Commit Graph

  • ee7198a6af Merge branch 'DarthGandalf-master-patch-33177' into 'master' Andrei Kortunov 2021-03-30 08:02:32 +0000
  • 44829046a0 Update Gentoo maintainers (me) Alexey Sokolov 2021-03-30 08:00:00 +0000
  • a6123fee0e Merge branch '5904-hack' into 'master' psi29a 2021-03-30 06:10:25 +0000
  • c6033b4de6 Fix #5904 AnyOldName3 2021-03-29 21:00:28 +0000
  • e3dd1bf69e Merge branch 'setpos_again' into 'master' AnyOldName3 2021-03-29 20:33:38 +0000
  • 0fac172413 Remove wrong line that slipped in yesterday. fredzio 2021-03-29 21:46:08 +0200
  • d835204fdf
    Merge pull request #3058 from akortunov/master Bret Curtis 2021-03-29 15:37:33 +0200
  • 50352daf90 Rework knockdown and knockout animations fallbacks Andrei Kortunov 2021-03-29 14:45:07 +0400
  • 582f1503c1 Merge branch 'setpos' into 'master' Evil Eye 2021-03-28 20:14:17 +0000
  • 7a67492d81 Unbreak SetPos and the mods using it. fredzio 2021-03-28 21:19:14 +0200
  • 08afc4729f Merge branch 'physics_clean' into 'master' psi29a 2021-03-27 16:56:54 +0000
  • b58244ac26 Guard the Bullet drawing method with a read lock on the btCollisionWorld. It closes a race on the collision shapes coordinates. fredzio 2021-03-26 23:45:56 +0100
  • dbd6e3bfee Replace pointless usage of shared_ptr by unique_ptr / non-owning raw pointer for btCollisionWorld. fredzio 2021-03-26 23:43:49 +0100
  • ccd3cbc69a Use saved actor position instead of reading again RefData in unstuck. It is a race condition to do so. fredzio 2021-03-26 23:36:12 +0100
  • 1bee59c2b1 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr madsbuvi 2021-03-26 17:59:23 +0100
  • 5fce5b12f4 Merge branch 'drop_the_bird' into 'master' Andrei Kortunov 2021-03-26 15:48:17 +0000
  • b61337643e Merge branch 'issue-5680' into 'master' Andrei Kortunov 2021-03-26 11:43:20 +0000
  • bb9c4d5377 Merge branch 'fix_the_swimmer' into 'master' Andrei Kortunov 2021-03-26 11:19:57 +0000
  • 0c6d72b2d1
    Consider first set element as first acquired elsid 2021-03-06 01:50:58 +0100
  • f2ebad5115
    Return cached element when set existing elsid 2021-03-06 01:49:15 +0100
  • 05d6f6ac25
    Use single map for navmesh cache elsid 2021-03-05 01:56:44 +0100
  • b9a40bc5fc
    Add NavMeshTilesCache benchmarks elsid 2021-03-25 00:59:44 +0100
  • 17ee3d54e4 [General] Lower priority of WorldRegionAuthority packets David Cernat 2021-03-25 11:25:22 +0200
  • 0137772e64 [Client] Log PlayerCellChange packets about the local player David Cernat 2021-03-25 03:39:13 +0200
  • dc09616e59 change bugfix name to be same as ticket name Max 2021-03-24 11:15:09 -0700
  • 2cd96e56d5 create constant and use constant in other parts of the code base Max 2021-03-24 10:21:37 -0700
  • e56efdd562 change aim calculation Max 2021-03-23 15:52:37 -0700
  • 52eccf1a2d Merge branch 'fix-build' into 'master' AnyOldName3 2021-03-24 21:50:15 +0000
  • 72a2e3722e update syntax Max 2021-03-24 14:01:40 -0700
  • 91bca0cb1f attempt to fix build issue Max 2021-03-24 13:28:34 -0700
  • 94d396a423
    Merge pull request #3057 from akortunov/master Andrei Kortunov 2021-03-24 16:34:27 +0400
  • cf52bee188 Fix build with OSG 3.4 Andrei Kortunov 2021-03-24 16:32:15 +0400
  • e8c2cd15f0
    Add #5914 to the changelog elsid 2021-03-24 00:03:22 +0100
  • 453e94ea9f
