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Commit graph

  • 61f3104bcb [Client] Custom UI: EditBox events uramer 2020-03-21 21:00:00 +0100
  • ed06fc2aa8 Merge branch 'data_files_refresh' into 'master' Andrei Kortunov 2020-03-21 19:35:20 +0000
  • a37bdfd492 Implement a refresh button on data files page James Moore 2020-03-21 19:35:20 +0000
  • 940960bcab [Client] Custom UI: cleaner event registration uramer 2020-03-21 20:32:00 +0100
  • 2b20fa3555 [Client] Client UI: support all generic events uramer 2020-03-21 19:05:00 +0100
  • 0a7cf67244 [Client] Custom UI: MPTextBox uramer 2020-03-21 18:10:00 +0100
  • 8bacf6bebf [Client] Custom UI: restructure into Widget subclasses uramer 2020-03-21 16:52:00 +0100
  • 744c00562f [Client] Custom UI: align ImageButtons correctly uramer 2020-03-21 20:09:00 +0100
  • 7e2ea83165 [Client] Custom UI: cleaner relative positioning uramer 2020-03-21 20:08:00 +0100
  • 0143acf08e [General] Rename hasHas overrides into has...State uramer 2020-03-21 14:16:00 +0100
  • 3111f7e988 [General] Cell record water level information uramer 2020-03-21 14:12:00 +0100
  • 6a4968e6e0 [General] Send cell record ambient information correctly uramer 2020-03-21 13:34:00 +0100
  • d2a2c74e08 Trace down dead persistent actors underwater (regression #5317) Andrei Kortunov 2020-03-21 10:32:47 +0400
  • f4ace20885
    Merge pull request #2726 from Assumeru/robe Andrei Kortunov 2020-03-21 10:24:36 +0400
  • 3d20df883e
    Merge pull request #2727 from akortunov/guifixes Andrei Kortunov 2020-03-21 10:11:20 +0400
  • 6de1c0d0d3 Merge branch 'alchemyfilter' into 'master' Andrei Kortunov 2020-03-21 05:35:07 +0000
  • 3b5caf6c88 [Client] Custom UI: refactor string constants uramer 2020-03-21 00:08:00 +0100
  • 799d655f5d [General] Custom UI: send resource files (e.g. skins) uramer 2020-03-21 00:04:00 +0100
  • 297b8424e3 [General] Ambient lighting for dynamic cell records uramer 2020-03-20 22:45:00 +0100
  • ee84868b7d [Client] Fix double summoning magical effects uramer 2020-03-20 22:28:00 +0100
  • 3671409782 [Client] Custom UI: relative positioning uramer 2020-03-20 19:29:00 +0100
  • fdce4c3e35 [Client] Custom UI: replace dynamic_cast with type checks uramer 2020-03-20 17:26:00 +0100
  • 10742fe6cb [Client] Custom UI: cleaner ListBox support uramer 2020-03-20 17:15:00 +0100
  • d56d742539 [Client] Custom UI: fix ButtonPressed event key code uramer 2020-03-20 14:41:00 +0100
  • b707860ee6 [Client] Custom UI: handle ListBox mouse clicks uramer 2020-03-20 14:40:00 +0100
  • d4c8a59c7a [General] Custom UI: Allow background UI uramer 2020-03-20 13:52:00 +0100
  • 97af7ee0d8 [General] Custom UI: merge GUICustom and GUIEvent packets uramer 2020-03-20 10:30:00 +0100
  • 90508237b1 Make slider control in the wait window to be a more intuitive Andrei Kortunov 2020-03-20 11:58:22 +0400
  • e1b5dd97b8 Add a filter in the alchemy window. A button allow to switch between ingredient name and magic effect. Switching reset the filter. The default filter can be set in the layout file. fredzio 2019-05-06 06:27:38 +0200
  • 8187c8b74b [General] Custom UI: First iteration of property binding uramer 2020-03-20 00:36:00 +0100
  • 7a462236b1 [Client] Rename GUICustomWindow to GUICustom uramer 2020-03-19 22:58:00 +0100
  • 3e7230e89d [Client] Assign summoned creatures' actorId correctly, skipping those already assigned uramer 2020-03-18 22:28:00 +0100
