David Cernat
|
ed05125f6a
|
Add OpenMW commits up to 2 Aug 2019
# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
|
2019-08-22 15:38:15 +03:00 |
|
David Cernat
|
b57c0bcafe
|
Add OpenMW commits up to 6 June 2019
# Conflicts:
# apps/openmw/mwgui/hud.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/waitdialog.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwworld/worldimp.hpp
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2019-08-22 11:42:02 +03:00 |
|
David Cernat
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5181c601c0
|
Add OpenMW commits up to 2 May 2019
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/statsextensions.cpp
|
2019-08-22 08:40:32 +03:00 |
|
David Cernat
|
f671c0bddc
|
Add OpenMW commits up to 1 Apr 2019
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/trainingwindow.cpp
# apps/openmw/mwgui/travelwindow.cpp
# apps/openmw/mwgui/waitdialog.cpp
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2019-08-21 23:54:39 +03:00 |
|
David Cernat
|
8729c3c5e3
|
Add OpenMW commits up to 9 Mar 2019
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
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2019-08-21 19:04:04 +03:00 |
|
David Cernat
|
95a5607509
|
Add OpenMW commits up to 22 Feb 2019
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/spellcasting.cpp
# apps/openmw/mwscript/containerextensions.cpp
|
2019-08-21 17:29:24 +03:00 |
|
David Cernat
|
6205ff6b04
|
Add OpenMW commits up to 30 Jan 2019
# Conflicts:
# apps/openmw/mwworld/worldimp.cpp
|
2019-08-21 15:48:07 +03:00 |
|
David Cernat
|
6fdef4fd0a
|
Add OpenMW commits up to 1 Jan 2019
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwphysics/physicssystem.hpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-21 14:37:54 +03:00 |
|
David Cernat
|
68886e7539
|
Add OpenMW commits up to 2 Dec 2018
# Conflicts:
# .travis.yml
# README.md
|
2019-08-21 13:08:56 +03:00 |
|
David Cernat
|
cbba81df03
|
Add OpenMW commits up to 14 Nov 2018
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/inventorystore.cpp
|
2019-08-21 09:04:36 +03:00 |
|
David Cernat
|
3efffe92e3
|
Add OpenMW commits up to 5 Nov 2018
# Conflicts:
# CI/before_install.linux.sh
# CMakeLists.txt
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.hpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/CMakeLists.txt
|
2019-08-21 05:08:50 +03:00 |
|
David Cernat
|
fba07194cf
|
Add OpenMW commits up to 29 Oct 2018
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-20 13:15:00 +03:00 |
|
David Cernat
|
056591b957
|
Add OpenMW commits up to 14 Sep 2018
# Conflicts:
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-20 12:14:57 +03:00 |
|
David Cernat
|
889bcec7f8
|
Add OpenMW commits up to 1 Sep 2018
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwclass/creature.cpp
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/difficultyscaling.cpp
# apps/openmw/mwscript/transformationextensions.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-20 11:31:51 +03:00 |
|
David Cernat
|
84cab59057
|
Add OpenMW commits up to 19 Aug 2018
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
|
2019-08-20 10:06:15 +03:00 |
|
David Cernat
|
0339958e21
|
[General] Rename Log class into TimedLog
|
2019-08-19 21:39:33 +03:00 |
|
Alexei Dobrohotov
|
19dc01232c
|
Fix CenterOnCell target rotation
|
2019-06-30 16:03:24 +03:00 |
|
Capostrophic
|
3aa65273c5
|
Signedness fixes
|
2019-06-18 14:47:10 +03:00 |
|
David Cernat
|
301fff7fe5
|
[Client] Always allow spellcasting from dedicated players and actors
|
2019-06-17 04:21:43 +03:00 |
|
Capostrophic
|
d98a90194b
|
Erase effects with invalid indices from spells (bug #5050)
|
2019-06-02 14:56:39 +03:00 |
|
