lohikaarme
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e8ef5c233f
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Miss info
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2016-08-03 14:24:21 +03:00 |
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lohikaarme
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0592d1cdcf
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Commnent?
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2016-08-03 14:22:25 +03:00 |
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lohikaarme
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48bcde8cc9
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...
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2016-08-02 15:41:52 +03:00 |
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LohikaarmeHav
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b0cf276cfc
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hups
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2016-08-02 15:27:40 +03:00 |
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LohikaarmeHav
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7cd991107c
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Nah
Preview seem to not like removing mCamPositionSet and I have do other things.
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2016-08-02 15:26:12 +03:00 |
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LohikaarmeHav
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c6bc30d6a8
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Forgot to remove line and add comment.
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2016-08-02 14:27:19 +03:00 |
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LohikaarmeHav
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2e6f80688c
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Removed debug
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2016-08-02 14:10:08 +03:00 |
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LohikaarmeHav
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c6ec473280
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Camera reset now every time cell object->view is pressed.
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2016-08-02 13:46:43 +03:00 |
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LohikaarmeHav
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f142f9bf86
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wtf
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2016-07-27 21:37:52 +03:00 |
|
Marc Zinnschlag
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63fd1e8df7
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Merge remote-tracking branch 'origin/master'
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2016-07-27 15:49:11 +02:00 |
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AnyOldName3
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20f73f4a32
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Relocate escape-related code to new files escape.hpp and escape.cpp.
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2016-07-27 00:58:31 +01:00 |
|
MiroslavR
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4a3529488b
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
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MiroslavR
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dafe184220
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Fix moved references disappearing when modified by a plugin
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2016-07-22 02:12:03 +02:00 |
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MiroslavR
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d790747389
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Implement deletion of moved references (Bug #3471)
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2016-07-22 01:59:02 +02:00 |
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AnyOldName3
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59639e3988
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Make it build again (but remove the new functionality).
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2016-07-20 15:16:53 +01:00 |
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AnyOldName3
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95d2c7ea5c
|
Attempt to unescape characters when constructing file paths, introducing compilation errors.
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2016-07-20 02:48:57 +01:00 |
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Marc Zinnschlag
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c17e1ca24a
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Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
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2016-07-19 16:19:28 +02:00 |
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MiroslavR
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19a8800d4d
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Fix camera distance not getting reset to max value (Fixes #3473)
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2016-07-17 19:52:12 +02:00 |
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AnyOldName3
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f1b5ad5804
|
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
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2016-07-12 17:09:57 +01:00 |
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AnyOldName3
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e6f78ae5b7
|
Switch indentation to spaces to remain consistent with the rest of the project
|
2016-07-12 01:06:57 +01:00 |
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AnyOldName3
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1a0642f1db
|
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
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2016-07-11 22:33:15 +01:00 |
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AnyOldName3
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195dd27780
|
Resolve obvious runtime error revealing more subtle one
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2016-07-11 22:05:38 +01:00 |
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AnyOldName3
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fbe6dc9704
|
Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
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2016-07-11 21:33:36 +01:00 |
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Allofich
|
c57d177f1c
|
Trim unneeded code
|
2016-07-12 04:17:08 +09:00 |
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AnyOldName3
|
2a9b12bb3f
|
Fix an issue preventing compilation, revealing another that doesn't make much sense.
|
2016-07-11 14:15:35 +01:00 |
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AnyOldName3
|
c1ffc9e776
|
Remove a compilation error and set up framework to remove the others
|
2016-07-11 01:59:16 +01:00 |
|
AnyOldName3
|
e17e354e84
|
Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors
|
2016-07-11 01:16:32 +01:00 |
|
scrawl
|
2329812988
|
Merge pull request #995 from Allofich/traps
Trap and lock fixes
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2016-07-10 17:19:36 +02:00 |
|
scrawl
|
67d3571fac
|
Fix activation distance in third person mode
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2016-07-10 17:10:19 +02:00 |
|
Allofich
|
599e6708ec
|
Allow using keys to open trapped objects of lock level 0
|
2016-07-10 23:08:11 +09:00 |
|
Allofich
|
cabe038a97
|
Make lockpick and probe sounds 3d positional
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2016-07-10 22:08:42 +09:00 |
|
Allofich
|
249918612d
|
Play trap disarm sound when key used on trapped object
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2016-07-10 22:06:35 +09:00 |
|
Allofich
|
d4e656ceaf
|
Play trap activation sound on trapped object, not actor
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2016-07-10 21:39:53 +09:00 |
|
MiroslavR
|
b0fcad4cb8
|
Don't stack effects for scrolls of the same type (Fixes #3466)
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2016-07-10 03:49:09 +02:00 |
|
MiroslavR
|
75a66ced20
|
Fix actors lacking turning animations while in first person mode
|
2016-07-10 01:48:54 +02:00 |
|
MiroslavR
|
dc0bc5b68c
|
Implement Face instruction (Feature #1424)
|
2016-07-09 02:16:47 +02:00 |
|
scrawl
|
6f376bd499
|
Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
|
2016-07-08 23:47:43 +02:00 |
|
Allofich
|
7a0f9a7989
|
Clean up, remove unnecessary code changes
|
2016-07-09 02:24:08 +09:00 |
|
Allofich
|
53ceefa46a
|
Allow some telekinesis on teleport doors
|
2016-07-09 01:08:00 +09:00 |
|
Allofich
|
4e54338ce0
|
Implement and use getDistanceToFacedObject()
|
2016-07-08 23:28:49 +09:00 |
|
Allofich
|
0e5c3f781f
|
Only allow trap distance check to apply to player
|
2016-07-07 22:10:38 +09:00 |
|
Allofich
|
7de3afaa7d
|
Cleanups
|
2016-07-07 21:57:00 +09:00 |
|
Allofich
|
cb621939fd
|
Streamline trap code
|
2016-07-07 21:56:54 +09:00 |
|
Allofich
|
35a23c3b49
|
Implement and use new method allowTelekinesis()
|
2016-07-07 21:54:31 +09:00 |
|
Allofich
|
8014f37879
|
Avoid duplicate code
|
2016-07-07 21:54:30 +09:00 |
|
Allofich
|
538209b0a2
|
Change variable to mRatio and initialize it
|
2016-07-07 21:54:29 +09:00 |
|
Allofich
|
e25e698978
|
Fix telekinesis check for activators
|
2016-07-07 21:54:29 +09:00 |
|
MiroslavR
|
80f2ae0ca7
|
Apply magic effects while waiting/sleeping
|
2016-07-06 00:20:23 +02:00 |
|
MiroslavR
|
41484432b4
|
Player's death now interrupts waiting/sleeping
|
2016-07-06 00:15:25 +02:00 |
|
MiroslavR
|
d4e29e3e0c
|
Clear projectiles on non-incremental time advances
|
2016-07-06 00:11:58 +02:00 |
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