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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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11 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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Revert "Issue #1887: Equipped items do not emit sounds"
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10 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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Closes #1081: Implement disease contraction
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11 years ago |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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12 years ago |
actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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11 years ago |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Implement theft detection
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11 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Teleport indirect followers as well when using a door (Fixes #1974)
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10 years ago |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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10 years ago |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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11 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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11 years ago |
cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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11 years ago |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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11 years ago |
cellreflist.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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11 years ago |
cells.hpp
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Fixes #1172: Added basic loading/saving progress bar
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11 years ago |
cellstore.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
cellstore.hpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
class.cpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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10 years ago |
class.hpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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10 years ago |
containerstore.cpp
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Handle getdistance on objects inside a container (Fixes #2046)
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10 years ago |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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11 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.hpp
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added customdata base class (issue #185)
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13 years ago |
esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmstore.cpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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10 years ago |
esmstore.hpp
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Remove useless throwing of exception
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11 years ago |
failedaction.cpp
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Handle object activation as a werewolf
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12 years ago |
failedaction.hpp
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Handle object activation as a werewolf
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12 years ago |
fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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11 years ago |
fallback.hpp
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some cleanup
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12 years ago |
globals.cpp
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Fix loading a savegame when some of its content files were disabled
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11 years ago |
globals.hpp
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Fixes #1172: Added basic loading/saving progress bar
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11 years ago |
inventorystore.cpp
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Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
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10 years ago |
inventorystore.hpp
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Issue #1887: Equipped items do not emit sounds
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10 years ago |
livecellref.cpp
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fix for potential script problem during saved game loading
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10 years ago |
livecellref.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
localscripts.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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12 years ago |
manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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11 years ago |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
physicssystem.cpp
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Added proper slow fall effect mechanics.
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10 years ago |
physicssystem.hpp
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More efficient water walking
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10 years ago |
player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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11 years ago |
player.hpp
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Fix some spelling mistakes.
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11 years ago |
projectilemanager.cpp
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Fix projectiles colliding with dead actors (Fixes #1971)
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10 years ago |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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11 years ago |
ptr.cpp
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Basic RefData and CellRef change tracking
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11 years ago |
ptr.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
recordcmp.hpp
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Cell names localization fix
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12 years ago |
refdata.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
refdata.hpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
scene.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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10 years ago |
store.cpp
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Merge cell names when merging cells (Fixes #1929)
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10 years ago |
store.hpp
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Implement overwriting pathgrid records (Fixes #2175)
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10 years ago |
timestamp.cpp
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Savegame: store most of CreatureStats
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11 years ago |
timestamp.hpp
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Savegame: store most of CreatureStats
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11 years ago |
weather.cpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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10 years ago |
weather.hpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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10 years ago |
worldimp.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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10 years ago |
worldimp.hpp
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Handle getdistance on objects inside a container (Fixes #2046)
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10 years ago |