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openmw-tes3mp/apps/openmw/mwmp
Dave Corley ecb053863b FIX(Client): Allow Colors to be input from chat window (#69)
* Fix(Client): Proper fix for not showing text colors in chat
1 year ago
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GUI FIX(Client): Allow Colors to be input from chat window (#69) 1 year ago
processors [General] Synchronize origin and orientation for non-magical projectiles 3 years ago
ActorList.cpp [Client] Remove 'using namespace std' from multiplayer-related code 4 years ago
ActorList.hpp [Client] Always send attack starts by actors immediately 5 years ago
Cell.cpp [Client] Uninitialize LocalActors whose references have been deleted 3 years ago
Cell.hpp [General] Add and use getShortDescription() for ESM::Cell 3 years ago
CellController.cpp [General] Add and use getShortDescription() for ESM::Cell 3 years ago
CellController.hpp [General] Implement ActorSpellsActive packet, part 1 4 years ago
DedicatedActor.cpp [Client] Don't reload Ptr for DedicatedActor after adding active spells 3 years ago
DedicatedActor.hpp [Client] Reload DedicatedActor ptrs when setting their active spells 4 years ago
DedicatedPlayer.cpp [Client] Use higher interpolation distance for DedicatedPlayers 3 years ago
DedicatedPlayer.hpp [General] Fix jump synchronization for players 3 years ago
GUIController.cpp [Client] Add GUIController method for changing chat window mode 3 years ago
GUIController.hpp [Client] Fix overlap of GuiMode IDs for VR meta menu and TES3MP InputBox 3 years ago
LocalActor.cpp [General] Synchronize origin and orientation for magical projectiles 3 years ago
LocalActor.hpp [General] Track casters of spells in SpellsActive packets 3 years ago
LocalPlayer.cpp [General] Synchronize origin and orientation for magical projectiles 3 years ago
LocalPlayer.hpp [General] Track casters of spells in SpellsActive packets 3 years ago
LocalSystem.cpp [General] Create SystemPacket category and move Handshake packet to it 5 years ago
LocalSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 5 years ago
Main.cpp Add OpenMW commits up to 21 May 2021 4 years ago
Main.hpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 5 years ago
MechanicsHelper.cpp [Client] Add createSpellGfx() method to MechanicsHelper 3 years ago
MechanicsHelper.hpp [Client] Add createSpellGfx() method to MechanicsHelper 3 years ago
Networking.cpp [Client] Remove 'using namespace std' from multiplayer-related code 4 years ago
Networking.hpp [General] Create SystemPacket category and move Handshake packet to it 5 years ago
ObjectList.cpp Fix(Client): Fix rotation order for received onObjectRotate packets 1 year ago
ObjectList.hpp [Client] Use item model's items for Container packet sent from Take All 3 years ago
PlayerList.cpp [Client] Add method to PlayerList for getting players by their actorId 3 years ago
PlayerList.hpp [Client] Add method to PlayerList for getting players by their actorId 3 years ago
RecordHelper.cpp [Client] Fix crash when creating Cell from base Cell lacking Pathgrid 3 years ago
RecordHelper.hpp [General] Implement game setting records for RecordDynamic packets 3 years ago
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 7 years ago
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 7 years ago
Worldstate.cpp [General] Implement game setting records for RecordDynamic packets 3 years ago
Worldstate.hpp [Client] Implement stable cell resets 4 years ago