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openmw-tes3mp/components/sceneutil
scrawl daa94cc50e Fix cppcheck warnings 9 years ago
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attach.cpp Include cleanup 10 years ago
attach.hpp Add utility for assembling body parts / equipment 10 years ago
clone.cpp Do not deep copy PrimitiveSets when build with OSG 3.5 9 years ago
clone.hpp Add SceneManager and clone utility 10 years ago
controller.cpp Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change) 9 years ago
controller.hpp Fix the comments 10 years ago
lightcontroller.cpp Pass a Vec4f by reference 9 years ago
lightcontroller.hpp Pass a Vec4f by reference 9 years ago
lightmanager.cpp Fix copy constructor issue 9 years ago
lightmanager.hpp OSG extensions namespace fixes 9 years ago
positionattitudetransform.cpp Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
positionattitudetransform.hpp Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
riggeometry.cpp Fix cppcheck warnings 9 years ago
riggeometry.hpp OSG extensions namespace fixes 9 years ago
skeleton.cpp Minor fix for error handling in skeleton.cpp 9 years ago
skeleton.hpp OSG extensions namespace fixes 9 years ago
statesetupdater.cpp StateSetUpdater: use the frameNumber 9 years ago
statesetupdater.hpp StateSetUpdater: use the frameNumber 9 years ago
util.cpp Explicitely opt for float matrices in performance critical places 9 years ago
util.hpp Explicitely opt for float matrices in performance critical places 9 years ago
visitor.cpp Place Drawables directly in the scene graph when built with OSG 3.4 9 years ago
visitor.hpp Place Drawables directly in the scene graph when built with OSG 3.4 9 years ago
workqueue.cpp Fix cppcheck warnings 9 years ago
workqueue.hpp Race condition fix 10 years ago