David Cernat
ddf0dfed55
Merge pull request #298 from OpenMW/master
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Add OpenMW commits up to 26 Sep 2017
2017-09-26 21:54:55 +03:00
scrawl
be7bdec2ed
Merge pull request #1471 from crussell187/nif_stream_optimization
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first pass on optimization of nif parsing functions from the file stream
2017-09-25 22:43:34 +00:00
scrawl
5d1392b452
Merge pull request #1476 from akortunov/wanderfix
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Fix regressions in PR1474
2017-09-24 14:54:25 +00:00
Andrei Kortunov
7d703a13a3
Fix a crash in the World::isUnderwater() if the cell is empty
2017-09-24 16:28:05 +04:00
Andrei Kortunov
9b04a7c1e6
Fix idle animations playing
2017-09-24 16:26:41 +04:00
scrawl
2a14af2e27
Merge pull request #1474 from akortunov/swimanimations
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Implement missing swim animations
2017-09-23 23:33:37 +00:00
scrawl
22222f07ae
Merge pull request #1475 from akortunov/wanderfix
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AiWander: reset spawn position, if an actor was moved to another cell
2017-09-23 23:10:35 +00:00
scrawl
2494c22d66
Merge pull request #1470 from MiroslavR/convertmprj
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ESS-Importer: Convert magic projectiles
2017-09-23 22:55:56 +00:00
Andrei Kortunov
91adfc9fc0
AiWander: reset spawn position, if an actor was moved to another cell (bug #4010 )
2017-09-23 20:59:06 +04:00
MiroslavR
b5f5268ff3
Clean up faraway projectiles
2017-09-23 18:54:17 +02:00
825de71b29
removed an iostream include used for debug prints from nifstream.hpp
2017-09-23 11:10:05 -05:00
Andrei Kortunov
a57f6ac2af
Fix a typo in attack animation name
2017-09-23 08:25:58 +04:00
30a213a9b3
updates for nifstream optimization including fixing the non-x86 path for little endian reads
2017-09-22 21:08:25 -05:00
David Cernat
73e7aa838d
Merge pull request #296 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
2017-09-22 19:12:41 +03:00
Andrei Kortunov
bcad431cc5
Implement SwimTurnLeft/Right animations
2017-09-22 16:07:00 +04:00
Andrei Kortunov
1c6cfad3cc
Implement SwimHit animation
2017-09-22 15:49:42 +04:00
Andrei Kortunov
3eb1308c0d
Implement SwimKnockdown/out animations
2017-09-22 15:26:35 +04:00
Andrei Kortunov
6260bb1366
Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
2017-09-22 14:51:06 +04:00
scrawl
0e648222b8
Merge pull request #1446 from akortunov/takeallfix
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Do not allow to equip a replacement, when take all items from a dead corpse
2017-09-22 09:14:21 +00:00
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
2017-09-22 12:32:47 +04:00
8834066dea
make streaming to a type array in nif a direct copy from the file into the vector
2017-09-21 23:47:09 -05:00
090a8408b8
made nif basic type read optimizations more portable
2017-09-21 22:37:19 -05:00
scrawl
75c047a6e0
Merge pull request #1472 from akortunov/equipfix
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Do not play draw weapon animation when equip a new weapon
2017-09-21 13:05:14 +00:00
Andrei Kortunov
5da532a36c
Do not play draw weapon animation when equip a new weapon (bug #4056 )
2017-09-21 10:48:52 +04:00
c72aa19d6d
first pass on optimization of nif parsing functions from the file stream
2017-09-20 23:53:12 -05:00
scrawl
f004622530
Fix global map arrow/button not showing for a split second when the window is opened for the first time
2017-09-20 22:24:20 +00:00
scrawl
aaa727757d
Don't use MW_Dialog skin with plain Widgets
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After MyGUI commit cfdaf5f , the 'Client' area will be used for every type of widget, whereas previously it would only be used for some widgets like 'Window'. Use 'Window' widget where the client was always used.
This fixes a wrong margin when built with cfdaf5f or later.
2017-09-20 22:24:20 +00:00
scrawl
58f9688433
Use client coordinates in HBox/VBox
2017-09-20 22:24:19 +00:00
scrawl
fe6f9ffff4
Fix skins incorrectly named 'Client' to avoid a collision with new MyGUI feature cfdaf5f
2017-09-20 22:24:19 +00:00
scrawl
fa364726b8
Merge pull request #1468 from akortunov/itemsorting
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Improve item sorting in inventory and containers
2017-09-20 22:22:56 +00:00
MiroslavR
f15de6d3ca
ESS-Importer: Convert magic projectiles ( Closes #2320 )
2017-09-20 18:58:56 +02:00
Andrei Kortunov
771f58ce58
Remove unwanted warnings
2017-09-20 19:47:14 +04:00
scrawl
5ebb43a422
Merge pull request #1467 from akortunov/guifixes
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Restack soulgems when use SoulTrap
2017-09-20 14:15:49 +00:00
David Cernat
7f0ea7d01f
Merge pull request #294 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/character.cpp
2017-09-20 16:52:44 +03:00
Andrei Kortunov
9d826b2deb
Improve item sorting in inventory and containers
2017-09-20 11:57:00 +04:00
Andrei Kortunov
9342a0254f
Restack soulgems when use SoulTrap
2017-09-20 10:44:24 +04:00
scrawl
26e3de1025
Merge pull request #1464 from akortunov/guifixes
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Fixed padding of MessageBox buttons
2017-09-19 20:16:09 +00:00
scrawl
5688257837
Merge pull request #1462 from kcat/master
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Minor animation fixes
2017-09-19 20:15:47 +00:00
scrawl
ed5b6320f3
Merge pull request #1463 from akortunov/getdetected
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Allow to use GetDetected without a reference
2017-09-19 20:15:16 +00:00
David Cernat
4d4eb1bb9f
Merge pull request #292 from OpenMW/master
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Add OpenMW commits up to 18 Sep 2017
2017-09-19 09:40:45 +03:00
Andrei Kortunov
2806a35a61
Fixed padding of MessageBox buttons
2017-09-18 23:09:38 +04:00
Andrei Kortunov
65d8e2ff5d
Allow to use GetDetected without a reference (bug #3110 )
2017-09-18 21:46:57 +04:00
Chris Robinson
021627bdf8
Mark some functions with override
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Fixes some Clang warnings about overriding a virtual function without the
override keyword.
2017-09-18 01:51:11 -07:00
Chris Robinson
917a3b5dff
Avoid creating temp strings when looking for an animation stop key
2017-09-18 01:41:05 -07:00
Chris Robinson
b770c1493f
Don't spam about missing animations
2017-09-18 01:28:40 -07:00
Chris Robinson
074be7d7c6
Remove a function from the sound manager interface
2017-09-18 01:28:39 -07:00
Marc Zinnschlag
e6caacec04
Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
2017-09-18 10:19:21 +02:00
scrawl
d294d7e284
Fix possible fall damage when switching from falling to flying
2017-09-17 23:16:49 +00:00
scrawl
00034192dc
Fix player Ptr in RenderingManager not being updated on cell changes
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Noticed that 'setpos' wasn't working in the console with the player selected.
2017-09-17 23:07:17 +00:00
scrawl
fcb815f2c7
Move fall height reset into PhysicsSystem ( Fixes #4049 )
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To avoid using onGround before it's actually set.
2017-09-17 23:06:51 +00:00