.. |
.gitignore
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activatoranimation.cpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
activatoranimation.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
animation.cpp
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Disable skinning updates for actors beyond the AI processing distance
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2015-04-30 00:10:24 +02:00 |
animation.hpp
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Disable skinning updates for actors beyond the AI processing distance
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2015-04-30 00:10:24 +02:00 |
camera.cpp
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camera.hpp
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cell.hpp
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characterpreview.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
characterpreview.hpp
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creatureanimation.cpp
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Animation port complete
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2015-04-23 23:30:06 +02:00 |
creatureanimation.hpp
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CreatureAnimation compiles
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2015-04-19 03:05:47 +02:00 |
debugging.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 18:11:54 +13:00 |
debugging.hpp
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Dead code removal
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2015-04-21 23:36:36 +02:00 |
effectmanager.cpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
effectmanager.hpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
globalmap.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
globalmap.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
localmap.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
localmap.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
npcanimation.cpp
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Animation port complete
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2015-04-23 23:30:06 +02:00 |
npcanimation.hpp
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Some cleanup
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2015-04-22 19:08:56 +02:00 |
objects.cpp
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MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
objects.hpp
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Some cleanup
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2015-04-22 19:08:56 +02:00 |
occlusionquery.cpp
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occlusionquery.hpp
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refraction.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
refraction.hpp
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renderconst.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
renderinginterface.hpp
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Dead code removal
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2015-04-21 23:40:10 +02:00 |
renderingmanager.cpp
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Use node masks to separate Scene and GUI
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2015-05-01 01:44:21 +02:00 |
renderingmanager.hpp
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MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
ripplesimulation.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
ripplesimulation.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
shadows.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
shadows.hpp
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sky.cpp
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Use node masks to separate Scene and GUI
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2015-05-01 01:44:21 +02:00 |
sky.hpp
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Moon rendering
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2015-04-15 18:50:50 +02:00 |
terrainstorage.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
terrainstorage.hpp
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Terrain refactoring, reduce game startup time and memory usage
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2015-01-29 03:39:01 +01:00 |
util.cpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
util.hpp
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Port EffectManager
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2015-04-19 17:55:56 +02:00 |
vismask.hpp
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Use node masks to separate Scene and GUI
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2015-05-01 01:44:21 +02:00 |
water.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
water.hpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
weaponanimation.cpp
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Fix code duplication
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2015-01-31 22:40:43 +01:00 |
weaponanimation.hpp
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NpcAnimation compiles
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2015-04-15 22:11:38 +02:00 |