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openmw-tes3mp/apps/openmw/mwgui
2020-02-25 18:26:25 +03:00
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alchemywindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
alchemywindow.hpp Get rid of redundant ControllerRepeatClick class 2019-05-17 10:49:00 +04:00
backgroundimage.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
backgroundimage.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
birth.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
birth.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
bookpage.cpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
bookpage.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
bookwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
bookwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
charactercreation.cpp Class quiz fixes 2019-08-12 00:54:02 +12:00
charactercreation.hpp Class quiz fixes 2019-08-12 00:54:02 +12:00
class.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
class.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
companionitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
companionitemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
companionwindow.cpp Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
companionwindow.hpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
confirmationdialog.cpp Fixes bug #4650 2019-09-02 16:49:29 +02:00
confirmationdialog.hpp Remove unused and slightly broken custom button titles in ConfirmationDialog 2017-09-24 19:08:14 +02:00
console.cpp Remove arrow key behaviour as it's in MyGUI now 2019-07-03 22:38:07 +02:00
console.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
container.cpp Clean up summoned creatures when corpses are disposed 2019-11-12 21:44:46 +03:00
container.hpp Move onClose() check to item models 2017-11-10 10:58:43 +04:00
containeritemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
containeritemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
controllers.cpp Get rid of redundant ControllerRepeatClick class 2019-05-17 10:49:00 +04:00
controllers.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
countdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
countdialog.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
cursor.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cursor.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
debugwindow.cpp Fix build against bullet with profiler disabled (Fixes #3592) 2016-10-14 21:00:35 +02:00
debugwindow.hpp Add debug window (F10), displays Bullet's profiler output 2014-09-28 18:02:49 +02:00
dialogue.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
dialogue.hpp Revert MR !103 and !105 since they cause issues with dialogue window 2019-05-14 14:22:54 +04:00
draganddrop.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
draganddrop.hpp Exit drag-and-drop if dragged item is deleted (Fixes #3097) 2017-09-26 16:51:19 +02:00
enchantingdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
enchantingdialog.hpp Make Enter on a name edit accept the dialog 2017-09-25 00:47:07 +02:00
exposedwindow.cpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
exposedwindow.hpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
formatting.cpp Increase required MyGUI version to 3.2.2 2019-04-22 20:52:18 +04:00
formatting.hpp Use book font by default in the text formatter 2018-09-17 22:24:21 +04:00
hud.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
hud.hpp Optimize HUD update (do not do unnecessary work) 2019-01-25 21:15:29 +04:00
inventoryitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
inventoryitemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
inventorywindow.cpp Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
inventorywindow.hpp Merge branch 'inventorysearch' into 'master' 2020-02-24 18:14:40 +00:00
itemchargeview.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
itemchargeview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
itemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
itemmodel.hpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
itemselection.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
itemselection.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
itemview.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
itemview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
itemwidget.cpp Update background texture if a new one is empty (regression #4986) 2019-04-20 11:40:42 +04:00
itemwidget.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
jailscreen.cpp Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
jailscreen.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
journalbooks.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
journalbooks.hpp Use field for columns count instead of out integer 2018-09-12 14:31:01 +04:00
journalviewmodel.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
journalviewmodel.hpp Use utf8 lowercase function for journal index to avoid code duplication 2018-05-24 12:53:06 +04:00
journalwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
journalwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
keyboardnavigation.cpp Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
keyboardnavigation.hpp Disable repeating for Accept action in keyboard navigation (bug #4260) 2018-09-09 23:10:09 +04:00
layout.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
layout.hpp Handle MyGUI exceptions inside destructors 2018-09-11 11:11:27 +04:00
levelupdialog.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
levelupdialog.hpp Rename WindowBase's open/close to onOpen/onClose 2017-09-24 19:08:12 +02:00
loadingscreen.cpp Move VisMask to components 2020-02-16 16:03:35 +04:00
loadingscreen.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
mainmenu.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
mainmenu.hpp Fix exiting savegamedialog with 'esc' when no game is running 2017-10-05 18:35:09 +02:00
