scrawl
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fd45208196
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re-added code for reflection & refraction rendering
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2012-04-03 14:23:23 +02:00 |
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scrawl
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d393f2dd4b
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Merge branch 'master' into water
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2012-04-03 14:06:14 +02:00 |
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Marc Zinnschlag
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26371a82a5
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Merge remote branch 'scrawl/crashfix'
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2012-04-02 23:53:07 +02:00 |
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scrawl
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d4a2bdfa3d
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fix crash when hardware occlusion queries unsupporetd
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2012-04-02 20:46:42 +02:00 |
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scrawl
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bd9e165e3f
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Merge branch 'master' into water
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2012-04-02 19:44:25 +02:00 |
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scrawl
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16481b0594
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Merge branch 'master' into minimap
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2012-04-02 19:38:36 +02:00 |
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scrawl
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342464530d
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rotated map working
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2012-04-02 19:37:24 +02:00 |
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scrawl
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5f2a674d93
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fixed a typo
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2012-04-02 16:14:39 +02:00 |
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scrawl
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00cc45c537
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FPS is now a setting instead of commandline option
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2012-04-02 16:10:54 +02:00 |
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scrawl
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fd662f937a
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add settings for viewing distance and fog
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2012-04-02 15:51:48 +02:00 |
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scrawl
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e5cc9adbb0
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added settings for rendering distance of small objects
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2012-04-02 15:30:29 +02:00 |
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scrawl
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2b4b941192
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Merge branch 'master' into gamesettings
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2012-04-02 15:21:10 +02:00 |
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scrawl
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e0631dd9be
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Merge branch 'master' into minimap
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2012-04-02 14:38:02 +02:00 |
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scrawl
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b380e71832
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fixed underwater wireframe mode
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2012-04-02 14:32:21 +02:00 |
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scrawl
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1445ae992d
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adding a setting to disable static geometry
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2012-04-02 14:24:16 +02:00 |
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scrawl
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5accca385c
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fix crash on exit when no user settings exist
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2012-04-02 13:47:25 +02:00 |
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Marc Zinnschlag
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6022d3ab13
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Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
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2012-04-02 12:04:47 +02:00 |
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Marc Zinnschlag
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fb44a5da10
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Merge remote branch 'ace/win-fix'
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2012-04-02 11:46:09 +02:00 |
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Marc Zinnschlag
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eccb983c44
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Merge remote branch 'chris/sound'
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2012-04-02 11:34:48 +02:00 |
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Marc Zinnschlag
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cdd0182912
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Merge remote branch 'scrawl/occlusionquery'
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
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2012-04-02 11:33:16 +02:00 |
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Chris Robinson
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63e0e82049
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Implement an Audiere-based decoder
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2012-04-01 15:02:07 -07:00 |
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Chris Robinson
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2147210ad7
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Don't set an underwater environment when there's no water
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2012-04-01 12:46:49 -07:00 |
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Alexander "Ace" Olofsson
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cec9562282
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Fixing an ambigous symbol
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2012-04-01 20:29:00 +02:00 |
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scrawl
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0a5757791c
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Merge branch 'master' into minimap
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2012-04-01 20:17:07 +02:00 |
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scrawl
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c2a82c3d89
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Merge branch 'master' into gamesettings
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2012-04-01 20:06:18 +02:00 |
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scrawl
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7b3adb27a3
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backend changes, terrain num lights setting
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2012-04-01 18:48:37 +02:00 |
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Alexander "Ace" Olofsson
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54ce95cfaf
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Make sure it doesn't find the wrong file
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2012-04-01 17:25:03 +02:00 |
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Marc Zinnschlag
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da5207f8e3
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Merge remote branch 'kromgart/master'
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2012-04-01 17:17:51 +02:00 |
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scrawl
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f4bbcb48a6
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settings-default.cfg
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2012-04-01 17:14:49 +02:00 |
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Marc Zinnschlag
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de41e1118a
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Merge remote branch 'scrawl/weather'
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2012-04-01 17:10:30 +02:00 |
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scrawl
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6091a0504d
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first settings test (config file has to be created manually)
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2012-04-01 16:59:35 +02:00 |
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Roman Melnik
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ed58e9e553
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Merge remote-tracking branch 'upstream/master'
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2012-04-01 17:53:12 +03:00 |
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scrawl
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308df7caa8
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add method for keeping track of settings that changed
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2012-04-01 16:26:42 +02:00 |
|
Nikolay Kasyanov
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30d6c880ff
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Feature #37 (In Progress) Render Path Grid
tuned sized a bit
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2012-04-01 17:51:37 +04:00 |
|
Nikolay Kasyanov
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cab412c225
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Feature #37 (In Progress) Render Path Grid
optimisation, now it takes only two batches per cell.
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2012-04-01 17:27:18 +04:00 |
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scrawl
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9a261a02aa
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changed the cloud movement direction like suggested on the forum
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2012-04-01 15:14:43 +02:00 |
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scrawl
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ee754eda6c
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don't create sky until entering an exterior cell
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2012-04-01 15:07:41 +02:00 |
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scrawl
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df8e0bbff2
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player check
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2012-04-01 14:53:41 +02:00 |
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scrawl
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80456778be
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fix for pickup up transparent objects, workaround for doors
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2012-04-01 14:22:04 +02:00 |
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scrawl
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30407d3a2c
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Merge branch 'master' into occlusionquery
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2012-04-01 14:16:25 +02:00 |
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scrawl
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4e63f89829
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silence an error regarding faced handle
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2012-04-01 13:09:30 +02:00 |
|
Marc Zinnschlag
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8aa4001937
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compile fix
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2012-04-01 10:34:51 +02:00 |
|
Marc Zinnschlag
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38066d9ecb
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Merge remote branch 'swick/initocfg'
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2012-04-01 10:26:26 +02:00 |
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Chris Robinson
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9c06bfc8fc
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Merge remote branch 'zini/master' into sound
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2012-03-31 14:26:21 -07:00 |
|
Sebastian Wick
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a2a7539fd5
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fix for more than 10 game files; delete both master and plugin settings if called with --game-files
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2012-03-31 23:15:33 +02:00 |
|
Sebastian Wick
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1d596d6c72
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use std::map<std::string, std::vector<std::string> > instead of std::map<std::string, std::string>
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2012-03-31 22:48:50 +02:00 |
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Marc Zinnschlag
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40310f3663
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Merge remote branch 'scrawl/occlusionquery'
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2012-03-31 22:09:47 +02:00 |
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Roman Melnik
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35f787c4bf
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Merge remote-tracking branch 'upstream/master'
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2012-03-31 22:58:06 +03:00 |
|
Marc Zinnschlag
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b5b40e2623
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Merge remote branch 'lgro/master'
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2012-03-31 21:45:15 +02:00 |
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scrawl
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55c984c179
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Merge branch 'master' into gamesettings
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2012-03-31 21:37:15 +02:00 |
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