greye
|
6b996d8c34
|
fix disabled camera on start
|
2012-08-09 13:29:13 +04:00 |
|
greye
|
378fcc2460
|
fix DisablePlayerControl logic
|
2012-08-09 11:10:18 +04:00 |
|
greye
|
1511eb3549
|
implemented enable/disable player looking switch
|
2012-08-09 10:55:49 +04:00 |
|
greye
|
a2d87d5f5b
|
added camera flip control, fixed input rotation axis
|
2012-08-09 10:24:18 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
greye
|
16ad97610d
|
add support for some scripting player control switches
|
2012-08-04 11:54:42 +04:00 |
|
Marc Zinnschlag
|
fe86ce5a2c
|
DrawState workaround
|
2012-07-07 20:53:19 +02:00 |
|
Marc Zinnschlag
|
771863e73b
|
Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
|
2012-07-06 15:50:26 +02:00 |
|
scrawl
|
14f4f09f83
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
|
scrawl
|
51b8a76a68
|
merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
|
2012-05-24 15:57:23 +02:00 |
|
scrawl
|
6ea7bdb224
|
vsync & fps buttons, sound volume apply fix
|
2012-05-24 11:50:48 +02:00 |
|
scrawl
|
7ebbc099b3
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
|
scrawl
|
313294c522
|
settings window (hotkey F2) which does nothing. Yay!
|
2012-05-22 21:40:42 +02:00 |
|
scrawl
|
7fbee0d488
|
use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
|
2012-05-15 13:00:26 +02:00 |
|
scrawl
|
320cc7d020
|
implemented ctrl and shift-keys for item drag&drop (take all, take 1)
|
2012-05-15 11:02:50 +02:00 |
|
scrawl
|
d266b4fe87
|
hide the cursor during drag&drop and don't allow hotkeys that change guimode
|
2012-05-13 10:18:17 +02:00 |
|
scrawl
|
ad5753ba91
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into gui
|
2012-05-04 07:34:38 +02:00 |
|
scrawl
|
dd8c66b479
|
notification when screenshot was taken
|
2012-05-01 21:54:30 +02:00 |
|
scrawl
|
4655ec94f0
|
Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-04-30 18:46:51 +02:00 |
|
scrawl
|
4949576984
|
disable some player controls in gui mode
|
2012-04-18 19:03:26 +02:00 |
|
scrawl
|
75b336baea
|
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-18 13:43:15 +02:00 |
|
Jason Hooks
|
1ce759af06
|
Merging in master
|
2012-04-17 18:12:05 -04:00 |
|
scrawl
|
f2fae770d4
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwworld/player.cpp
|
2012-04-13 13:55:13 +02:00 |
|
scrawl
|
e3486931ae
|
F10 hotkey toggle FPS
|
2012-04-13 13:17:50 +02:00 |
|
scrawl
|
9e1a9e5758
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-08 17:08:36 +02:00 |
|
Aleksandar Jovanov
|
15526d6110
|
only fists support lacks
|
2012-04-08 13:17:16 +02:00 |
|
Aleksandar Jovanov
|
c1afd534fc
|
all stuff added
|
2012-04-08 12:37:59 +02:00 |
|
Aleksandar Jovanov
|
b4ee01e691
|
missing file
|
2012-04-08 12:26:59 +02:00 |
|
Marc Zinnschlag
|
8bf9b371c7
|
removed remains of input framelistener
|
2012-04-06 10:39:55 +02:00 |
|
scrawl
|
a3151fe525
|
fixed input handling priority in the main loop
|
2012-04-05 21:16:51 +02:00 |
|
Jason Hooks
|
18a139cd66
|
adding up and down move buttons
|
2012-03-24 22:03:08 -04:00 |
|
Marc Zinnschlag
|
bc71fb47e0
|
minor fix
|
2012-02-10 21:24:33 +01:00 |
|
Pieter van der Kloet
|
17b1546dc1
|
Changed the way screenshots are created (Bug #191)
|
2012-02-10 20:23:59 +01:00 |
|
gugus
|
bc51ba5a38
|
Add the journal window (J key). It's still not in the right position.
|
2011-11-28 16:51:11 +01:00 |
|
Marc Zinnschlag
|
64d6ee26bd
|
changed OGRE framelistener function from frameStarted to frameRenderingQueued
|
2011-05-18 16:37:09 +02:00 |
|
Marc Zinnschlag
|
f773cf27cb
|
replaced old movement input system
|
2011-02-03 12:16:59 +01:00 |
|
Marc Zinnschlag
|
36cb10572a
|
fixed tab problem
|
2011-01-18 15:20:36 +01:00 |
|
Star-Demon
|
588e6e9995
|
Fixed a syntax error! Oops!
|
2011-01-18 08:36:42 -05:00 |
|
Star-Demon
|
09023bb853
|
Toggle now toggles, conventions...
|
2011-01-18 00:16:01 -05:00 |
|
Star-Demon
|
962b8c9781
|
Cleaned up inputmanager, tightened up player.exectueAutoMove()
|
2011-01-17 16:36:44 -05:00 |
|
Star-Demon
|
1bc9a46c6b
|
Cleaned up and changed executeAutoMove()
|
2011-01-17 15:48:12 -05:00 |
|
Star-Demon
|
90e6029bad
|
Fixed object reference error in player gets
|
2011-01-16 13:45:54 -05:00 |
|
Star-Demon
|
1a56ef9a67
|
More AutoMove, now including walking - ready for a look and then test
|
2011-01-16 11:05:03 -05:00 |
|
Star-Demon
|
5aec3815fd
|
The player should now be able to run AND walk...
|
2011-01-16 10:47:03 -05:00 |
|
Star-Demon
|
f96f53484c
|
More AutoMove stuff, Sneak bools, cleaning
|
2011-01-16 10:25:33 -05:00 |
|
Star-Demon
|
60c9c31c7a
|
Silly error Fixed in binding
|
2011-01-14 10:03:45 -05:00 |
|
Star-Demon
|
bfcfcecab6
|
Most of AutoMove finished - just needs some speed in Player class.
|
2011-01-14 09:52:28 -05:00 |
|
Star-Demon
|
3ab4a4487f
|
Sneak State, Bound Sneak and AutoMove, began outlining AutoMove
|
2011-01-12 12:19:33 -05:00 |
|
Star-Demon
|
43c33ee85f
|
Merge remote branch 'zinnschlag/master'
|
2011-01-09 16:43:33 -05:00 |
|
Star-Demon
|
e98eef8cd3
|
corrected grammar for merge
|
2011-01-09 16:42:38 -05:00 |
|