scrawl
|
c27ff546e4
|
shader cache
|
2012-09-02 19:40:26 +02:00 |
|
scrawl
|
5834b4baa5
|
door markers on the local map
|
2012-08-28 17:30:34 +02:00 |
|
greye
|
6961830efb
|
using real player eye direction when moving
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
a453a7f035
|
camera adjustment, fix view mode on start
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
783e81afc3
|
fix 1st/preview/1st change; 1st invisible model
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
392e6efcb5
|
initial player rendering
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
6f87c0c36d
|
preview mode, advanced vanity support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
fe1a9ac3c5
|
poor camera with some fixes
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
a7aeda9a3b
|
initial vanity mode support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
c46eeaa100
|
initial 3d-person camera support
|
2012-08-17 15:19:43 +04:00 |
|
Marc Zinnschlag
|
c4bf6214db
|
Merge remote branch 'scrawl/master'
|
2012-08-12 18:11:36 +02:00 |
|
Marc Zinnschlag
|
88e70cb5bd
|
Merge branch 'decouple'
|
2012-08-12 18:11:17 +02:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
scrawl
|
b6f427bf5e
|
fix OpenMW not exiting when the window is closed (alt f4 etc)
|
2012-08-12 17:20:46 +02:00 |
|
Marc Zinnschlag
|
484cce12a8
|
Issue #107: removed redundant getStore function from window manager
|
2012-08-12 14:36:46 +02:00 |
|
Marc Zinnschlag
|
0231533d05
|
Issue #107: InputManager is accessed only through the interface class from now on
|
2012-08-11 17:53:39 +02:00 |
|
greye
|
f7f8ac0a73
|
fix move/rotateObject code
|
2012-08-11 18:28:37 +04:00 |
|
greye
|
45306e4bc3
|
fixed rotation adjustment
|
2012-08-11 13:23:54 +04:00 |
|
greye
|
38b06aee6c
|
resolving conflicts
|
2012-08-09 21:49:00 +04:00 |
|
greye
|
181d45661f
|
fix rotation angles
|
2012-08-09 13:43:52 +04:00 |
|
greye
|
df60f4bf92
|
stub for soundmanager, adjust rotation mode
|
2012-08-09 13:27:32 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
Marc Zinnschlag
|
0c5f886683
|
Merge remote branch 'greye/player_control'
|
2012-08-04 21:55:13 +02:00 |
|
greye
|
ff62770657
|
World::isUnderwater(), World::isSwimming()
|
2012-08-03 14:42:09 +04:00 |
|
scrawl
|
15a16aeba1
|
Fixed DirectX HLSL shaders and re-enabled them in the gui
|
2012-08-01 04:11:16 +02:00 |
|
greye
|
d6150b7482
|
high-level implementation, unstable
|
2012-07-30 23:28:14 +04:00 |
|
scrawl
|
6077965d27
|
fix the directx startup issue on windows
|
2012-07-26 23:09:46 +02:00 |
|
scrawl
|
8c8228a15c
|
fix terrain num lights setting
|
2012-07-24 00:08:53 +02:00 |
|
scrawl
|
02a52c0ff1
|
fixed some more settings bugs
|
2012-07-23 21:39:22 +02:00 |
|
scrawl
|
a70f93b024
|
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
|
2012-07-23 20:12:42 +02:00 |
|
scrawl
|
2eca27bba9
|
fix horizon color of the sky reflection
|