  • ad2311a5cf [Client] CustomUI: Allow multiple windows uramer 2020-03-19 22:46:00 +0100
  • c2365d1de1 [Client] Custom UI: Add support for ListBox uramer 2020-03-19 21:46:00 +0100
  • 4f4982545a make robes cover the chest slot Evil Eye 2020-03-19 21:30:22 +0100
  • 793ea8566f Fix typo Nelsson Huotari 2020-03-19 12:14:10 +0200
  • 17cb3414d8 clean-up, improve formatting Nelsson Huotari 2020-03-19 11:18:54 +0200
  • 8964165730 [General] Send EditBox values with GUIEvent packets uramer 2020-03-18 23:41:00 +0100
  • 2e1dc0c947 [General] Custom UI prototype uramer 2020-03-18 21:25:00 +0100
  • 01614374cd [General] Magic effect custom records uramer 2020-03-18 20:51:00 +0100
  • d8e1a6b286
    Merge pull request #2725 from akortunov/factions Bret Curtis 2020-03-18 17:02:02 +0100
  • e20d156904 Do not write empty trade time Andrei Kortunov 2020-03-17 22:41:33 +0400
  • 75f6577f61 Remove unneeded include Nelsson Huotari 2020-03-18 11:26:11 +0200
  • 41aa90bfa7 Add helper class for safer mask handling Nelsson Huotari 2020-03-18 11:16:21 +0200
  • af434cffba fix numeric limits min() to lowest(), fix correct drop height Nelsson Huotari 2020-03-04 16:49:37 +0200
  • 035d5205d9 Use collision boxes to calculate dropping height, variable naming Nelsson Huotari 2020-03-03 21:18:09 +0200
  • b8e6257beb Add changelog Nelsson Huotari 2020-02-29 14:59:03 +0200
  • 54738e1e32 Handle mask disabling better Nelsson Huotari 2020-02-29 14:56:11 +0200
  • 711dc59f09 Implement four different functions for dropping Nelsson Huotari 2020-02-28 13:20:57 +0200
  • f063eeb36e Drop objects with a keyboard shortcut Nelsson Huotari 2020-02-27 11:54:11 +0200
  • 79517f3f42
    Merge pull request #2724 from akortunov/factions Bret Curtis 2020-03-18 10:00:36 +0100
  • e80fbf4786
    Merge pull request #2721 from akortunov/radial_fog Alexei Dobrohotov 2020-03-17 22:35:10 +0300
  • 02444add2a Support for radial fog (feature #4708) Andrei Kortunov 2020-03-14 16:39:32 +0400
  • af4e0d59f8
    Merge pull request #2723 from akortunov/casts Alexei Dobrohotov 2020-03-17 21:11:20 +0300
  • ea30e27370 Cleanup ownership for items in containers Andrei Kortunov 2020-03-17 17:12:04 +0400
  • dea2018d9f Do not use dynamic casts when using ObjectState Andrei Kortunov 2020-03-17 14:15:19 +0400
  • 0acf6f0242 Merge branch '0.7.1-sound-records' into 0.7.1 David Cernat 2020-03-16 23:08:00 +0200
  • 094a73867a [General] Don't compress non-string values in sound record packets uramer 2020-03-16 19:17:00 +0100
  • 1fadf259a9
    Merge pull request #2619 from elsid/togglerecastmesh Alexei Dobrohotov 2020-03-16 18:58:26 +0300
  • 94f5b169e6 Merge branch '0.7.1-window-input' into 0.7.1 David Cernat 2020-03-16 08:45:51 +0200
  • f46f028754 [General] Sound custom records uramer 2020-03-15 19:17:00 +0100
  • e0aaa7ee40 [Server] Remove duplicate includes uramer 2020-03-15 17:30:00 +0100
  • 758ec17a6e [Server] Include handleInput.cpp correctly uramer 2020-03-15 17:18:00 +0100
  • 893b75d767 Realistic combat, first draft Mads Buvik Sandvei 2020-03-15 15:31:38 +0100
  • 09ea1ab585 [Server] SetObjectSound uramer 2020-03-14 19:17:00 +0100
  • 5168f2059f
    Compare revisions by equality to support overflow elsid 2019-11-30 13:52:17 +0100
  • 7ae7cb181d
    Support recast mesh rendering elsid 2019-11-27 23:45:01 +0100
