Capostrophic
b05531818c
Fix raki creatures in Skyrim: Home of the Nords (bug #4810 )
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Make bip01 have higher priority than 'root node' node when determining the movement accumulation root
6 years ago
Bret Curtis
c55141d18d
Merge pull request #2217 from Capostrophic/shader
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Move forcePPL and clamp to global shader defines (task #4869 )
6 years ago
Bret Curtis
df6112aa35
Merge pull request #2221 from akortunov/iter
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Use C++11-style loops in the game world instead of iterators
6 years ago
Andrei Kortunov
72db11b56c
Fix Clang warnings about hidden virtual methods
6 years ago
Bret Curtis
8c1a73ff11
Merge pull request #2220 from elsid/ccache
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Use ccache for linux CI build
6 years ago
Bret Curtis
218ccf4a67
Merge pull request #2216 from elsid/fix_ci
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Fix windows CI scripts
6 years ago
Perry Hugh
b8b7568ce5
Correct odd toggling menu behavior.
6 years ago
Bret Curtis
088de40365
Merge pull request #2218 from akortunov/warnfix
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Fix MSVC warning about variable re-declaration
6 years ago
Bret Curtis
a5d7efc009
Merge pull request #2207 from CyberShadow/gettooltipinfo-var
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[Trivial] Reuse a previously-saved value
6 years ago
Bret Curtis
ca4c238c98
Merge pull request #2219 from akortunov/authors
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Update AUTHORS.md
6 years ago
Andrei Kortunov
19092afa94
Add bzzt to the AUTHORS.md
6 years ago
Bret Curtis
9adb557833
Merge pull request #2211 from Capostrophic/messages
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Small script verifier tweaks
6 years ago
Andrei Kortunov
d23a0ce2ae
Use C++11-style loops in the game world instead of iterators
6 years ago
elsid
26dfa287f9
Use ccache for linux CI build
6 years ago
Andrei Kortunov
771a45174b
Update AUTHORS.md
6 years ago
Andrei Kortunov
dcec9df345
Fix MSVC warning about variable re-declaration
6 years ago
elsid
7d2c741d1d
Fix compare with empty value
6 years ago
elsid
e99f783c65
Remove white spaces and trailing spaces
6 years ago
elsid
be57da3b1a
Fix version of cached archives for appveyor
6 years ago
Bret Curtis
8bd7effae1
Merge pull request #2212 from elsid/navigator_log_spam
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Do not build path by navigator for pure water and flying creatures
6 years ago
Bret Curtis
41d1521f1d
Merge pull request #2213 from elsid/min_path_point_tolerance
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Use min point tolerance to prevent face wrong direction (bug #4814 )
6 years ago
Bret Curtis
7e5c7064af
Merge pull request #2214 from CyberShadow/pull-20190305-225227
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DRY skill widget updates in stats window
6 years ago
Vladimir Panteleev
9d5fc7954f
DRY skill widget updates in stats window
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The skill widgets were configured in two places: initial creation, and
updates. The former was redundant, and duplicated the functionality of
the latter.
To fix this redundancy, replace the duplicate code with a call to
setValue.
6 years ago
Capostrophic
0cdc46dfd6
Move forcePPL and clamp to global shader defines (bug #4869 )
6 years ago
elsid
cf1e1d9f4b
Use min point tolerance to prevent face wrong direction (bug #4814 )
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When next path point is too close to actor and it has speed 0,
it can face direction not pointing to path target.
6 years ago
elsid
eb45f99880
Remove unused code
6 years ago
elsid
5405efd3b5
Do not build path by navigator for pure water and flying creatures
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They don't need to move by surfaces and to open/close doors.
6 years ago
Capostrophic
44da71fdb3
Restructure script verifier message
6 years ago
Capostrophic
59f7df187d
Add explicit variant of Journal
6 years ago
Bret Curtis
cb29dc7b85
Merge pull request #2209 from akortunov/effectfix
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[Regression] Fix magic glow update for sheathing weapons
6 years ago
Bret Curtis
bd5782a069
Merge pull request #2210 from elsid/fix_navigator_update_2
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Fix pathfinding when scene is changed by scripts (bug #4763 ) (2nd try)
6 years ago
Andrei Kortunov
bcf086d72d
Fix magic glow update for sheathing weapons
6 years ago
elsid
84fbb486d3
Fix switch from invalid navmesh number to valid
6 years ago
elsid
80051db8f8
Update rotated objects in navigator
6 years ago
elsid
8c08c3c7d6
Update moved objects in navigator
6 years ago
elsid
27d7452267
Update scaled objects in navigator
6 years ago
elsid
2e063d59ce
Update scaled agent half extents in navigator (bug #4763 )
6 years ago
elsid
43b39e8418
Use not scaled player half extents as default to find path
6 years ago
elsid
1218e4e15d
Use player half extents only to find path in exterior cells
6 years ago
Vladimir Panteleev
12bbecacfd
Reuse a previously-saved value
6 years ago
Bret Curtis
14c93b3df0
Revert "Merge pull request #2204 from elsid/fix_navigator_update"
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This reverts commit 26fb0e7a0f
, reversing
changes made to 42b2391303
.
6 years ago
Bret Curtis
84ce9814fd
Merge pull request #2203 from elsid/update_recastnavigation
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Update recastnavigation
6 years ago
Bret Curtis
26fb0e7a0f
Merge pull request #2204 from elsid/fix_navigator_update
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Fix pathfinding when scene is changed by scripts (bug #4763 )
6 years ago
Bret Curtis
42b2391303
Merge pull request #2205 from akortunov/guifixes
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Fix localized 'Invert Y axis' label cutoff
6 years ago
Andrei Kortunov
5505582a97
Fix localized 'Invert Y axis' label cutoff
6 years ago
elsid
b51a54e976
Update rotated objects in navigator
6 years ago
elsid
f394ace4d5
Update moved objects in navigator
6 years ago
elsid
133d7447f3
Update scaled objects in navigator
6 years ago
elsid
1f41d5721d
Update scaled agent half extents in navigator (bug #4763 )
6 years ago
elsid
c066ee9dc5
Use not scaled player half extents as default to find path
6 years ago