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openmw-tes3mp/apps/openmw/mwmechanics
2014-01-27 23:05:17 +02:00
..
activespells.cpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
activespells.hpp Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
actors.cpp merge with master 2014-01-27 22:38:01 +02:00
actors.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
aiactivate.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aiactivate.hpp better timer 2013-10-30 20:42:50 +01:00
aicombat.cpp merge with master 2014-01-27 22:38:01 +02:00
aicombat.hpp Revert "Merge remote-tracking branch 'mrcheko/master'" 2014-01-26 00:31:44 +01:00
aiescort.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aiescort.hpp better timer 2013-10-30 20:42:50 +01:00
aifollow.cpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aifollow.hpp better timer 2013-10-30 20:42:50 +01:00
aipackage.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aipackage.hpp Implemented script commands StartCombat, StopCombat, GetTarget. 2014-01-07 04:43:06 +04:00
aisequence.cpp Revert "Merge remote-tracking branch 'mrcheko/master'" 2014-01-26 00:31:44 +01:00
aisequence.hpp Revert "Merge remote-tracking branch 'mrcheko/master'" 2014-01-26 00:31:44 +01:00
aitravel.cpp Merge remote-tracking branch 'sergeyshambir/startcombat' 2014-01-13 10:17:10 +01:00
aitravel.hpp better timer 2013-10-30 20:42:50 +01:00
aiwander.cpp Closes #1127: Fix for subtitles for idle dialogue appearing outside of hearing range 2014-01-19 20:54:05 +01:00
aiwander.hpp Play 'hello' voiced dialogue entries in AIWander 2014-01-19 20:53:58 +01:00
alchemy.cpp Remove unused magic effect flags and update esmtool output 2014-01-12 01:25:00 +01:00
alchemy.hpp Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
character.cpp remove CreatureStats::mAttackType, set/getAttackType() 2014-01-27 23:05:17 +02:00
character.hpp merge with master 2014-01-27 22:38:01 +02:00
combat.cpp Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
combat.hpp Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
creaturestats.cpp remove CreatureStats::mAttackType, set/getAttackType() 2014-01-27 23:05:17 +02:00
creaturestats.hpp remove CreatureStats::mAttackType, set/getAttackType() 2014-01-27 23:05:17 +02:00
disease.hpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
drawstate.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
enchanting.cpp Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
enchanting.hpp Detect selling stolen items or enchanting with stolen items 2014-01-22 13:04:55 +01:00
levelledlist.hpp Feature #701: Spawn levelled creatures in cells 2014-01-18 07:26:27 +01:00
magiceffects.cpp Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item. 2013-11-13 18:51:28 +01:00
magiceffects.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
mechanicsmanagerimp.cpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
mechanicsmanagerimp.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
movement.hpp Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
npcstats.cpp Handle iWereWolfBounty 2014-01-22 12:33:47 +01:00
npcstats.hpp Issue #777: Handle creatures with weapons in CharacterController. Move attack strength to CreatureStats. 2014-01-19 13:32:58 +01:00
objects.cpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
objects.hpp Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
pathfinding.cpp merge with master 2014-01-27 22:38:01 +02:00
pathfinding.hpp Revert "Merge remote-tracking branch 'mrcheko/master'" 2014-01-26 00:14:49 +01:00
pickpocket.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Implement Trespassing crime 2014-01-10 21:26:24 +01:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
spellcasting.hpp Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
spells.cpp Implement RemoveEffects instruction 2014-01-03 05:19:10 +01:00
spells.hpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
stat.hpp Fix skill progress not working 2014-01-13 10:18:03 +01:00