  • 43e7df6df8 Add OpenMW commits up to 11 Mar 2020 David Cernat 2020-03-11 22:17:17 +0200
  • f603daecdc
    Merge pull request #2720 from Capostrophic/getitemcount Andrei Kortunov 2020-03-11 22:30:20 +0400
  • c1f1e367fa Accept an extra numerical argument in GetItemCount Capostrophic 2020-03-11 20:49:53 +0300
  • b1ed7a433e
    Merge pull request #2718 from akortunov/storage Roman Siromakha 2020-03-11 18:54:22 +0100
  • 7e6a533a29
    Merge pull request #2695 from elsid/aiwander_check_destination Alexei Dobrohotov 2020-03-11 20:48:22 +0300
  • 7096ecdcf2
    Merge pull request #2719 from Capostrophic/capofixes Bret Curtis 2020-03-11 09:05:12 +0100
  • 3502b28045
    Merge pull request #2714 from Capostrophic/bumpmapping Bret Curtis 2020-03-11 09:00:42 +0100
  • 31f5b76394 Drop items at location Mads Buvik Sandvei 2020-03-10 22:39:11 +0100
  • d3244dc777 Don't save space in compressed BSA hash generation Capostrophic 2020-03-10 22:50:12 +0300
  • aef6cd7006 Fix handling of empty strings in NIF string tables Capostrophic 2020-03-10 22:44:50 +0300
  • 9f27a0d095 Keep an AiWanderStorage when cloning an actor (bug #5267) Andrei Kortunov 2020-03-10 10:28:23 +0400
  • d9f147272c
    Merge pull request #2717 from akortunov/map_texture Chris Djali 2020-03-08 21:09:05 +0000
  • 8e1e4d6757 Do not copy global map texture during savegame loading (bug #5308) Andrei Kortunov 2020-03-07 11:37:02 +0400
  • 08c08646cd Fix activating objects the player is pointing at Mads Buvik Sandvei 2020-03-08 18:54:50 +0100
  • e573a260cb Rudimentary menu interactions Mads Buvik Sandvei 2020-03-08 14:14:24 +0100
  • 2ae7255fac Pointing beam to visualize what the player is pointing at Mads Buvik Sandvei 2020-03-08 00:44:39 +0100
  • ae65b0228a Do not write custom data for disposed actors Andrei Kortunov 2020-03-04 15:14:22 +0400
  • 94df2114c1 Store fog of war as a PNG image instead of TGA (bug #5108) Andrei Kortunov 2020-03-07 10:31:00 +0400
  • f883951629 Mipmap for GUI RTT texture Mads Buvik Sandvei 2020-03-05 20:35:53 +0100
  • 5770227e37 Avoid using auto-detected normal maps that are bump map namesakes Capostrophic 2020-03-05 13:15:18 +0300
  • 5b24c5f3ce Render menu to quad Mads Buvik Sandvei 2020-03-05 00:04:23 +0100
  • 624a9ac353 Force shaders for objects affected by new envmap option Capostrophic 2020-03-04 14:06:22 +0300
  • 4455c978df Explain the global shader define default values in editor Capostrophic 2020-03-04 01:00:09 +0300
  • 2b3ecff004 Remove broken fixed function pipeline support Capostrophic 2020-03-03 21:50:50 +0300
  • ed95a79199 Update changelog Capostrophic 2020-03-03 20:38:28 +0300
  • 6999f1fd28 Add an option to apply lighting to environment maps Capostrophic 2020-03-03 20:08:59 +0300
  • 29e6c6baae Update documentation Capostrophic 2020-03-03 17:52:37 +0300
  • 19a7245251 Add bump mapping support Capostrophic 2020-03-02 04:03:36 +0300
  • bbca1f3d1d
    Merge pull request #2712 from Capostrophic/search Bret Curtis 2020-03-03 10:39:06 +0100
  • 2b71cbb8fc [Server] Handle backspace input if the current line is empty uramer 2020-03-02 14:40:00 +0100
  • 59693abc74 [Server] Handle backspace in the server window uramer 2020-03-02 14:19:00 +0100
  • 54334932d9 Move user string assignment to layout files Capostrophic 2020-03-02 01:48:18 +0300
  • f25be2a44a RTT camera Mads Buvik Sandvei 2020-03-01 23:05:38 +0100