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  • b54e77a667 fix openmw non-vr build Christoph Haag 2020-10-30 23:29:24 +0000
  • 4876969153 Use the PhysicsSystem::movementQueue instead of a serie of setPosition(getPosition() + diff) to move actor in scripts. With background physics, this is very slightly off with the collision object position. When the script run long enough (a few dozen frames for instance), the accumulated error becomes too big. It make actors fall through lifts floors. fredzio 2020-10-30 23:53:07 +0100
  • 4bbed3c860 Merge branch 'savecontainers' into 'master' psi29a 2020-10-29 20:35:43 +0000
  • 7065282127 Save and load container records; fixes #5668 Evil Eye 2020-10-29 13:55:24 +0100
  • 0eaac4b522
    Merge pull request #3024 from akortunov/coverity Bret Curtis 2020-10-28 19:26:51 +0100
  • 64ba81ecf2 Fix some issues, found by CoverityScan Andrei Kortunov 2020-10-28 18:02:31 +0400
  • 00503d86e1 Try to disable CoverityScan warning in code with explanation Andrei Kortunov 2020-10-28 14:21:45 +0400
  • fb53b397ff Merge branch 'even-fixier-config' into 'master' AnyOldName3 2020-10-28 02:02:18 +0000
  • 5869ac71e3 Merge all composing variables, not just those in destination already AnyOldName3 2020-10-28 00:36:49 +0000
  • c1e6b05555 Wrote a meta menu for accessibility on VR controllers with few keys. Mads Buvik Sandvei 2020-10-27 20:45:41 +0100
  • 8f68f08aee Merge branch 'moonmoon' into 'master' psi29a 2020-10-27 19:44:30 +0000
  • 67e7fbb798 Merge branch 'trade' into 'master' psi29a 2020-10-27 18:35:48 +0000
  • 3bf5247c0b remove forward declaration Evil Eye 2020-10-27 19:23:07 +0100
  • 9763995892 Fix regression #5666 Alexei Dobrohotov 2020-10-27 18:08:14 +0300
  • 74dfc09e2d Merge branch 'removeitem' into 'master' psi29a 2020-10-26 23:13:35 +0000
  • 2c4cafa41a Change moon phase to an enum class Evil Eye 2020-10-26 22:16:31 +0100
  • 0512a574e8 Fix remove item regression Evil Eye 2020-10-26 20:13:24 +0100
  • e100ed7b63 [Server] Add server functions for getting & setting dialogue choices David Cernat 2020-10-26 20:34:01 +0200
  • 9dcb0f4c32 [General] Implement ObjectDialogueChoice packet David Cernat 2020-10-26 19:48:40 +0200
  • f6e4c7cb42 Merge branch 'regionsounds' into 'master' psi29a 2020-10-26 16:29:45 +0000
  • 3ccb424faf Merge branch 'nifstuff' into 'master' psi29a 2020-10-26 13:32:19 +0000
  • e8c0a7bec0 Visualie projectile hits fredzio 2020-10-26 13:53:36 +0100
  • 574ccbf7bd Visualize hand to hand hits Frederic Chardon 2020-10-26 13:40:56 +0100
  • 435b2e37f8 Allow to display collision points in the debug viewer fredzio 2020-10-25 22:33:19 +0100
  • 7e521788e9 Try to fix build Alexei Dobrohotov 2020-10-26 15:09:31 +0300
  • fa9278e25b Merge branch 'boost_min_ver' into 'master' psi29a 2020-10-26 08:13:24 +0000
  • ff6f0413f0 Merge branch 'nifstuff' into 'master' psi29a 2020-10-26 08:12:49 +0000
  • 175e29af00
    Merge pull request #3022 from akortunov/shaders Bret Curtis 2020-10-26 09:07:13 +0100
  • 4fc5e22e9e NIF fixes and cleanup Alexei Dobrohotov 2020-10-26 02:36:32 +0300
  • 4032b754e4 set minimal boost version; remove #ifdef boost version checks Bret Curtis 2020-10-25 22:43:10 +0100
  • a78aa6b22c Merge branch 'nipixeldata' into 'master' Alexei Dobrohotov 2020-10-25 21:22:15 +0000
  • b66ba7c718 Merge branch 'includes' into 'master' psi29a 2020-10-25 20:18:56 +0000
