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openmw-tes3mp/apps/openmw/mwmechanics
2014-12-10 17:34:05 +01:00
..
activespells.cpp Erase effects that have expired (Fixes ) 2014-11-25 10:33:03 +01:00
activespells.hpp Implement Murder crimes and OnMurder instruction (Fixes ) 2014-06-17 04:05:27 +02:00
actors.cpp Adjust AiFollow distance for groups of multiple followers (Fixes ) 2014-12-09 16:06:04 +01:00
actors.hpp Adjust AiFollow distance for groups of multiple followers (Fixes ) 2014-12-09 16:06:04 +01:00
aiactivate.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiactivate.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aicombat.cpp Fix : AI will stop combat if target disappear 2014-12-02 17:38:25 -02:00
aicombat.hpp Moved all variables in temporary storage for AiCombat and some more for AiWander. 2014-10-10 00:16:17 +02:00
aicombataction.cpp Combat AI: Don't attempt to cast spells when impossible to succeed (Fixes ) 2014-12-01 23:09:46 +01:00
aicombataction.hpp fix typo 2014-08-29 10:47:44 +10:00
aiescort.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiescort.hpp -improved trigonometric precision 2014-10-10 23:31:01 +02:00
aifollow.cpp AiFollow: target has to be seen in order to start following (Fixes ) 2014-12-09 22:25:28 +01:00
aifollow.hpp AiFollow: target has to be seen in order to start following (Fixes ) 2014-12-09 22:25:28 +01:00
aipackage.cpp Fix AI moving load doors and throw an exception when trying to do this (Fixes ) 2014-09-11 05:53:56 +02:00
aipackage.hpp Move AiWander path finder to temporary storage (Fixes ) 2014-12-01 23:09:46 +01:00
aipursue.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipursue.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.hpp Fix LNK2019 link error on Visual Studio 2010 builds 2014-10-14 16:10:19 +02:00
aistate.hpp Travis CI fix? 2014-10-10 23:34:58 +02:00
aitravel.cpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aitravel.hpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aiwander.cpp AiWander: move idle animation handling to non-delayed section (Fixes ) 2014-12-01 23:09:46 +01:00
aiwander.hpp Move AiWander path finder to temporary storage (Fixes ) 2014-12-01 23:09:46 +01:00
alchemy.cpp Compile fix 2014-10-20 17:45:24 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp Don't sell racial spells (Fixes ) 2014-10-02 16:50:05 +02:00
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
character.cpp Add fall damage for creatures (Fixes ) 2014-12-10 17:21:34 +01:00
character.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
combat.cpp Fix divisions by zero in normalizedEncumbrance 2014-10-05 15:50:01 +02:00
combat.hpp Implement weapon condition damage for ranged weapons (Fixes ) 2014-08-03 16:24:11 +02:00
creaturestats.cpp Fix fatigue recalculation using older value (oops) 2014-12-03 18:28:34 +01:00
creaturestats.hpp Make recalculation of magicka less aggressive (Fixes ) 2014-11-28 14:45:35 +01:00
difficultyscaling.cpp Implement difficulty scaling (Fixes ) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes ) 2014-07-20 16:38:20 +02:00
disease.hpp Disease Check: Shorten the resistance calculations. 2014-10-01 19:29:03 -05:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Enchanting: cast the enchant points for the item to int (Fixes ) 2014-12-10 17:34:05 +01:00
enchanting.hpp Enchanting: cast the enchant points for the item to int (Fixes ) 2014-12-10 17:34:05 +01:00
levelledlist.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
magiceffects.cpp Store magic effect Base values in savegame (Fixes ) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Store magic effect Base values in savegame (Fixes ) 2014-08-17 05:38:48 +02:00
mechanicsmanagerimp.cpp Adjust AiFollow distance for groups of multiple followers (Fixes ) 2014-12-09 16:06:04 +01:00
mechanicsmanagerimp.hpp Adjust AiFollow distance for groups of multiple followers (Fixes ) 2014-12-09 16:06:04 +01:00
movement.hpp
npcstats.cpp Don't allow raising faction rank if the next rank has no name (Fixes ) 2014-10-05 16:47:55 +02:00
npcstats.hpp Don't allow raising faction rank if the next rank has no name (Fixes ) 2014-10-05 16:47:55 +02:00
objects.cpp
objects.hpp
obstacle.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
obstacle.hpp Changed getNearbyDoor to use MWWorld::Ptr 2014-05-13 23:46:00 -04:00
pathfinding.cpp removed warning 2014-10-10 23:51:29 +02:00
pathfinding.hpp Fix cppcheck issues 2014-09-26 17:48:14 +02:00
pathgrid.cpp Fix triggering changed flag for all references when cell is visited 2014-06-15 14:18:16 +02:00
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp Attempt to restack item after repair or recharge (Fixes ) 2014-07-17 16:16:06 +02:00
repair.hpp
security.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
security.hpp
spellcasting.cpp Make spells cast by scripts always succeed (Fixes ) 2014-10-12 17:18:27 +02:00
spellcasting.hpp Make spells cast by scripts always succeed (Fixes ) 2014-10-12 17:18:27 +02:00
spells.cpp Fix invalidated iterator 2014-11-02 15:40:08 +01:00
spells.hpp Add 'const' to a spell helper function. 2014-09-29 20:59:10 -05:00
stat.cpp
stat.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
steering.cpp
steering.hpp