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  • bf906b3f0a
    Merge pull request #393 from OpenMW/master David Cernat 2018-03-10 18:37:51 +0200
  • 27610a85ac
    Merge pull request #1627 scrawl 2018-03-10 00:08:52 +0000
  • b2a3dd9d60 Revert "[Server] Add previous state to ON_RECORD_DYNAMIC" David Cernat 2018-03-09 21:14:56 +0200
  • b7c6261e16 Merge pull request #392 from OpenMW/master while resolving conflicts David Cernat 2018-03-09 21:07:46 +0200
  • 62c04c6758 Unstack soulgem, added via AddSoulGem console command (bug #4351) Andrei Kortunov 2018-03-09 21:49:27 +0400
  • f07a12af73 Changing label "and may cause issues" to "and will cause issues" Thunderforge 2018-03-08 18:09:18 -0600
  • e81faf5f2f
    Add an option to disable GUI keyboard navigation (Bug #4333) scrawl 2018-03-08 23:39:35 +0000
  • 870c658500
    Remove missing souls, remove some runaway exceptions (Fixes #4111) scrawl 2018-03-08 23:38:04 +0000
  • 7f39dbb129
    Merge pull request #1626 scrawl 2018-03-08 20:52:37 +0000
  • d3b623b5d3 http to https for supported urls (#1625) Harald H 2018-03-08 21:23:24 +0100
  • dfcd243150 Remove the word "interior" from cell not found message Thunderforge 2018-03-07 19:57:54 -0600
  • 6931f6cadc Adding message indicating the purpose of the "Testing" block Thunderforge 2018-03-07 18:37:43 -0600
  • 96c2b9374f
    Merge pull request #1621 scrawl 2018-03-07 18:12:43 +0000
  • bf78c18296
    Merge pull request #1624 scrawl 2018-03-07 18:12:32 +0000
  • 148cda254d
    Merge pull request #1617 scrawl 2018-03-07 18:12:26 +0000
  • 3b922d810a Don't use floating point arithmetics for formatted count (Bug #4346) Capostrophic 2018-03-07 14:10:58 +0300
  • 60a663ef58 Account for all possible count values in getCountString (Bug #4346) Capostrophic 2018-03-06 16:14:29 +0300
  • dcc262ed91 Fixing Skip Menu checkbox not working correctly Thunderforge 2018-03-05 23:10:08 -0600
  • 082e166fae Making "start default character at" field enabled or disabled by the previous checkbox Thunderforge 2018-03-05 21:41:29 -0600
  • da74ca5ce0 Add testing options to the Settings page Thunderforge 2018-03-05 21:26:59 -0600
  • 6c3ac834c4 Preventing max quicksaves from being saved to settings.cfg if it is unchanged. Thunderforge 2018-03-05 19:57:19 -0600
  • 2ac01dc02a [Server] Add previous state to ON_RECORD_DYNAMIC Koncord 2018-03-05 15:40:23 +0800
  • 4aff1f1833 [Server] Add previous state to ON_PLAYER_SKILL Koncord 2018-03-05 15:30:24 +0800
  • 017956366f [Server] Add previous state argument to ON_PLAYER_ATTRIBUTE event Koncord 2018-03-05 15:19:09 +0800
  • afbafdf806 [Server] Add PreReading virtual method Koncord 2018-03-05 15:15:39 +0800
  • d0eef7c98e [Server] Add possibility to use previous state of data in events Koncord 2018-03-05 04:41:21 +0800
  • 01dbac7b15 Don't use a different setting for distant viewing distance Chris Robinson 2018-03-04 11:37:11 -0800
  • 41669467ae Make settings for distant fog parameters Chris Robinson 2017-09-28 17:34:44 -0700
  • 4caa7c9674 Workaround older MSVC quirk Chris Robinson 2017-09-28 16:35:36 -0700
  • 154cc8c659 Use alternate fog parameters when distant land is enabled Chris Robinson 2017-09-21 03:08:45 -0700
  • 6d557fec8e Increase the far clip plane when distant terrain is enabled Chris Robinson 2017-09-20 11:42:15 -0700
  • 6d29375d5e Turning on shadows will now force shaders on AnyOldName3 2018-03-03 15:50:36 +0000
