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openmw-tes3mp/apps/openmw/mwrender
dteviot 3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
10 years ago
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 15 years ago
activatoranimation.cpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
activatoranimation.hpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
actors.cpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
actors.hpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
animation.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
animation.hpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
camera.cpp Attach sound listener to the player head instead of camera 10 years ago
camera.hpp Attach sound listener to the player head instead of camera 10 years ago
cell.hpp implemented take action 15 years ago
characterpreview.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
characterpreview.hpp Adjust default angle, FOV and viewport of character preview (Fixes #2220) 10 years ago
creatureanimation.cpp Crash fix for creatures with no skeleton base (Fixes #2419) 10 years ago
creatureanimation.hpp Rewrite animated collision shape support (Fixes #2123) 10 years ago
debugging.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
debugging.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
effectmanager.cpp Don't show VFX on the map (Fixes #2324) 10 years ago
effectmanager.hpp Refactor projectiles to no longer use MW-objects 11 years ago
globalmap.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
globalmap.hpp fixed warning C4099: 10 years ago
localmap.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
localmap.hpp fixed warning C4099: 10 years ago
npcanimation.cpp consolidate random number logic 10 years ago
npcanimation.hpp Use "hair" as filter for PRT_Hair parts (Fixes #2218) 10 years ago
objects.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
objects.hpp Fix lights being rendered on the map (broken by d55fe43fc9) 10 years ago
occlusionquery.cpp fix uninitialized member variables in OcclusionQuery class 10 years ago
occlusionquery.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
refraction.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
refraction.hpp Make sure render textures are inactive when in a cell without water 12 years ago
renderconst.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 10 years ago
renderinginterface.hpp Get rid of underscore defines. They are reserved by the standard. 11 years ago
renderingmanager.cpp Get rid of "player" string checks (Fixes #2216) 10 years ago
renderingmanager.hpp Fix argument name for setSunDirection. 10 years ago
ripplesimulation.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
ripplesimulation.hpp Fix ripples for D3D - added simpler effect (Fixes #1649) 10 years ago
shadows.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
shadows.hpp Fix cppcheck issues 10 years ago
sky.cpp consolidate random number logic 10 years ago
sky.hpp Fix argument name for setSunDirection. 10 years ago
terrainstorage.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
terrainstorage.hpp Terrain refactoring, reduce game startup time and memory usage 10 years ago
water.cpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
water.hpp fixing MSVC 2013 warning C4244: & C4305 10 years ago
weaponanimation.cpp Fix code duplication 10 years ago
weaponanimation.hpp Fix attachArrow exception when changing weapon (Fixes #2332) 10 years ago