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0.8.1
master
0.8.2
0.8.1-vr
0.8.0-vr
0.8.0
0.7.1-build-fixes
0.7.0
ffi-server-rewrite
experimental-mono
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0.6.3
0.6.2
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new-script-api
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experimental
coverity_scan
openmw-39
move
openmw-36
openmw-38
drop
openmw-37
sceneinput
c++11
test
replace
celladd
search
openmw-35
moveref
report
loadfix
openmw-33
deque
openmw-30
actorid
openmw-0.39.0
openmw-0.38.0
openmw-0.37.0
openmw-0.36.1
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openmw-tes3mp
/
apps
/
openmw
/
mwrender
History
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes (
Fixes
#2128
)
10 years ago
..
.gitignore
directory structure reorganisation (still missing the mangle stuff)
15 years ago
activatoranimation.cpp
moved CellRefList into a separate file
11 years ago
activatoranimation.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
actors.cpp
Fix actor models incorrectly being rotated on X/Y axes
11 years ago
actors.hpp
Issue
#777
: Add CreatureAnimation variant for creatures with weapons/shields
11 years ago
animation.cpp
Don't update nodes with an empty name from the skeleton source (
Fixes
#2125
)
10 years ago
animation.hpp
Make PlayGroup use an indefinite number of loops (
Fixes
#2156
)
10 years ago
camera.cpp
Fix broken idle camera
10 years ago
camera.hpp
Apply third person camera distance to the camera node instead of only the camera itself (
Fixes
#1705
)
10 years ago
cell.hpp
implemented take action
15 years ago
characterpreview.cpp
Fix crash in character preview for non-existing meshes (
Fixes
#2128
)
10 years ago
characterpreview.hpp
Improve performance of inventory window resize (don't update selection buffer unnecessarily)
11 years ago
creatureanimation.cpp
Make creature's model take priority over base_anim.nif (
Fixes
#2055
)
10 years ago
creatureanimation.hpp
Fixed ranged combat for creatures
11 years ago
debugging.cpp
minor performance improvements in apps/openmw
11 years ago
debugging.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
effectmanager.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
11 years ago
effectmanager.hpp
Refactor projectiles to no longer use MW-objects
11 years ago
globalmap.cpp
Fix cppcheck issues
10 years ago
globalmap.hpp
Change global map cell size from 24 to 18 and make it configurable
10 years ago
localmap.cpp
Implement cell loading threshold (
Fixes
#1874
)
10 years ago
localmap.hpp
Implement cell loading threshold (
Fixes
#1874
)
10 years ago
npcanimation.cpp
Fix crash in character preview for non-existing meshes (
Fixes
#2128
)
10 years ago
npcanimation.hpp
Fixes
#1887
: Equipped items do not emit sounds
10 years ago
objects.cpp
Make Lights with OffDefault flag not emit light nor particles when placed in a cell (
Fixes
#1796
)
11 years ago
objects.hpp
Make Lights with OffDefault flag not emit light nor particles when placed in a cell (
Fixes
#1796
)
11 years ago
occlusionquery.cpp
fix uninitialized member variables in OcclusionQuery class
10 years ago
occlusionquery.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
refraction.cpp
Fix for crash in main menu when reflections are enabled
10 years ago
refraction.hpp
Make sure render textures are inactive when in a cell without water
12 years ago
renderconst.hpp
Fix first person meshes casting shadows
12 years ago
renderinginterface.hpp
Get rid of underscore defines. They are reserved by the standard.
11 years ago
renderingmanager.cpp
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
10 years ago
renderingmanager.hpp
More efficient water walking
10 years ago
ripplesimulation.cpp
Fix triggering changed flag for all references when cell is visited
11 years ago
ripplesimulation.hpp
Fix cppcheck issues
10 years ago
shadows.cpp
fix uninitialized (pointer) vars in more classes
10 years ago
shadows.hpp
Fix cppcheck issues
10 years ago
sky.cpp
Add particle and sound fading for weather transitions (
Fixes
#2130
)
10 years ago
sky.hpp
Apply third person camera distance to the camera node instead of only the camera itself (
Fixes
#1705
)
10 years ago
terrainstorage.cpp
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
11 years ago
terrainstorage.hpp
Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature
#1597
)
11 years ago
water.cpp
Fix for crash in main menu when reflections are enabled
10 years ago
water.hpp
Add missing status report for some toggle commands
11 years ago
weaponanimation.cpp
Always create a skeleton if there's an "ArrowBone" node (
Fixes
#2117
)
10 years ago
weaponanimation.hpp
Fixes for MSVC warnings, less overall changes
11 years ago