Capostrophic
|
e7208bb80e
|
Improve face shielding behavior in general case (bug #4240)
|
2019-05-30 12:16:25 +03:00 |
|
Andrei Kortunov
|
ab03b9ac1c
|
Do not sort the Land store every savegame load - it is static anyway (bug #4844)
|
2019-05-24 08:04:20 +04:00 |
|
Andrei Kortunov
|
e679190f31
|
Introduce a custom format() function to get rid of boost::format() and hackish replace()
|
2019-05-20 09:20:01 +04:00 |
|
Capostrophic
|
144b1b9b06
|
Magic armor mitigation for creatures (feature #5033)
|
2019-05-11 19:21:49 +03:00 |
|
Alexei Dobrohotov
|
216f908a07
|
Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
|
2019-05-11 02:30:38 +03:00 |
|
Alexei Dobrohotov
|
1d12d778ea
|
Merge pull request #2370 from akortunov/herbalism
Container search tweaks
|
2019-05-06 22:34:12 +03:00 |
|
Andrei Kortunov
|
7214f24f5c
|
Ignore containers, when we search for owner
|
2019-05-06 23:06:13 +04:00 |
|
Andrei Kortunov
|
abe1009e98
|
Do not resolve container's content during search
|
2019-05-06 23:05:31 +04:00 |
|
Capostrophic
|
458c0bba41
|
Avoid using null pointer for player's cell in moveObjectImp
|
2019-05-05 16:43:32 +03:00 |
|
Andrei Kortunov
|
c91d1e7394
|
Ignore containers without resolved content for Detect spells
|
2019-05-04 14:40:32 +04:00 |
|
Andrei Kortunov
|
861d41f4a4
|
Native graphics herbalism support (feature #5010)
|
2019-05-02 23:03:47 +04:00 |
|
Andrei Kortunov
|
28252bb359
|
Merge branch 'hashRefID' into 'master'
Remove string copy in CellStore::search
See merge request OpenMW/openmw!77
|
2019-04-24 16:46:13 +00:00 |
|
David Cernat
|
f6db7d4fc5
|
[Client] Avoid sending repeated ObjectDelete packets about an object
|
2019-04-24 00:52:11 +03:00 |
|
Andrei Kortunov
|
626a05f825
|
Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
|
2019-04-21 21:14:30 +04:00 |
|
Capostrophic
|
f0433704b4
|
Only collect every unique magic bolt sound once (bug #4964)
|
2019-04-17 19:23:50 +03:00 |
|
Capostrophic
|
7814bd1b76
|
Support eight possible blood types (feature #4958)
|
2019-04-14 18:48:31 +03:00 |
|
Capostrophic
|
2c473d84ee
|
Fix zero division in enchantment magnitude calculation
|
2019-04-14 12:47:11 +03:00 |
|
Bret Curtis
|
f4e113e7c1
|
Merge pull request #2277 from akortunov/terrain
Camera-related fixes
|
2019-04-12 11:17:20 +02:00 |
|
Andrei Kortunov
|
9b716a2f8d
|
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
|
2019-04-12 07:59:38 +04:00 |
|
Andrei Kortunov
|
413207f9af
|
Reset old record, if its ID does not match with ID of new record (bug #4932)
|
2019-04-08 22:24:49 +04:00 |
|
Capostrophic
|
d4c1bd81b6
|
Use dice rolls instead of chance for spell magnitude (bug #4945)
|
2019-04-08 20:25:30 +03:00 |
|
Andrei Kortunov
|
14b756a692
|
Use a generic logging system for RecastNavigation
|
2019-04-08 20:31:21 +04:00 |
|
Bret Curtis
|
ca6f1bdd13
|
Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
|
2019-04-08 13:51:02 +02:00 |
|
Bret Curtis
|
7808cbbfe8
|
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
|
2019-04-07 17:43:59 +02:00 |
|
Andrei Kortunov
|
489e5c6cce
|
Store preloaded terrain view in the main thread
|
2019-04-07 11:15:21 +04:00 |
|
bzzt
|
63ab7345be
|
Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
|
2019-04-07 11:14:37 +04:00 |
|
Capostrophic
|
7202f45771
|
Only allow resting in air when a bed is used
|
2019-04-04 17:22:24 +03:00 |
|
Capostrophic
|
be125aa996
|
Add spell effect argument validation (bug #4927)
|
2019-04-01 16:22:24 +03:00 |
|
Capostrophic
|
3a0e374dc6
|
Replicate vanilla Position/SetPos behavior more closely (bug #3109)
|
2019-03-31 14:17:06 +03:00 |
|
bzzt
|
ed4ce4609b
|
Do not re-render maps for all active cells during cell transitions
|
2019-03-30 09:10:48 +04:00 |
|