  • 5ffd884b14 Loading screen should now be visible. Mads Buvik Sandvei 2020-10-25 17:02:25 +0100
  • 660df19ff7 Allow to assign custom shaders to nodes Andrei Kortunov 2020-10-25 18:22:16 +0400
  • 71e78c66cd Re-add missing includes removed in 5a824d0333 unknown 2020-10-25 14:33:23 +0100
  • eae9eafb8c Merge branch 'master' of gitlab.com:OpenMW/openmw into regionsounds unknown 2020-10-25 14:13:14 +0100
  • 71056c6014 Clean up palettized NiPixelData loading Alexei Dobrohotov 2020-10-25 14:24:56 +0300
  • eebb320916 Wait for the previous sound to stop unknown 2020-10-25 12:20:14 +0100
  • 08fb9073c6 Merge branch 'cpp17_std_optional' into 'master' psi29a 2020-10-25 09:23:17 +0000
  • 0e0c091e15 add more optionals and casserts for windows Bret Curtis 2020-10-25 01:34:04 +0200
  • 4a54d375cc add cassert for windows Bret Curtis 2020-10-25 01:31:05 +0200
  • f6bead88a9 purge boost/optional.hpp headers Bret Curtis 2020-10-25 00:58:44 +0200
  • 62b0781f7d use std::optional instead of boost::optional Bret Curtis 2020-10-25 00:33:41 +0200
  • 37ac5323f1 Merge branch 'documentation' into 'master' psi29a 2020-10-24 22:19:31 +0000
  • e7f9fefd2a Document object paging settings (task #5512) Alexei Dobrohotov 2020-10-24 22:03:46 +0300
  • fdea94d84e Fixed crash when taking screenshots -> crash during save game Mads Buvik Sandvei 2020-10-24 22:42:34 +0200
  • 957a1425d1 Merge branch 'cleanup_1' into 'master' psi29a 2020-10-24 18:43:03 +0000
  • 1ce296aa7f Use fallback values for region sounds and fix probability unknown 2020-10-24 18:54:46 +0200
  • 2f118b325d Update README.md Mads Buvik Sandvei 2020-10-24 12:51:42 +0000
  • fb63f8058f Merge branch 'hash' into 'master' psi29a 2020-10-23 19:55:53 +0000
  • 259f7fcf12
    Merge pull request #3020 from unelsson/strippluginindex_cs Bret Curtis 2020-10-23 21:51:53 +0200
  • 45c155b054 Rewrite compressed BSA hash calculation again Alexei Dobrohotov 2020-10-23 20:18:08 +0300
  • b1ea9f6a5b Strip the plugin index from refid completely Nelsson Huotari 2020-10-23 20:21:34 +0300
  • f7dddb8857 Merge branch '3' of https://gitlab.com/bzzt/openmw into shadows-bin AnyOldName3 2020-10-23 17:55:15 +0100
  • 6534bc9b74 Merge branch 'config-fixes' into 'master' psi29a 2020-10-23 16:40:18 +0000
  • f625da9328 Update CHANGELOG.md AnyOldName3 2020-10-23 15:51:11 +0000
  • 538314b03a Make path settings have path type AnyOldName3 2020-10-23 15:34:41 +0100
  • f57851587d Fix edge case where FallbackMap has no comma AnyOldName3 2020-10-23 13:16:51 +0100
  • ce0966b9b7 Improve validate implementation AnyOldName3 2020-10-23 13:13:47 +0100
  • f592aca6d3 Merge branch 'bsatool' into 'master' psi29a 2020-10-23 12:06:58 +0000
  • 350f6e61f7 Move FallbackMap validator implementation to source file AnyOldName3 2020-10-23 13:03:36 +0100
  • 129bd51672 Add compressed BSA support to bsatool Alexei Dobrohotov 2020-10-23 14:04:21 +0300
  • 8b28b6e55e Compose BSA, context and script blacklist lists AnyOldName3 2020-10-23 01:58:43 +0100
  • fca8634b74 Remove debugging lines AnyOldName3 2020-10-23 01:46:49 +0100
  • cf81f1bbb7 Make composing variables compose in the expected order AnyOldName3 2020-10-23 01:41:28 +0100
  • 5aa053c53e components/compiler/streamerrorhandler.cpp needs sstream for MacOS Bret Curtis 2020-10-23 00:13:51 +0200
  • e51ca542d4 components/config cleanup Bret Curtis 2020-10-23 00:03:14 +0200
  • 5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues Bret Curtis 2020-10-22 23:57:53 +0200