mapwindow.cpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
mapwindow.hpp Do not re-render maps for all active cells during cell transitions 2019-03-30 09:10:48 +04:00
merchantrepair.cpp Avoid item condition and charge zero divisions 2018-10-24 19:06:55 +03:00
merchantrepair.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
messagebox.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
messagebox.hpp Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
mode.hpp Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
pickpocketitemmodel.cpp [Regression] Fix pickpocket crashes 2019-09-23 23:56:37 +03:00
pickpocketitemmodel.hpp remove redundant allowedToInsertItems() function from ItemModel 2017-11-11 11:58:22 +04:00
quickkeysmenu.cpp Make sure hand-to-hand shortcut is not saved 2019-11-20 19:57:21 +03:00
quickkeysmenu.hpp cleanup more unnecessary struct keywords... 2018-06-30 12:43:50 +10:00
race.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
race.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
recharge.cpp Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
recharge.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
referenceinterface.cpp Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
referenceinterface.hpp Remove redundant player cell variable 2017-09-24 19:08:13 +02:00
repair.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
repair.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
resourceskin.cpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
resourceskin.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
review.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
review.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
savegamedialog.cpp Use ISO format to print datetime 2020-01-06 11:27:11 +04:00
savegamedialog.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
screenfader.cpp Make sure fade operations properly end (bug #4639) 2019-06-06 12:25:01 +03:00
screenfader.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
scrollwindow.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
scrollwindow.hpp Allow to calculate UI skin size based on texture resolution (feature #4968) 2019-04-10 10:34:07 +04:00
settingswindow.cpp Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
settingswindow.hpp Add more settings to water reflections in exteriors (feature #4859) 2019-03-02 14:26:14 +04:00
sortfilteritemmodel.cpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
sortfilteritemmodel.hpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
soulgemdialog.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
soulgemdialog.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp Altered process so that cost only appears on spell purchase window. 2019-09-02 17:18:56 +00:00
spellbuyingwindow.hpp Include cleanup 2019-02-19 18:40:33 +03:00
spellcreationdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
spellcreationdialog.hpp Make Enter on a name edit accept the dialog 2017-09-25 00:47:07 +02:00
spellicons.cpp Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
spellicons.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
spellmodel.cpp Make sure cast chance checks mana when necessary (bug #5112) 2019-08-09 19:27:25 +03:00
spellmodel.hpp Add a button to delete spells from spellwindow 2019-04-24 19:22:47 -04:00
spellview.cpp Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
spellview.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
spellwindow.cpp Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
spellwindow.hpp spell window: don't manually recalculate edit box width every update 2019-04-25 09:13:32 -04:00
statswindow.cpp Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
statswindow.hpp Improve character window resizing (bug #4276) 2019-07-17 00:44:36 -04:00
textcolours.hpp improve dialogue window performance 2017-07-26 18:58:27 +02:00
textinput.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
textinput.hpp Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
timeadvancer.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
timeadvancer.hpp Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 2015-02-07 04:05:28 +01:00
tooltips.cpp Use localized faction name when using TFH 2019-10-07 12:14:22 +04:00
tooltips.hpp Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
tradeitemmodel.cpp Rework prevent merchant equipping setting again 2019-10-28 01:58:23 +03:00
tradeitemmodel.hpp Use owned tooltips for items in containers correctly 2017-10-04 12:13:45 +04:00
tradewindow.cpp Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
tradewindow.hpp Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
trainingwindow.cpp Update jail state once instead of for every single hour 2019-02-23 09:17:06 +04:00
trainingwindow.hpp Allow training window exit() 2017-10-08 20:38:20 +00:00
travelwindow.cpp Always account for every follower travelling 2019-04-24 16:21:12 +03:00
travelwindow.hpp Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
videowidget.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
videowidget.hpp Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
waitdialog.cpp Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
waitdialog.hpp Exit waiting at the correct time when the player is in air 2019-05-14 20:38:41 +03:00
widgets.cpp Fixes the offset question mark in the alchemy tooltip when the effect is not known 2019-09-02 17:13:56 +00:00
widgets.hpp Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
windowbase.cpp Do not discard division reminder 2019-11-13 15:18:18 +04:00
windowbase.hpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
windowmanagerimp.cpp Move VisMask to components 2020-02-16 16:03:35 +04:00
windowmanagerimp.hpp Generate sCrimeMessageReport only once per frame (bug #5012) 2019-09-05 20:16:03 +04:00
windowpinnablebase.cpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00
windowpinnablebase.hpp Allow to maximize windows via Shift + Double Click (feature #3999) 2019-05-01 20:15:11 +04:00