  • e46bf28e5f Add object shadows setting AnyOldName3 2018-03-03 15:13:36 +0000
  • d4b37ad6b1 Apply Scrawl's fix for the local map AnyOldName3 2018-03-03 15:06:05 +0000
  • d371bebb33 Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328) Capostrophic 2018-03-02 21:10:05 +0300
  • cc0c6ddaa6 Account for empty victimRef (Bug #4328) Capostrophic 2018-02-28 14:04:56 +0300
  • e885612bd7 Make a dynamic cast static AnyOldName3 2018-03-03 02:05:46 +0000
  • b553b58de5 Fix another compiler warning AnyOldName3 2018-03-03 02:03:16 +0000
  • 3bed2a7b01 Fix some copiler warnings (hopefully) AnyOldName3 2018-03-03 02:01:03 +0000
  • d6a7aec971 Make RenderingManager::configureAmbient do what it was intended to. AnyOldName3 2018-03-03 01:54:21 +0000
  • 839196e4fa
    Force normal polygon mode for the map camera (Fixes #4235) scrawl 2018-03-03 00:15:57 +0000
  • 10fe334247
    add more precise float-spinbox and use it for rotations Florian Weber 2018-03-02 15:05:00 +0100
  • 4acd9228ee fix RST error AnyOldName3 2018-03-01 18:30:17 +0000
  • 94c7cf414f Update documentation to clarify the effects of using shadows without shaders. AnyOldName3 2018-03-01 18:28:32 +0000
  • cfad38b869 Make masks consecutive and ordered. AnyOldName3 2018-03-01 17:32:45 +0000
  • 6f582f5411 Make indoor shadows do something meaningful. AnyOldName3 2018-03-01 17:30:53 +0000
  • fc41902798 Replace a dynamic cast with string comarison AnyOldName3 2018-03-01 14:37:11 +0000
  • c18d07827d [Client] Hide difficulty widget because it has no use in multiplayer David Cernat 2018-03-01 09:31:21 +0200
  • 37b349c2f6
    Merge pull request #390 from OpenMW/master David Cernat 2018-03-01 05:33:37 +0200
  • 29101607c6
    Merge pull request #1618 scrawl 2018-02-28 18:06:29 +0000
  • b6d9b6f544 Formatting improvement for advanced page Thunderforge 2018-02-27 20:17:43 -0600
  • 4292351993 Adding Max Quicksaves setting to Launcher Thunderforge 2018-02-27 20:17:21 -0600
  • 4a2e9f2e3d
    Update AUTHORS.md scrawl 2018-02-27 23:52:12 +0000
  • 9e9c278527
    Merge pull request #1597 scrawl 2018-02-27 23:48:45 +0000
  • 81d90d7fb7 break for all errors that would raise when checking for version, make them UNRELEASED bret curtis 2018-02-27 18:57:37 +0100
  • bc4b4c66e4 (Hopefully) add include which G++ requires even though VC++ doesn't. AnyOldName3 2018-02-27 16:54:48 +0000
  • 451d0de463 Remove dependency on osgAnimation that somehow snuck in AnyOldName3 2018-02-27 16:18:42 +0000
  • 3fe8dc6309 Remove leftover import AnyOldName3 2018-02-27 16:05:11 +0000
  • 3393ad623f fix rtd bret curtis 2018-02-27 16:15:43 +0100
  • d1a2955fa1 Merge upstream AnyOldName3 2018-02-27 14:29:14 +0000
  • 66a114d6ec Fix a couple of warnings AnyOldName3 2018-02-27 14:15:06 +0000
  • f9cf1ac94b Separate indoor and outdoor shadow casting masks. AnyOldName3 2018-02-27 00:13:51 +0000
  • 35eb71052e Tidy up the shadow manager AnyOldName3 2018-02-26 23:52:46 +0000
  • 882b63cba9 Make split point control parameters configurable with the new shadow technique. AnyOldName3 2018-02-26 23:00:46 +0000
  • e233dae1cd Hook up the new shadow technique AnyOldName3 2018-02-26 22:27:09 +0000
  • 97b607fc66 Make whitespace match upstream OSG AnyOldName3 2018-02-26 21:10:06 +0000
  • 99db93510c Undo minor cockup where the same file appeared twice AnyOldName3 2018-02-26 21:09:29 +0000
