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475 commits

Author SHA1 Message Date
Andrei Kortunov
4bbc5710fb Fix some errors in Lua docs 2025-06-22 15:11:49 +04:00
Alexei Kotov
3ff7dedfd1 Revert "Merge branch 'landscape-data-bindings' into 'master'"
This reverts merge request !4500
2025-06-21 19:03:11 +03:00
Sebastian Fieber
b1326e4554 update doc for getTextureAt 2025-06-20 22:00:02 +02:00
Sebastian Fieber
0e68e36aa7 that shouldn't have been touched 2025-06-19 22:17:26 +02:00
Sebastian Fieber
7c76387ffe no interior cell + make cellOrName mandatory 2025-06-19 22:17:26 +02:00
Sebastian Fieber
6671c12ad2 reorder of documentation for landbindings in core.lua 2025-06-19 22:17:26 +02:00
Sebastian Fieber
4182279f72 deduplication for landbindings.cpp + slight api changes
- remove textureId from return
- return plugin name instead of plugin id
2025-06-19 22:17:26 +02:00
Calandiel
c711179b8f apply changes requested in the code review 2025-06-19 22:17:26 +02:00
Calandiel
378093791b update the docs for land functions 2025-06-19 22:17:26 +02:00
Sebastian Fieber
1521d5195a add bindings for land textures 2025-06-19 22:17:26 +02:00
Calandiel
283be9f4f0 add docs for the new binding 2025-06-19 22:17:26 +02:00
Evil Eye
be0cbb7277 Use the Color type for Light colours in Lua 2025-06-12 17:17:28 +02:00
Evil Eye
c05d2d1d38 Restrict openmw.animation to local scripts 2025-06-05 20:15:40 +02:00
Dave Corley
5ef2cf23b3 CLEANUP: Loop param, also, is a bool 2025-04-23 11:20:46 -07:00
Dave Corley
22172f3b0e FIX: useAmbientLighting arg of addVfx options is a bool 2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917 FIX: Model param of addVfx should not be a header 2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f FIX: Add a name to options table in castRenderingRay 2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906 CLEANUP: But it can also be a single object 2025-04-10 10:15:31 -07:00
Dave Corley
586467540b FIX: Clarify that ignore field of raycast options types are a list and not a single object 2025-04-10 10:15:31 -07:00
Evil Eye
e5e21eef20 Fix minor documentation errors 2025-03-20 20:08:31 +01:00
psi29a
f6efb28fd1 Merge branch 'lua_case' into 'master'
Add more information about generated IDs and record info.

See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02 add overwriteLighting a toggle option for addVfx 2024-12-31 01:57:09 +00:00
Alexei Kotov
81f2402e66 Lua: Expose capacity for creatures as well 2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5 Change to use Petr's terms 2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795 Merge branch openmw:master into lua_case 2024-12-05 01:36:32 +00:00
uramer
244c4b4376 Dono't use self as a type name, as it's reserved in Teal 2024-10-20 18:27:28 +02:00
Calandiel Elende
9248e37156 add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
psi29a
b4f5242b98 Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
Minor grammar fixes for `ambient` `async` and `animation` packages

See merge request OpenMW/openmw!4359
2024-09-26 07:37:11 +00:00
jvoisin
090c65c017 Merge branch 'docs-fix-boolean' into 'master'
fix usage of #bool instead of #boolean in lua docs

See merge request OpenMW/openmw!4358
2024-09-06 12:15:59 +00:00
phenine
14868d4b56 openmw.ambient fix my own stupid mistake 2024-09-06 02:02:33 +08:00
phenine
c1165815df openmw.async wording and grammar. 2024-09-06 01:07:29 +08:00
phenine
3df183460d openmw.animation minor punctuation. 2024-09-06 01:01:38 +08:00
phenine
1ef8d0570b openmw.ambient grammar, punctuation and wording tweaks 2024-09-06 00:45:08 +08:00
phenine
faf2147def fix usage of #bool instead of #boolean in lua docs 2024-09-05 23:51:50 +08:00
Mehdi Yousfi-Monod
cb2a8c74dd FEAT: Expose starter spells 2024-09-01 15:26:58 +02:00
Evil Eye
5711a395af Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.

See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
Mads Buvik Sandvei
f7f282fc48 bolt is not a static 2024-08-26 13:28:29 +02:00
Mads Buvik Sandvei
e9b4efdc87 Some clarifications of the activeeffects docs 2024-08-25 13:49:52 +02:00
psi29a
527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Mads Buvik Sandvei
9811eb7d32 docs typo 2024-08-12 21:29:46 +02:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
uramer
9a15d5095c Clarify action/trigger usage in input module docs 2024-08-08 00:15:00 +02:00
Mads Buvik Sandvei
3df137166c Update self.lua 2024-08-06 20:18:43 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a support 0/1 constant swizzles 2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27 lua - add swizzling to vector types 2024-08-04 11:56:34 -07:00
psi29a
30a844ae71 Merge branch 'how-do-you-ambulate' into 'master'
FEAT(types): Expose creature flags

See merge request OpenMW/openmw!4280
2024-07-29 08:07:36 +00:00
Dave Corley
42060be65c FEAT: Add essential and respawning flags for both NPC and Creature types 2024-07-28 17:14:09 -05:00