Marek Kochanowicz
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8b799683c1
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Display QPixMap with dragged object.
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2014-02-04 18:48:18 +01:00 |
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Marek Kochanowicz
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3439940a8e
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Tablemimedata able to handle vector of objects and return icon.
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2014-02-04 18:38:31 +01:00 |
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Marek Kochanowicz
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423b2906be
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Yes, you can drag. But not drop.
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2014-02-04 11:40:48 +01:00 |
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Marek Kochanowicz
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dc80bfff55
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Attempt to get basic tablemimedata subclass.
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2014-02-04 09:13:40 +01:00 |
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mrcheko
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688f359a33
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discard creatures speed and negative fatique changes
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2014-02-03 23:09:26 +02:00 |
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Marc Zinnschlag
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c5b92ed6c8
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Merge remote-tracking branch 'pvdk/versioninfo'
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2014-02-03 11:21:11 +01:00 |
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Marc Zinnschlag
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21f502df34
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compatibility fix
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2014-02-03 11:20:55 +01:00 |
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pvdk
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f263acdac6
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Merge remote-tracking branch 'upstream/master' into versioninfo
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2014-02-03 02:27:24 +01:00 |
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Alexander "Ace" Olofsson
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e50a393de4
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Fix linking issues on Windows using MSVC.
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2014-02-02 23:59:57 +01:00 |
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pvdk
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4e03e9cf87
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Changed development version info text and the tooltip now works on all platforms
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2014-02-02 20:10:47 +01:00 |
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Marc Zinnschlag
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2b2ac6f62b
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allow declaration of local variables with keywords as names
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2014-02-02 15:43:48 +01:00 |
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Marc Zinnschlag
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32860a05e3
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added dummy implementations for getPcInJail and getPcTraveling
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2014-02-02 15:35:18 +01:00 |
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mrcheko
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761f13d3ce
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activate whole-body attack animations
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2014-02-02 16:29:51 +02:00 |
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Marc Zinnschlag
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914ab1b8ab
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allow 'x' instead of 'getjournalindex x'
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2014-02-02 15:08:27 +01:00 |
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Marc Zinnschlag
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cd9b137129
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allow elseif without matching if (grrrrr)
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2014-02-02 14:24:58 +01:00 |
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Marc Zinnschlag
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858dc80292
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corrected command line switch documentation in readme file
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2014-02-02 14:10:57 +01:00 |
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Marc Zinnschlag
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4ee43612f6
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added new switch: --script-warn
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2014-02-02 14:09:59 +01:00 |
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mrcheko
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b85a4dd35e
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pos accum without conformity with animation bug/creature speed
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2014-02-02 15:01:49 +02:00 |
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Alexander "Ace" Olofsson
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e3d85af70a
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Fix an issue with int32_t being unknown on windows.
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2014-02-02 13:57:19 +01:00 |
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Marc Zinnschlag
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8bcdf54570
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added warning mode to script compiler error handler
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2014-02-02 13:55:03 +01:00 |
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Marek Kochanowicz
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a36cc26434
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Created new files for TableMimeData class.
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2014-02-01 19:06:41 +01:00 |
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scrawl
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1deb0a7cdf
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
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scrawl
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ec46575671
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Overwriting saves fixes - copy description of overwritten slot, ask for confirmation
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2014-02-01 18:42:01 +01:00 |
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scrawl
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6d37cd7e86
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Savegame dialog: Don't allow empty save names
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2014-02-01 18:42:01 +01:00 |
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scrawl
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63284d21a0
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Savegame dialog: 'Enter' while editing a name is equivalent to pressing the ok button
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2014-02-01 18:42:01 +01:00 |
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scrawl
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dea9d21db6
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Some additional safety checks for global map loading
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2014-02-01 18:42:01 +01:00 |
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scrawl
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f89b3cac02
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Feature #764: Store the actor that gave the dialog response
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2014-02-01 18:42:01 +01:00 |
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scrawl
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a988a0d6dc
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Don't add duplicate topic responses to the journal
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2014-02-01 18:42:00 +01:00 |
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scrawl
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37ef8ec908
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Savegame dialog: support loading saves using Enter key or double-click
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2014-02-01 18:42:00 +01:00 |
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scrawl
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49e26415be
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Don't call loadGame() from within the MWMechanics::Actors update sequence
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2014-02-01 18:42:00 +01:00 |
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Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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2014-02-01 18:16:32 +01:00 |
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Marc Zinnschlag
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5b04c10e1d
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added creature/NPC state to saved games (only container/inventory for now)
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2014-02-01 17:36:23 +01:00 |
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Marc Zinnschlag
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d2ec3ffdc8
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handle equipped items when serialising inventory state
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2014-02-01 17:31:05 +01:00 |
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Marc Zinnschlag
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bcc5894e2d
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changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
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2014-02-01 15:24:01 +01:00 |
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Marc Zinnschlag
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dd674566a2
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store content of containers in saved game files
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2014-01-31 13:25:32 +01:00 |
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scrawl
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bbd15b185d
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Skip inactive controllers. Fixes those bloody bone boots again.
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2014-01-31 05:59:58 +01:00 |
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scrawl
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4ec86d1c68
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Bug #1147: Fix the inventory preview pose used for ranged weapons
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2014-01-31 05:06:35 +01:00 |
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scrawl
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5b300c1052
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Handle controllers for the root node. Fixes #1147 (incorrect dwemer crossbow rotation)
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2014-01-31 05:06:35 +01:00 |
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scrawl
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60bbab52fe
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Support keyframe controllers for bones that aren't in the skeleton base
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2014-01-31 05:06:34 +01:00 |
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scrawl
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305a471c5a
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Fix VisController in ascended sleeper's death animation
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2014-01-31 05:06:08 +01:00 |
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scrawl
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da34f8bda1
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Fix LastHitObject
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2014-01-31 04:43:35 +01:00 |
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scrawl
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067c2bc2ec
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Disable combat movements for creatures without weapons
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2014-01-31 04:43:35 +01:00 |
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scrawl
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7820ea5806
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"Always best attack" should only affect the player
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2014-01-31 04:43:35 +01:00 |
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scrawl
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d0c6ecd03a
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
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scrawl
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52f89e9a17
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Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
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2014-01-31 04:43:35 +01:00 |
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scrawl
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39d86a9468
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Improvements to smooth NPC steering
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2014-01-31 04:43:29 +01:00 |
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mrcheko
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80d8aa4030
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bug with sequence of knockouts; giving sense to some hit state code
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2014-01-30 23:54:26 +02:00 |
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Marc Zinnschlag
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900532a6ca
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store additional state of lights in saved game files
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2014-01-30 12:37:33 +01:00 |
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Marc Zinnschlag
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ec7cb90ca4
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added support for serialisation of CustomData state
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2014-01-30 11:50:13 +01:00 |
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scrawl
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2b15b8b484
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Fix gold bugs (Fixes #1145, Fixes #1146)
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2014-01-29 15:37:27 +01:00 |
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