  • 5475e696c8 components/bullethelpers cleanup; removed warnings by using override Bret Curtis 2020-10-22 22:46:18 +0200
  • 651a5a27f6 Fix inconsistent indentation AnyOldName3 2020-10-22 21:44:47 +0100
  • d826fbdadf components/bsa cleanup Bret Curtis 2020-10-22 22:39:59 +0200
  • 6c311f4a3d Partially revert 3a912485 AnyOldName3 2020-10-22 21:38:22 +0100
  • a86e5a0b67 Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr Mads Buvik Sandvei 2020-10-22 20:40:27 +0200
  • 4f8f0cc8ac Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr Mads Buvik Sandvei 2020-10-22 20:39:53 +0200
  • 43614e2204
    Merge pull request #3021 from akortunov/warnfix Bret Curtis 2020-10-22 17:17:13 +0200
  • fa1765816f Merge branch 'somecpp17' into 'master' psi29a 2020-10-22 13:06:15 +0000
  • 46a1950b0e Do not use deprecated Qt functions Andrei Kortunov 2020-10-22 15:50:47 +0400
  • a19db73eca Fix bad rebase fredzio 2020-10-22 09:24:56 +0200
  • 916c3bed98 Merge branch 'onclose' into 'master' psi29a 2020-10-22 07:11:31 +0000
  • 1357bba0a0 Use some C++17 where it makes the code more readable Also replace boost::optional fredzio 2020-10-21 11:08:59 +0200
  • 4fc5b6f6f4 Sort headers fredzio 2020-10-21 11:08:40 +0200
  • 212b293803 Use same parameter name in definition and declaration fredzio 2020-10-18 00:02:58 +0200
  • 420569c699 Merge branch 'chocolatey-log' into 'master' AnyOldName3 2020-10-22 00:27:30 +0000
  • 534fffb83d Chocolatey has one L AnyOldName3 2020-10-21 23:30:39 +0000
  • f1b7cd5404 Don't reset temporarily hidden container window Alexei Dobrohotov 2020-10-22 01:57:23 +0300
  • 4ae504970f Merge branch 'blocking' into 'master' psi29a 2020-10-21 22:32:24 +0000
  • 7f59751946 Merge branch 'standing' into 'master' psi29a 2020-10-21 22:31:01 +0000
  • 0d21ab6bbe Merge branch 'require_cpp17' into 'master' psi29a 2020-10-21 21:24:02 +0000
  • bf9edec4ce Merge branch 'index-controller-support-v2' into 'openxr_vr' Mads Buvik Sandvei 2020-10-21 21:02:50 +0000
  • 449e7ce86f C++17; make it count Bret Curtis 2020-10-21 22:07:00 +0200
  • 7efd48e6fd Copy Chocolatey log so it gets picked up as an artefact AnyOldName3 2020-10-21 20:06:16 +0000
  • 4c4fc0c69a Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera. Mads Buvik Sandvei 2020-10-21 21:22:38 +0200
  • 2916a9462e Fix standing actors logic: it is updated in the solver only if the actor is standing on "something". The ground is not "something", so in case the actor goes from standing on an object to the standing on the ground, this change was not taken into account. Clear the value before the simulation to solve this problem. fredzio 2020-10-21 21:28:01 +0200
  • 2972033a72 Merge branch 'thelevelling' into 'master' Alexei Dobrohotov 2020-10-21 16:53:46 +0000
  • 7da8479d25 Fix lower body blocking animation priority (bug #5656) Alexei Dobrohotov 2020-10-21 19:25:45 +0300
  • bdcd2bc802 Allow adding levelled lists with AddItem Evil Eye 2020-10-21 17:21:28 +0200
  • ac00ce7a13 Update bindings for Valve Index controllers Dean Allen 2020-10-21 00:45:15 -0700
  • 7d16b6f26c
    Merge pull request #2992 from akortunov/service_refusal Bret Curtis 2020-10-21 00:29:19 +0200
  • 226a611add Merge branch 'cpp_17' into 'master' psi29a 2020-10-20 22:25:35 +0000
  • 82431b752d removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd Bret Curtis 2020-10-09 06:50:17 +0200