Marc Zinnschlag
f1be4656ec
Merge remote-tracking branch 'lgro/issue1042_TES3_header_data_wrong_encoding'
2013-12-28 17:14:41 +01:00
Marc Zinnschlag
60a8a9e684
Merge remote-tracking branch 'scrawl/master'
2013-12-28 17:03:54 +01:00
Lukasz Gromanowski
9b73d23139
Fix warning about uninitialized variable inside stream.peak():
...
openmw/mwgui/bookpage.cpp:394:13: warning: ‘*((void*)& stream +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-28 13:55:54 +01:00
scrawl
6d47d710a0
Reimplement NiGeomMorpherController using Ogre's pose animation system
2013-12-28 00:51:09 +01:00
scrawl
596c9b80a9
Check if threads are joinable before joining (issue with boost 1.52)
2013-12-27 22:38:30 +01:00
scrawl
85ec80100c
Bug #1005 : Hide torches/shields during spellcasting and hand-to-hand combat
2013-12-27 22:00:16 +01:00
scrawl
7265b427fe
Bug #1013 : Rewrote fall height detection
2013-12-27 21:21:18 +01:00
scrawl
02277db685
Bug #1052 : Don't use set/getOnlyText which discards escape characters
2013-12-27 19:52:10 +01:00
scrawl
686d9efac3
Bug #1060 : Fix incorrect spell type checks
2013-12-27 18:58:35 +01:00
scrawl
27092a4494
flagAsModified should be private
2013-12-27 18:58:35 +01:00
scrawl
a9526622b1
Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does.
2013-12-27 18:58:24 +01:00
scrawl
6400f23ab0
Use the material controller manager for effects with overridden texture
2013-12-27 14:54:36 +01:00
scrawl
d262d9e6b0
Bug #1054 : Set render queue group for effects
2013-12-27 14:51:59 +01:00
scrawl
1c60a781a5
Add header to CMakeLists
2013-12-27 14:42:22 +01:00
scrawl
561c661156
Reset starting angle / position when adding world item to a container
2013-12-27 01:57:08 +01:00
scrawl
608bd0f525
Don't copy the base node pointer when adding a world object to a container. Fixes bug #1028
2013-12-27 01:34:56 +01:00
scrawl
30b1da996b
Issue #1029 - Quick keys menu: Select compatible replacement when tool used up
2013-12-27 00:51:29 +01:00
scrawl
5a287a7e01
Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData.
2013-12-27 00:41:19 +01:00
scrawl
d09a86e208
Issue #1018 : Don't allow view mode switching while performing an action
2013-12-27 00:36:06 +01:00
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
2013-12-26 22:32:39 +01:00
scrawl
5054d8e6c1
Bug #1055 : Check power use and mana before starting cast animation
2013-12-26 22:06:13 +01:00
scrawl
71d9755ef1
Bug #991 : Don't autoequip items with harmful permanent enchantments
2013-12-26 21:26:59 +01:00
scrawl
9877db413c
Connect particle systems to the particle node, not the emitter node
2013-12-26 20:53:52 +01:00
scrawl
eab2c89346
Issue #983 : Fix controllers to affect objects attached to the base node
2013-12-26 20:53:52 +01:00
scrawl
5931fdcbde
Implement NiBillboardNode. Flags not handled yet.
2013-12-26 20:53:52 +01:00
scrawl
a3ff9e5be8
Change destruction order - fixes a shutdown crash discovered with mesa
2013-12-26 20:53:52 +01:00
scrawl
def93f9910
Readme updates
2013-12-26 20:53:52 +01:00
scrawl
fb845e81a4
Rename nosound to no-sound for consistency
2013-12-26 20:53:52 +01:00
scrawl
85ed21dbd2
Remove unused command line option
2013-12-26 20:53:51 +01:00
scrawl
33389b9b63
XDG compliant paths
2013-12-26 20:53:51 +01:00
scrawl
aef0fd1460
Rename some path methods
2013-12-26 20:53:51 +01:00
scrawl
e68e2f82a2
Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty.
2013-12-26 20:53:51 +01:00
scrawl
0050e6e67b
Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture.
2013-12-26 20:53:51 +01:00
scrawl
a9e1e89bbc
Bug #1007 : Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible
2013-12-26 20:53:51 +01:00
scrawl
31c1f484ed
Slight performance improvement for WindowManager::updateVisible
2013-12-26 20:53:51 +01:00
scrawl
b6bad969a0
Fix an issue with items that have no UI icon
2013-12-26 20:53:51 +01:00
scrawl
81ec8c2f55
Handle --version and --help before reading configuration - putting these options into openmw.cfg makes no sense
2013-12-26 20:53:51 +01:00
scrawl
74e902330f
Fix a terrain shader issue
2013-12-26 20:53:51 +01:00
scrawl
c5c3248376
Compile fixes for Ogre 1.10
2013-12-26 20:53:51 +01:00
scrawl
6d27ebabb6
Integrate AddGlow with material controllers
2013-12-26 20:53:45 +01:00
Lukasz Gromanowski
18a9878bdd
Fixes #1042 : TES3 header data wrong encoding
...
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-21 09:33:05 +01:00
Marc Zinnschlag
16b3927f17
Merge remote-tracking branch 'scrawl/master'
2013-12-19 14:26:41 +01:00
scrawl
5fd98d7c3a
Add an assertion
2013-12-19 01:41:36 +01:00
scrawl
18c002a21d
Fix an awful typo.
2013-12-19 01:31:42 +01:00
scrawl
6a3eb3b355
Better way of reversing layer UV.
2013-12-19 01:31:12 +01:00
scrawl
9afdf71af3
Fix crash with player->position command
2013-12-19 00:37:57 +01:00
scrawl
a0d38dfb63
Fix highlighted topics being selectable when in a choice
2013-12-19 00:26:08 +01:00
scrawl
876fb9a899
Addition to bb4bd999ba
: adjust position for objects placed from inventory
2013-12-19 00:11:14 +01:00
Marc Zinnschlag
082a4678e1
Merge remote-tracking branch 'sirherrbatka/csmanual'
2013-12-18 14:35:23 +01:00
pvdk
da9b67b6d2
Fix for Bug #922 : Launcher writing merged openmw.cfg files
2013-12-16 20:40:58 +01:00