  • 639a4f5e8c Remove TODO left in by accident. Also, become 100 commits ahead of upstream. AnyOldName3 2018-02-26 20:52:19 +0000
  • 478367bef3 Ensure the debug HUD won't crash if settings are changed at runtime. AnyOldName3 2018-02-26 20:50:54 +0000
  • 7b52091a82 Make the debug hud enableable AnyOldName3 2018-02-26 20:36:43 +0000
  • 929fc68160
    Consider items with dead owner not stolen (fixes bug #4328) Capostrophic 2018-02-26 23:21:51 +0300
  • 5d719e9d5f Add the debug HUD to the new shadow technique AnyOldName3 2018-02-26 20:20:01 +0000
  • 76f23c28b1 Make shadows disableable. AnyOldName3 2018-02-26 16:25:44 +0000
  • 0f1e770c53 Transfer changes to cull to new shadow technique AnyOldName3 2018-02-26 15:51:22 +0000
  • 4c31b38f77 Move CLSB changes to new shadow technique AnyOldName3 2018-02-26 14:58:12 +0000
  • 06b2ce6646 Fix alignment issues caused by renaming classes AnyOldName3 2018-02-26 14:34:14 +0000
  • 02d0ee3485 Rename old shadow class to shadow manager AnyOldName3 2018-02-26 14:29:31 +0000
  • ce02c83089 Copy debug shader source into new shadow technique AnyOldName3 2018-02-26 14:27:47 +0000
  • 7deff7a42a [Server] Use "else if" instead "if" + "return" Koncord 2018-02-26 21:10:48 +0800
  • 23da0b16ea [Server] Fix build Koncord 2018-02-26 21:03:42 +0800
  • 6f7771d97e [General] Move similar functions to BasePacketController Koncord 2018-02-26 21:03:08 +0800
  • 9e10eb9c84
    Merge pull request #389 from OpenMW/master David Cernat 2018-02-25 22:05:32 +0200
  • 03266d7648 [Client] Prevent guards from arresting players who are currently jailed David Cernat 2018-02-25 21:33:04 +0200
  • db6107f12f
    Merge branch 'master' into screenshot360 Miloslav Číž 2018-02-25 11:25:19 +0100
  • 31d7e6af32
    Merge pull request #1608 scrawl 2018-02-24 16:53:32 +0000
  • 56613d817e
    Merge pull request #1612 scrawl 2018-02-24 16:52:30 +0000
  • dd3d3f5a8b
    Merge pull request #1610 scrawl 2018-02-24 16:41:02 +0000
  • 089666dd68
    Round up displayed encumbrance Capostrophic 2018-02-24 15:13:14 +0300
  • 46377fa348
    Update [Windows] documentation Capostrophic 2018-02-24 12:25:11 +0300
  • 534f3ef094
    Bring UI dimensions and positions more in line with Morrowind UI Capostrophic 2018-02-24 12:23:44 +0300
  • 7bd4c5e4b3 Change class name AnyOldName3 2018-02-24 00:57:58 +0000
  • c815366044 Move to the correct namespace part 2 AnyOldName3 2018-02-24 00:55:24 +0000
  • 11e59d3c11 Move to the correct namespace. AnyOldName3 2018-02-24 00:52:46 +0000
  • 324b398d29 Add a notice clarifying the source of the shadow technique files. AnyOldName3 2018-02-24 00:15:54 +0000
  • 7467248555 Undo a modification from the upstream shadow technique which breaks compatibiltiy with OSG 3.4 AnyOldName3 2018-02-24 00:14:29 +0000
  • 273914aba8 Add osgShadow ViewDependentShadowMaps as they can be found in OSG's GitHub Repository AnyOldName3 2018-02-24 00:13:05 +0000
  • 9ec59783ba Add basic support for distant terrain CLSB AnyOldName3 2018-02-05 23:03:18 +0000
  • cb6767b4fc Move the declaration of ComputeLightSpaceBounds to the header so that it can be accessed from other compilation units. AnyOldName3 2018-02-04 23:27:45 +0000
  • 6251e0519e Use CLSB results to reduce maximum shadow map distance when sensible. AnyOldName3 2018-02-23 23:31:53 +0000
  • ea028a2076
    Improve settings documentation scrawl 2018-02-22 18:50:07 +0000