Koncord
fd8e833d6a
[General] Simplify WorldPackets
8 years ago
Koncord
556bf18535
[General] Minor improvements for player packets
...
Add compression, remove useless loop iterations
8 years ago
Koncord
ad873e16b8
[Client] Limiting updates to ~64 per second
8 years ago
Koncord
c2600bac8e
[General] Allow single bit booleans in packets
8 years ago
Koncord
7e5e877fda
[General] Pack player->direction.pos to 1 byte
8 years ago
Koncord
dded330cc4
[General] Get rid Z axis in direction.pos
8 years ago
Koncord
ae9e5750ac
[General] Aggressive compression of rotations
8 years ago
Koncord
3905e0dae9
[General] Get rid direction.rot again
8 years ago
David Cernat
d0a0b6ffa4
[General] Add basic integrity checks to all Actor and World packets
8 years ago
David Cernat
d8cd57a8be
[Client] Make topic sync work with localized versions of the game
8 years ago
David Cernat
a353a21280
[General] Fix code style inconsistencies
8 years ago
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
8 years ago
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
8 years ago
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
8 years ago
David Cernat
c211d53190
[General] Use only direction.pos in ActorPosition, as advised by Koncord
8 years ago
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
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Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
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Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6
8 years ago
Koncord
f7473e3379
[General] Fix copy-posty bug
8 years ago
David Cernat
9fe5b4a305
[General] Remove debug line from ActorAnimFlags
8 years ago
Koncord
8478fed98a
[General] Simplify Actor packets.
8 years ago
Koncord
f6fba70a4e
[General] Use compression for Position packets
8 years ago
Koncord
4934be18f0
[General] Add compression flag to RW methods
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Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
8 years ago
David Cernat
73b9683182
[General] Make most ActorPackets smaller by not including refIds in them
8 years ago
David Cernat
311ce4119d
[General] Fix logic issues related to ActorEquipment
8 years ago
David Cernat
4f273932af
[General] Implement sending and reading of ActorEquipment packets
8 years ago
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
8 years ago
Koncord
24d4e1c222
[General] Remove useless PacketSendMyID
8 years ago
Koncord
a9fc096c9a
[General] Move password of master server to header
8 years ago
Koncord
056ec2d434
[General] Fix CMake errors
8 years ago
Koncord
3e284a1139
[General] Use unsigned int instead unsigned long
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sizeof(unsigned long) != 8 on Windows
8 years ago
David Cernat
7ec431ce3d
[General] Make packet style more consistent
8 years ago
David Cernat
11369f6513
[General] Implement sending and reading of PlayerTopic packets
8 years ago
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
8 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago
Koncord
80bd268de6
[General] Use simple types for master server packets
8 years ago
David Cernat
b0cd636924
[General] Add basic integrity check to ProxyMasterPacket
8 years ago
Koncord
892960f913
[General] Add ctor to MasteData::Plugin
8 years ago
Koncord
956b573323
[General] Use different ordering channels for packets
8 years ago
David Cernat
e6983993c2
[General] Implement sending and reading of PlayerFaction packets
8 years ago
David Cernat
0189dbf916
[General] Make JournalItem consistent with other packet structs
8 years ago
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
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Also reorder packets and packet processors.
8 years ago
David Cernat
f527fe9ebe
[General] Add basic integrity check to reading of ActorList packets
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Additionally, add newlines to files missing them.
8 years ago
David Cernat
05564bd123
[General] Add basic integrity check to reading of Container packets
8 years ago
David Cernat
cc559cf8e2
[General] Don't send packets for dead LocalActors, to fix Position spam
8 years ago
David Cernat
26087a182d
Merge pull request #213 from OpenMW/master
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Add OpenMW commits up to 8 May 2017
8 years ago
scrawl
813af876f6
Use a partial binary search in isReservedName ( Fixes #3835 )
8 years ago
David Cernat
de49f5f175
[General] Add and use isActor bool for WorldObject
8 years ago
David Cernat
9d2c5c3502
[General] Simplify structure of BaseEvent
8 years ago
Koncord
8422ae0ce8
[General] Fix iterators in ProxyMasterPacket
8 years ago
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
8 years ago
David Cernat
a7b06b342f
Merge pull request #211 from OpenMW/master
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Add OpenMW commits up to 5 May 2017
8 years ago
David Cernat
60cf623455
[Client] Make DedicatedActors transition into LocalActors when eligible
8 years ago
scrawl
8d84869432
Fix commit 8f71b65d38
(don't overwrite the previous user data)
...