2012-07-23 14:21:40 +02:00 |
|
scrawl
|
014396e80c
|
remove the plugins.cfg files, do not enforce CG plugin
|
2012-07-20 16:44:03 +02:00 |
|
scrawl
|
21728020f6
|
fixed the water on local map
|
2012-07-20 14:45:42 +02:00 |
|
scrawl
|
f5ffea4d4b
|
new button, water timescale
|
2012-07-19 23:30:41 +02:00 |
|
scrawl
|
e077814a8c
|
water
|
2012-07-19 22:23:07 +02:00 |
|
scrawl
|
739455e6f8
|
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
|
2012-07-19 16:23:30 +02:00 |
|
scrawl
|
778e59ee37
|
terrain as it was before, with about 4x less code
|
2012-07-15 08:21:43 +02:00 |
|
scrawl
|
b8384162b6
|
merge
|
2012-07-13 06:16:55 +02:00 |
|
scrawl
|
ad7383be43
|
sky
|
2012-07-11 09:08:55 +02:00 |
|
scrawl
|
e0a99f104b
|
settings tab "shadows"
|
2012-07-11 04:28:45 +02:00 |
|
scrawl
|
485adc8bdc
|
shader mode button in settingswindow
|
2012-07-11 03:19:51 +02:00 |
|
scrawl
|
865bfc6f47
|
sync mrt_output setting
|
2012-07-11 02:31:03 +02:00 |
|
scrawl
|
3537af051d
|
removed the old shader helper
|
2012-07-10 00:17:52 +02:00 |
|
scrawl
|
5d1e6b6bf6
|
remove cg profile check
|
2012-07-10 00:09:47 +02:00 |
|
scrawl
|
1a9f59d5d4
|
shadows
|
2012-07-10 00:07:33 +02:00 |
|
scrawl
|
81d30ff63a
|
temp commit
|
2012-07-09 19:20:41 +02:00 |
|
scrawl
|
a095572205
|
fixed some textures, started with sky
|
2012-07-06 10:31:48 +02:00 |
|
scrawl
|
4ea6530772
|
hello world.
|
2012-07-04 00:26:57 +02:00 |
|
scrawl
|
a1e48b0feb
|
builds now
|
2012-07-03 22:48:16 +02:00 |
|
Marc Zinnschlag
|
c85aaafac2
|
more include cleanup (most removing Ogre.h)
|
2012-07-03 15:32:38 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
scrawl
|
63ce143a04
|
fix triangle / batch counts with compositors
|
2012-06-22 12:56:04 +02:00 |
|
scrawl
|
447158e9d6
|
shutdown crash fix
|
2012-06-09 19:15:11 +02:00 |
|
scrawl
|
42e44ac1b5
|
fixed some leaks
|
2012-06-06 21:08:20 +02:00 |
|
scrawl
|
69e6bc6588
|
add water settings to settings window
|
2012-05-29 06:45:44 +02:00 |
|
scrawl
|
5d03e86613
|
added field of view and texture filtering to settings window
|
2012-05-29 04:54:54 +02:00 |
|
scrawl
|
14f4f09f83
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
|
scrawl
|
f6a6684685
|
when the resolution changes, adjust camera aspect ratio and recreate compositors
|
2012-05-27 21:39:18 +02:00 |
|
scrawl
|
656a8f1be9
|
working menu transparency slider
|
2012-05-23 01:32:36 +02:00 |
|
Marc Zinnschlag
|
7938566004
|
Merge remote branch 'scrawl/graphics'
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-05-21 11:24:36 +02:00 |
|
scrawl
|
8f2c8bbea4
|
Merge branch 'master' into graphics
|
2012-05-21 09:50:46 +02:00 |
|
scrawl
|
8a0c859c16
|
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
|
2012-05-18 22:27:48 +02:00 |
|
scrawl
|
c9aa0ca1f4
|
don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
|
2012-05-17 19:54:09 +02:00 |
|
scrawl
|
933a40de14
|
better floating object label positioning.
