|
24aa743573
|
Add function for converting feet to game units
|
2014-01-01 23:34:18 +01:00 |
|
scrawl
|
f6387d5979
|
Implement Telekinesis magic effect. Remove some duplicate code.
|
2014-01-01 23:30:58 +01:00 |
|
scrawl
|
531bef6193
|
Shorter Vector3 initialisation
|
2014-01-01 22:46:10 +01:00 |
|
scrawl
|
5729672262
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
|
scrawl
|
9245faf2aa
|
Don't destroyRenderTarget with a NULL window
|
2014-01-01 22:19:02 +01:00 |
|
mrcheko
|
16e10cc702
|
error fix
|
2014-01-01 22:46:29 +02:00 |
|
scrawl
|
bfc9fcf2cd
|
Add starting spells when building player (F_PCStart flag)
|
2014-01-01 21:34:00 +01:00 |
|
mrcheko
|
09a0a69b04
|
more improvements
|
2014-01-01 21:40:31 +02:00 |
|
Marc Zinnschlag
|
11bcb66cce
|
Merge remote-tracking branch 'lgro/travis'
|
2014-01-01 19:47:42 +01:00 |
|
Marc Zinnschlag
|
1f4c192bf6
|
Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
|
2014-01-01 19:47:11 +01:00 |
|
Marc Zinnschlag
|
e1355be47c
|
Merge remote-tracking branch 'lgro/valgrind_warnings'
|
2014-01-01 19:41:52 +01:00 |
|