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.
(Fixes #3829 )
8 years ago
Koncord
8fa8b8d310
[General] Add __WINDOWS define
8 years ago
Koncord
47e6820f97
[General] Move printWithWidth and intToHexStr to components
8 years ago
David Cernat
63dd2d9246
[General] Remove code related to ActorAuthority packets that is not used
8 years ago
David Cernat
c3c04bbfc3
[General] Make coding style consistent
8 years ago
Koncord
931a5896ec
[General] Improve PacketPreInit
8 years ago
David Cernat
1a699329e5
[General] Set new BaseActor booleans in corresponding packets
8 years ago
David Cernat
730df061b3
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
8 years ago
Koncord
9c7c0f9989
[General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo
8 years ago
David Cernat
e8e0090b9b
[General] Use new SimpleCreatureStats struct in BaseActor
8 years ago
Koncord
465a05bad0
[Client] Add ability to look like a creature for the DedicatedPlayers
8 years ago
Koncord
a4e45de6ca
[General] Fix playersCount
8 years ago
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
8 years ago
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
8 years ago
Koncord
6e8750b9e4
[General] Change list players to vector players
8 years ago
Koncord
9643eb6026
[Master] Notify server about announce state
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Rename structure Server to QueryData
8 years ago
David Cernat
2eaa25e7d4
[General] Update version to 0.6-alpha
8 years ago
David Cernat
ef634a1c52
Merge pull request #205 from OpenMW/master
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Add OpenMW commits up to 23 Apr 2017
8 years ago
David Cernat
f4c3a28141
[General] Finalize ActorCellChange packet structure
8 years ago
Koncord
c35d5a2c6c
[Master] Implement Master server
8 years ago
Koncord
4c939f6d0a
[General] Split tes3mp components in CMakeLists by group
8 years ago
Koncord
546bb42abb
[General] Add Master Packets
8 years ago
Koncord
5854f680f0
[General] Add Master data types
8 years ago
Koncord
41005b1add
[General] Add orderChannel to packets
8 years ago
scrawl
45d9e38616
Fix check for default material
8 years ago
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
Allofich
e095817ac2
Treat =< and => as == in scripts
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(Fixes #3744 )
8 years ago
Allofich
ff3e307059
Pass parameters by const reference
8 years ago
David Cernat
f2e8e14665
[General] Add shouldSend boolean to mwmp::Attack
8 years ago
David Cernat
cc2250815d
[General] Add packet data for attacks on and by Actors
8 years ago
David Cernat
b1a394cd02
[General] Change chars into bools in mwmp::Attack for clarity
8 years ago
David Cernat
a650683bae
[General] Add and use Target struct in mwmp::Attack
8 years ago
David Cernat
9882ceedf3
[General] Remove attackerGuid from mwmp::Attack because it is redundant
8 years ago
David Cernat
caf5428532
[General] Rename mwmp::Attack vars in preparation for Actor support
8 years ago
David Cernat
2397afc6ce
[General] Move mwmp::Attack to BaseStructs
8 years ago
David Cernat
9f226253d4
[General] Rename mwmp::Attack's refid into refId for consistency
8 years ago
David Cernat
f0f0b2dcc9
[General] Send and read ActorSpeech packets
8 years ago
David Cernat
1fb11dafef
[General] Send and read ActorStatsDynamic packets
8 years ago
David Cernat
00aa8839d4
[General] Update CMakeLists in components folder
8 years ago
David Cernat
870886192b
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
8 years ago
David Cernat
ca8fd1aa72
[General] Remove ActorHeadRotation packet because it would be too spammy
8 years ago
David Cernat
2872675f5e
[General] Send and read ActorAnimPlay packets
8 years ago
David Cernat
bf17464074
Merge pull request #198 from OpenMW/master
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Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl
8f71b65d38
sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
8 years ago
David Cernat
e7960eee76
[General] Rename DrawState packets into AnimFlags ones for clarity
8 years ago
David Cernat
d2fe777f89
[General] Send and read ActorDrawState packets
8 years ago
David Cernat
10ad5b2a99
[General] Remove BaseActor's AnimStates that are no longer needed
8 years ago