Commit Graph

23944 Commits (de16b8118cc25ca9594df318066fbfc4b673cb2c)
 

Author SHA1 Message Date
Bret Curtis 96808f3a16
Merge pull request #2189 from Capostrophic/global
Ignore global variable stray explicit reference calls
6 years ago
bzzt 8c649f05e6 Don't reallocate light list vector unnecessarily 6 years ago
bzzt a567111400 Use emplace instead of find-assign 6 years ago
bzzt 5bce3cbc68 Don't use MWRender namespace in common terrain components 6 years ago
bzzt 5ffb40e8ba Don't preload terrain when loading an interior save 6 years ago
Bret Curtis 735bcf17c2 Merge branch 'boost-gcd-deprecation' into 'master'
Fix boost deprecation warning

See merge request OpenMW/openmw!66
6 years ago
AnyOldName3 cd4303da23 Add preprocessor check to determine which common_factor header to use. 6 years ago
Capostrophic e940325b78 Update changelog 6 years ago
Capostrophic 9bc360267b Ignore stray explicit references for names in expressions 6 years ago
Capostrophic cc855e065a Ignore stray references for variables in Set instruction 6 years ago
Bret Curtis 4fd613fa15
Merge pull request #2187 from elsid/random_seed_option
Option to set specific random seed for random number generator
6 years ago
elsid 33f6fb258d
Option to set specific random seed for random number generator 6 years ago
Bret Curtis f6da025f02
Merge pull request #2188 from Capostrophic/memory
Always include <memory> for smart pointers in MWGui
6 years ago
Capostrophic 216e1ab16f Always include <memory> for smart pointers in MWGui 6 years ago
Bret Curtis dc1c2358b9
Merge pull request #2089 from akortunov/qthelp
Editor: Add basic info window
6 years ago
Bret Curtis 3316938dfc
Merge pull request #2182 from Capostrophic/format
Replace Boost format and replace_all where possible
6 years ago
Bret Curtis 56d5fc788c
Merge pull request #2163 from Capostrophic/hello
AI data handling minor revisions
6 years ago
Capostrophic e70cc10305 Some more de-boosting 6 years ago
Capostrophic 8ecd0b82a4 Replace Boost format and replace_all where possible 6 years ago
Bret Curtis d4564a9be7
Merge pull request #2180 from akortunov/includes
Remove redundant includes
6 years ago
David Cernat a508a0faf8 [Server] Turn GetArguments() from ScriptFunctions into Utils function 6 years ago
Bret Curtis 8cf2523a8d
Merge pull request #2176 from akortunov/rollcontroller
Add support for NiRollController
6 years ago
Bret Curtis 44920352ce
Merge pull request #2181 from Capostrophic/boost
Get rid of Boost.Array
6 years ago
AnyOldName3 da018199d2 Merge branch 'normal-offset-distance-documentation' into 'master'
Add missing documentation for shadow normal offset distance setting.

See merge request OpenMW/openmw!68
6 years ago
Capostrophic 594ea39f5d Revise AI data handling
Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
6 years ago
AnyOldName3 b5c92fbb0e Add missing documentation for shadow normal offset distance setting. 6 years ago
AnyOldName3 acbc885ae6 Merge branch 'add-osgdb-freetype' into 'master'
Package FreeType plugin for OSG in Windows builds (for #4872)

Closes #4872

See merge request OpenMW/openmw!67
6 years ago
Bret Curtis 4a69d96483 Merge branch 'esm_name_template_fix' into 'master'
Make sure that proper operator function of ESM:FIXED_STRING is used for char[N] argument

See merge request OpenMW/openmw!63
6 years ago
Bret Curtis 3a1a24151a Merge branch 'fix_undefined_behavior_storetest' into 'master'
Fix #4835 - undefined behavior - uninitialized mCtx

Closes #4835

See merge request OpenMW/openmw!64
6 years ago
Adam Fandrejewski 75c204cdd8 Fix #4835 - undefined behavior - uninitialized mCtx 6 years ago
Bret Curtis 8e3b10b5b4 Merge branch 'detour_navigator_unit_test_fix' into 'master'
Fix DetourNavigatorNavMeshTilesCacheTest on Windows

See merge request OpenMW/openmw!65
6 years ago
Bret Curtis f8b34bf7f1 Merge branch 'preview_levelled_item' into 'master'
Fixes #4703 Disable preview for item leveled list

Closes #4703

See merge request OpenMW/openmw!57
6 years ago
Bret Curtis df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
Make normal weapon resistance behavior closer to vanilla (bug #4384)
6 years ago
Andrei Kortunov 3032b177a1 Remove redundant includes 6 years ago
Capostrophic 58788de7c4 Get rid of Boost.Array 6 years ago
Alexander Olofsson f8118272f4
Package FreeType plugin for OSG in Windows
Fixes #4872
6 years ago
Capostrophic 4138e29ca4 Add option to restore the previous ammo behavior 6 years ago
Bret Curtis ba491a8af0
Merge pull request #2069 from Capostrophic/skeleton
Use the skeleton from the NPC's set model (bug #4747)
6 years ago
Bret Curtis cc214cf6b0
Merge pull request #2082 from Capostrophic/teleporting
Make magic teleportation attempts detectable even when teleportation is disabled (bug #3765)
6 years ago
Bret Curtis c815a2cb42
Merge pull request #2107 from Capostrophic/idledialogue
Move idle dialogue playback from AiWander (bug #4594)
6 years ago
Bret Curtis 4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
Account for running/sneaking stances while in air (bug #4797)
6 years ago
Bret Curtis d2b93fc702
Merge pull request #2146 from Capostrophic/quest
Make quest status update handling closer to vanilla (bug #4815)
6 years ago
Bret Curtis 942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
Option to disable controller (feature #3980)
6 years ago
Bret Curtis 212f097b3c
Merge pull request #2172 from akortunov/pvs_fix
Fix some issues, found by PVS-Studio
6 years ago
Bret Curtis 55fc04e462
Merge pull request #2175 from Capostrophic/includes
Include cleanup
6 years ago
Bret Curtis 09d57c5154
Merge pull request #2177 from akortunov/alpha
Handle initial actor's transparency
6 years ago
Bret Curtis bc52c0bd98
Merge pull request #2179 from elsid/fix_navmesh_update_for_not_changed
Fix navmesh update for not changed objects
6 years ago
elsid 2342a31add
Add more tests for TileCachedRecastMeshManager 6 years ago
elsid 73734fc04d
Fix update navmesh for not changed objects
When update method is called for not changed object befor this change
all object tiles were considered as not object tiles and were removed.
Also this marked those tiles as changed. This lead to alternation
between remove and add each tile update method was called. Problem was
detected by using Animated Containers mod.
6 years ago
Capostrophic b738cc0383 Make normal weapon resistance behavior closer to vanilla (bug #4384)
Check both the ranged weapon and the projectile before modifying the damage
Don't attempt to apply NPC-specific werewolf damage mult to damage to creatures
6 years ago