Commit Graph

29005 Commits (post_malone)
 

Author SHA1 Message Date
glassmancody.info f10e71cb54 MACARONI AND TODD 2 years ago
psi29a 8e7ddc7c0d Merge branch 'attackattackattack' into 'master'
Character controller, round 8: rewrite attack animation logic (bug #4127)

Closes #4127

See merge request OpenMW/openmw!2263
2 years ago
psi29a 64a72fcb16 Merge branch 'getScript_view' into 'master'
Make getScript return string_view

See merge request OpenMW/openmw!2264
2 years ago
psi29a feacc1b837 Merge branch 'sky-doc-small-fixes' into 'master'
Better wording and formatting of the Sky Structure doc

See merge request OpenMW/openmw!2265
2 years ago
Matjaž Lamut fe4001d96b Better wording and formatting of the Sky Structure doc 2 years ago
psi29a a292906bda Merge branch 'remove_ndk' into 'master'
Comment Android ndk out until it someone fixes things to work with NDK >= 24

See merge request OpenMW/openmw!2261
2 years ago
Evil Eye 685906afdf Make getScript return string_view 2 years ago
Alexei Kotov 3e34d5e9f2 Rewrite attack animation logic (bug #4127) 2 years ago
psi29a e733dca907 Merge branch 'disable_cpp_extensions' into 'master'
Disable C++ extensions

See merge request OpenMW/openmw!2095
2 years ago
psi29a 202502c34b Comment Android ndk out until it someone fixes things to work with NDK >= 24 2 years ago
psi29a 18dbf722eb Merge branch 'store_view' into 'master'
Allow string_view lookups in MWWorld::Store

See merge request OpenMW/openmw!2010
2 years ago
psi29a 295965ee12 Merge branch 'weapon_type' into 'master'
Move weapon types definition to .cpp file

See merge request OpenMW/openmw!2260
2 years ago
elsid bd91ced754
Move weapon types definition to .cpp file
Use template and switch instead of std::map to make sure all types are handled
and there is no lookup for a default value.
2 years ago
psi29a bb3bc5538d Merge branch 'stagger' into 'master'
Stagger regression fixes

See merge request OpenMW/openmw!2258
2 years ago
psi29a 75454c3c68 Merge branch 'go_49' into 'master'
Flip the switch on for 0.49

See merge request OpenMW/openmw!2256
2 years ago
Alexei Kotov bd7ddada7b Cancel stagger when random attack animations end 2 years ago
Alexei Kotov af12736baf Cancel stagger and attack animations simultaneously 2 years ago
psi29a 10ee0e6e1b Merge branch 'sheerheartattackhasnoweaknesses' into 'master'
Animation regression fixes

See merge request OpenMW/openmw!2255
2 years ago
psi29a d9c9285b0d Merge branch 'changelog2' into 'master'
Additional fixes for 0.48 changelog

See merge request OpenMW/openmw!2257
2 years ago
Andrei Kortunov 63682fc3ba Additional fixes for 0.48 changelog 2 years ago
Bret Curtis bfd3ece818 Flip the switch on for 0.49 2 years ago
psi29a 8301e1fb9a Merge branch 'cleanup' into 'master'
#5534 remove OSG 3.4 support and require at least 3.6.5 support

Closes #3180 and #5534

See merge request OpenMW/openmw!2228
2 years ago
psi29a b551e69b6f #5534 remove OSG 3.4 support and require at least 3.6.5 support 2 years ago
Alexei Kotov 083fda357b Fix creature attack swish pitch and invisibility break 2 years ago
Evil Eye de51525c76 Allow string_view lookups in MWWorld::Store and get some use out of that 2 years ago
psi29a bb9884c024 Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers

See merge request OpenMW/openmw!2233
2 years ago
Arnaud Dochain 19f4e58fed French i10n translations 2 years ago
psi29a ed45804b0e Merge branch 'textkeys-doc' into 'master'
Update the Animated Creature Docs

See merge request OpenMW/openmw!2254
2 years ago
Matjaž Lamut ed0c9c97ab Update the Animated Creature Docs 2 years ago
psi29a d9d7277b0e Merge branch 'attackontitan' into 'master'
Make the character controller less miserable, round 7: attack animations, round 2

See merge request OpenMW/openmw!2253
2 years ago
Alexei Kotov c4881c8613 Move weapon equip sound logic to weapon equip animation logic 2 years ago
Alexei Kotov 9f39f6d48e Streamline attack body pitching 2 years ago
Alexei Kotov 2b167317da Clean up updateWeaponState inventory block 2 years ago
Alexei Kotov 1b3baa812a Streamline hit/follow animation key construction 2 years ago
Alexei Kotov 2e112847be Further updateWeaponState cleanup 2 years ago
Alexei Kotov ea78e904a9 Merge inventory blocks in updateWeaponState 2 years ago
uramer db8238e4fc Merge branch 'docs_in_docker' into 'master'
An easy way to build OpenMW documentation in docker

See merge request OpenMW/openmw!2183
2 years ago
Petr Mikheev 540a22b023 An easy way to build OpenMW documentation in docker 2 years ago
psi29a 0a16d54865 Merge branch 'lockandload' into 'master'
Make the character controller less miserable, round 6: attack animations, round 1

See merge request OpenMW/openmw!2252
2 years ago
psi29a 611180a5d8 Merge branch 'ubb_fix' into 'master'
Remove excessive allocations in lightmanager

See merge request OpenMW/openmw!2251
2 years ago
glassmancody.info c513ec7824 null check 2 years ago
Alexei Kotov ad62f5cda3 Move werewolf/ranged weapon swish logic to playSwishSound 2 years ago
Alexei Kotov 09141388ad Detangle attack start, knockdown attack cancel and on-going wind-up logic 2 years ago
Alexei Kotov 8f280c521c Play pick/probe animation in attack start animation logic 2 years ago
Alexei Kotov a4b5bfc051 Don't cancel the attack prematurely after running out of ammo 2 years ago
Alexei Kotov d280a29b18 Re-enable lower body crossbow animation playback 2 years ago
Alexei Kotov ac892f2bfd Clean up updateWeaponState() 2 years ago
Alexei Kotov e5ef9f1464 Improve upper body character state naming 2 years ago
glassmancody.info 2cea4f3172 stop excessive allocations with lightmanager callback 2 years ago
psi29a 69654b6697 Merge branch 'revert_active' into 'master'
Revert traversal mode to default

See merge request OpenMW/openmw!2249
2 years ago