    Use half extents for destination distance tolerance in AiEscort elsid 2021-03-23 23:59:45 +0100
  • f32e1790bc
    Add half extents to AiEscord max distance elsid 2021-03-23 23:48:11 +0100
  • 39c0ce9ddf
    Build limited path for far destinations elsid 2021-03-23 23:15:13 +0100
  • 313355cb3d
    Fix default max tile size in navigator doc elsid 2021-03-23 21:40:32 +0100
  • cf5a93d712 Also run NPC validation for modified base records Evil Eye 2021-03-23 21:07:57 +0100
  • e79036f4e0 Don't erase the player Evil Eye 2021-03-23 20:43:52 +0100
  • a86b6ff6e2 Merge branch 'nifnifnifnifnif' into 'master' psi29a 2021-03-22 21:54:50 +0000
  • 1af50b7e23 Merge branch 'sound_cleanup' into 'master' psi29a 2021-03-22 21:42:01 +0000
  • 415591b7ed Merge branch 'ai_reaction_deviation' into 'master' psi29a 2021-03-22 21:37:09 +0000
  • 5e1960a76a Disallow inserting containers, creatures, and npcs from the save game not present in content files Evil Eye 2021-03-22 22:29:10 +0100
  • f8d32c0576 Merge branch 'upd-mygui' into 'master' psi29a 2021-03-22 21:28:13 +0000
  • 75a967d743 Merge branch 'bound_branch' into 'master' Alexei Dobrohotov 2021-03-22 20:46:12 +0000
  • 8e9bd5c0bd Don't throw an exception when equipping a bound item fails Evil Eye 2021-03-22 20:44:13 +0100
  • 580fa78034 Don't purge summon effects with invalid creature ids Evil Eye 2021-03-22 20:43:34 +0100
  • f089c94d34 Merge branch 'mod-install-doc-update' into 'master' AnyOldName3 2021-03-22 15:23:30 +0000
  • dea638fa21 Merge branch 'bump-aqt' into 'master' psi29a 2021-03-22 08:30:57 +0000
  • 2fdbe9b3f6 Handle BSShader[PP/No]LightingProperty Alexei Dobrohotov 2020-12-17 00:46:09 +0300
  • 4862e8c8f4 Bump aqt version AnyOldName3 2021-03-21 21:30:17 +0000
  • ded59c4858 Merge branch 'master' into 'master' psi29a 2021-03-21 20:45:46 +0000
  • 63f01d8c5f Prevent physics death spiral by falling back to true delta time when needed wareya 2021-03-21 20:45:46 +0000
  • 209e7718a8
    Clarify the requirements of a data folder Hristos N. Triantafillou 2021-03-21 15:37:48 -0500
  • 86bd173d69 Merge branch 'refactoring' into 'master' psi29a 2021-03-21 15:43:47 +0000
  • b31459cc00 Merge branch 'refractiontest' into 'master' AnyOldName3 2021-03-21 14:24:12 +0000
  • b1fbab2d1c [Server] Remove 'using namespace ESM' David Cernat 2021-03-21 16:08:42 +0200
  • 369adf1583 Merge branch 'smarterunstuck' into 'master' Petr Mikheev 2021-03-21 13:48:40 +0000
  • 2656569d31 [Server] Remove 'using namespace std' David Cernat 2021-03-21 15:45:01 +0200
  • 7bbbe40abe "static const" -> "static constexpr" in headers Petr Mikheev 2021-03-21 13:56:56 +0100
  • e722c99e62 forgot to initialize these variables wareya 2021-03-21 08:57:15 -0400
  • 78894b6129 Merge branch 'smarterunstuck' into 'master' psi29a 2021-03-21 09:47:59 +0000
  • 40265bf118 make unstucking slightly smarter (can turn itself off, also acts like flat ground) wareya 2021-03-20 21:14:56 -0400
  • 4940687455 [General] Remove 'using namespace std' from multiplayer components David Cernat 2021-03-21 00:07:12 +0200
  • b3c40913f6 [Client] Remove 'using namespace std' from multiplayer-related code David Cernat 2021-03-20 23:21:40 +0200
  • 59cb31e0a7 Add OpenMW commits up to 20 Mar 2021 David Cernat 2021-03-20 16:44:11 +0200
  • 62c0ecbbd0