|
2012-05-14 21:37:43 +02:00 |
|
scrawl
|
11ebae3be2
|
toggleCompositors command useful for debugging
|
2012-04-29 03:33:10 +02:00 |
|
scrawl
|
4ce83badc9
|
flickering lights
|
2012-04-28 20:42:53 +02:00 |
|
scrawl
|
e443455612
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
|
2012-04-24 00:54:35 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
7400b7f313
|
fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water
|
2012-04-19 23:25:58 +02:00 |
|
scrawl
|
c6da3872b4
|
light improvements
|
2012-04-19 20:59:57 +02:00 |
|
scrawl
|
aa4a1b675f
|
fixed the sky reflection issue
|
2012-04-19 01:08:26 +02:00 |
|
scrawl
|
046ef39c4a
|
use camera-relative rendering to prevent precision artifacts when moving far from (0,0,0)
|
2012-04-18 01:10:00 +02:00 |
|
scrawl
|
13b67faf2f
|
adding more safety checks
|
2012-04-16 20:39:41 +02:00 |
|
scrawl
|
fa5a1432c9
|
map lighting tweak, default settings tweak
|
2012-04-14 15:58:58 +02:00 |
|
scrawl
|
a33ae35e94
|
some fixes
|
2012-04-13 13:28:31 +02:00 |
|
scrawl
|
2a4fcf42a3
|
basic shadows
|
2012-04-11 18:53:13 +02:00 |
|
scrawl
|
1df7be7fee
|
- fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
|
2012-04-09 00:10:42 +02:00 |
|
scrawl
|
c0f991ac0a
|
underwater depth effect
|
2012-04-06 18:51:30 +02:00 |
|
scrawl
|
456eb95209
|
reversed sun and moon paths (sunrise at east)
|
2012-04-06 18:22:37 +02:00 |
|
scrawl
|
c169f9e171
|
underwater tweaks
|
2012-04-06 16:11:08 +02:00 |
|
scrawl
|
a41eee9a72
|
specular lighting
|
2012-04-06 14:07:52 +02:00 |
|
scrawl
|
8bfc81f398
|
Merge branch 'master' into water
|
2012-04-05 20:09:38 +02:00 |
|
scrawl
|
622fb568cf
|
removed MRT setting and figure it out automatically
|
2012-04-05 19:27:54 +02:00 |
|
Marc Zinnschlag
|
000cfad82d
|
Merge remote branch 'scrawl/gamesettings'
|
2012-04-05 18:07:47 +02:00 |
|
scrawl
|
1b89a9e203
|
various fixes
|
2012-04-05 15:30:55 +02:00 |
|
scrawl
|
f49131e1b8
|
renamed setting, automatically disable MRT when unsupported
|
2012-04-05 13:09:59 +02:00 |
|
scrawl
|
f6342cfd60
|
fixed viewport background color, fixed indentation of some old functions
|
2012-04-05 11:52:06 +02:00 |
|
scrawl
|
3f05aba76d
|
got MRT working, some minor quirks to solve (black viewport background)
|
2012-04-05 01:21:36 +02:00 |
|
scrawl
|
cc4076d42a
|
basic noise
|
2012-04-03 21:16:43 +02:00 |
|
scrawl
|
052cc47ee9
|
fixed waterAdded
|
2012-04-03 16:53:33 +02:00 |
|
scrawl
|
8aea311797
|
added visibility flags for everything
|
2012-04-03 15:13:47 +02:00 |
|
scrawl
|
16481b0594
|
Merge branch 'master' into minimap
|
2012-04-02 19:38:36 +02:00 |
|
scrawl
|
342464530d
|
rotated map working
|
2012-04-02 19:37:24 +02:00 |
|
scrawl
|
ff15f28787
|
options for texture filtering and mipmaps
|
2012-04-02 18:01:49 +02:00 |
|
scrawl
|
39ee9e9ab8
|
setting for field of view
|
2012-04-02 17:51:51 +02:00 |
|
scrawl
|
fd662f937a
|
add settings for viewing distance and fog
|
2012-04-02 15:51:48 +02:00 |
|
scrawl
|
e0631dd9be
|
Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-04-02 14:38:02 +02:00 |
|
Marc Zinnschlag
|
6022d3ab13
|
Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
|
2012-04-02 12:04:47 +02:00 |
|
scrawl
|
0a5757791c
|
Merge branch 'master' into minimap
|
2012-04-01 20:17:07 +02:00 |
|