Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
43cdbd033d
Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
2013-04-03 21:17:31 +02:00
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
2013-04-03 00:27:29 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
Glorf
a07c910d0b
Feature #535 : Console object selection improvements
2013-03-18 21:33:12 +01:00
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
2013-03-12 17:18:47 +01:00
Sebastian Wick
0ae48c1f83
fix for Bug #509
2013-03-09 20:40:59 +01:00
scrawl
e34685b8a3
Fix manually changed mouse cursor
2013-03-07 12:46:26 +01:00
Marc Zinnschlag
dc3edc6024
Merge branch 'vartype'
2013-03-05 10:59:08 +01:00
Marc Zinnschlag
ba4907fbaf
use new Variant type for GMSTs
2013-03-05 08:02:27 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
2013-03-03 15:37:13 +01:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
Emanuel Guevel
be9d49c510
Do not hide pinned windows during loadings
2013-02-27 16:17:41 +01:00
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 04:13:51 +01:00
Emanuel Guevel
3ba3c71556
Make the "lock window" button to change state visually
2013-02-20 01:30:39 +01:00
Emanuel Guevel
43d6392921
Change the way pinnable window are made visible
...
This ensure pinned window are not displayed in main menu, dialogue and
container mode.
2013-02-20 01:00:13 +01:00
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-19 00:15:54 +01:00
scrawl
00db13be32
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
Marc Zinnschlag
910858c300
Merge remote-tracking branch 'sergeyshambir/guiconvience' into next
2013-02-16 14:50:42 +01:00
Tom Mason
158c6fc9fa
pressing enter when a messagebox is prompting for "ok", will activate ok button
2013-02-10 14:58:46 +00:00
Sergey Shambir
725bfe6372
TradeWindow: balance now changes per time if user holds +/- button
...
pressed
2013-02-10 08:50:36 +04:00
scrawl
608c112f34
Supply the new render window to mygui
2013-02-05 20:48:25 +01:00
scrawl
30136eb449
Update settings UI
2013-01-12 06:36:48 +01:00
scrawl
f1b138d0a8
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
2013-01-03 01:09:03 +01:00
scrawl
86f30992d7
fix message boxes not appearing properly when e.g. trading
2013-01-01 22:00:14 +01:00
lazydev
7cd1e87fe8
Merge branch 'master' of git://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2013-01-01 22:18:21 +04:00
lazydev
cd5d95ed22
1. Dialogs in Russian version now works.
...
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
Tom Mason
299a1f32ed
cleanup
2012-12-26 23:52:16 +00:00
Tom Mason
716fbbbd74
messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory
2012-12-26 22:57:53 +00:00
Marc Zinnschlag
afc2e840ae
renamed namespace TranslationData to Translation
2012-12-26 17:06:33 +01:00
Marc Zinnschlag
206c613b52
moved translation storage from GUI manager to engine
2012-12-26 17:03:37 +01:00
lazydev
74ae479780
Cell names localization fix
2012-12-23 23:23:24 +04:00
scrawl
64210e6efa
Revert "New Game button"
...
This reverts commit c5dd0e1968
.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb
Revert "remove commandline switch for new game"
...
This reverts commit 86671096ec
.
2012-12-18 19:09:08 +01:00
scrawl
86671096ec
remove commandline switch for new game
2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968
New Game button
2012-12-16 16:05:31 +01:00
scrawl
a3bd3a40ca
fix 2 unrelated leaks
2012-12-16 00:47:29 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
dc67a547b0
global map explored overlay
2012-11-16 19:34:09 +01:00