    Separate engage combat timer for each actor elsid 2021-03-20 01:50:51 +0100
  • 675c0ab72f
    Apply uniform random deviation to AI reaction timer elsid 2021-03-19 23:23:26 +0100
  • 1a4e9df707 add bit to suppress coastline artifacts at more of a distance wareya 2021-03-19 20:12:40 -0400
  • bf336e4cb4 make sun scattering color stop being an ugly radioactive green wareya 2021-03-19 18:51:52 -0400
  • d13d90a50d Merge branch 'msvc-fix-osg-src-build' into 'master' AnyOldName3 2021-03-19 22:28:55 +0000
  • 845e3944d6 make refraction more visible even at a distance wareya 2021-03-19 17:54:08 -0400
  • 8f996d0bce
    Merge pull request #3056 from akortunov/master Bret Curtis 2021-03-19 16:14:55 +0100
  • 54daa234bd Reset watched stats upon reload or new game start Andrei Kortunov 2021-03-19 11:56:14 +0400
  • 6ba4a36dbd
    Merge pull request #3054 from akortunov/master Alexei Dobrohotov 2021-03-18 23:39:28 +0300
  • 7831ba3d5d Merge branch 'async_interp' into 'master' AnyOldName3 2021-03-18 19:51:09 +0000
  • 1471ef003a fix async physics interpolation wareya 2021-03-18 13:53:00 -0400
  • 68c1adec0f
    Merge pull request #3055 from akortunov/keyinit Bret Curtis 2021-03-18 12:28:10 +0100
  • a4719ffdf3 Merge branch 'fix-windows-theme' into 'master' psi29a 2021-03-18 08:27:52 +0000
  • a22f6b24d5 Init animation key struct before usage Andrei Kortunov 2021-03-18 11:47:06 +0400
  • 9c1bda5408 Merge branch 'robuster-vswhere' into 'master' psi29a 2021-03-18 06:43:02 +0000
  • b38a817600 Ensure vswhere finds us a single suitable MSVC installation AnyOldName3 2021-03-17 23:29:48 +0000
  • 1c296a1a78 Deploy Qt style DLL AnyOldName3 2021-03-17 18:11:36 +0000
  • 7acebbd6e8 Merge branch 'no-using-namespace-std' into 'master' Alexei Dobrohotov 2021-03-17 16:49:32 +0000
  • cac7461324 Merge branch 'fix-mesa-sunglare' into 'master' psi29a 2021-03-17 09:27:25 +0000
  • 3ad1040271 Update changelog AnyOldName3 2021-03-17 02:00:21 +0000
  • 162b25c180 Fix sunglare on Mesa AnyOldName3 2021-03-17 01:46:04 +0000
  • b9c2f6ea1a Minor cleanup: Remove `using namespace std` Gleb Mazovetskiy 2021-03-16 19:55:15 +0000
  • 493659d4f9 MSVC: extern/ tweaks to make it build Gleb Mazovetskiy 2021-03-16 02:56:33 +0000
  • d1e8c6b223 Merge branch 'magical_rat' into 'master' Evil Eye 2021-03-16 19:50:15 +0000
  • c68e047f19 Remove invalid MyGUI properties from layout files Andrei Kortunov 2021-03-16 13:21:35 +0400
  • 49ec7c2053 Merge branch 'fix-mygui-log' into 'master' psi29a 2021-03-16 08:43:45 +0000
  • 70f48d9b26 Merge branch 'fix-boost-zlib-vcpkg' into 'master' AnyOldName3 2021-03-16 02:34:20 +0000
  • f460ab2152 MSVC: Fix build with vcpkg's boost Gleb Mazovetskiy 2021-03-16 01:34:27 +0000
  • ba74fbf30e Fix MyGUI log AnyOldName3 2021-03-15 22:35:13 +0000
  • 20852e82b2 Merge branch 'zbuffer' into 'master' AnyOldName3 2021-03-15 15:20:50 +0000
  • 952b31ac5c NiZBufferProperty: handle depth test flag (bug #5902) Dobrohotov Alexei 2021-03-15 00:43:47 +0300
  • 56ef1ec506 Merge branch 'correct-extension-name' into 'master' AnyOldName3 2021-03-14 23:54:58 +0000
  • 9d5ec7624e Merge branch 'fix_falling' into 'master' psi29a 2021-03-14 21:57:35 +0000
  • 90baf8ad60
    Merge pull request #3053 from akortunov/master Bret Curtis 2021-03-14 22:12:23 +0100