Commit Graph

22584 Commits (0d9b1a579522fa96c3257bc8df364387c7b1a743)

Author SHA1 Message Date
Mehdi Yousfi-Monod 767d7bfecd fixed indent 4 months ago
Mehdi Yousfi-Monod cb2a8c74dd FEAT: Expose starter spells 4 months ago
psi29a f456978cc3 Merge branch 'blueshift' into 'master'
Launcher: Support extended selection for directories

See merge request OpenMW/openmw!4346
4 months ago
Alexei Kotov 073e4639bf Launcher: Support extended selection for directories 4 months ago
Alexei Kotov f393c40cbd Launcher: Fix Insert Above behavior when the directory is added automatically 4 months ago
Evil Eye 5711a395af Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.

See merge request OpenMW/openmw!4342
4 months ago
psi29a 24a0e42594 Merge branch 'fargothsayshello' into 'master'
Don't turn to face the player to say hello if there is no hello response

Closes #8132

See merge request OpenMW/openmw!4339
4 months ago
Mads Buvik Sandvei f7f282fc48 bolt is not a static 4 months ago
Dave Corley daf82d40b9 FIX(CSVRender::Object): Clamp scale edits in render window too 4 months ago
Evil Eye 1f5c314022 Don't turn to face the player to say hello if there is no hello response 4 months ago
psi29a 50465a3cf2 Merge branch 'alternatingrowcolors' into 'master'
Launcher: Alternate row colors in directory and archive list

See merge request OpenMW/openmw!4338
4 months ago
Alexei Kotov 3a9e6de6fd Alternate row colors in directory and archive list 4 months ago
Alexei Kotov 951c440c8b Don't apply normal weapon resistance twice for NPCs (#8124) 4 months ago
psi29a 527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
4 months ago
uramer 2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
4 months ago
psi29a dc9c68f61b Merge branch 'fix_android_openmw' into 'master'
Keep separation between openmw and openmw-lib on Android

See merge request OpenMW/openmw!4221
5 months ago
psi29a 73ee8ccc4e Merge branch 'rewrite-vfx' into 'master'
[Lua] Rewrite addvfx and spawnvfx

See merge request OpenMW/openmw!4314
5 months ago
Mads Buvik Sandvei cd7017e0e4 use string_view 5 months ago
Mads Buvik Sandvei 7f0f2373ea Use sol::optional for optional table instead of function overloading. 5 months ago
psi29a c8c09b1905 Merge branch 'thirstytherana' into 'master'
Prevent spell priority skyrocketing in useless cases

Closes #8102

See merge request OpenMW/openmw!4310
5 months ago
psi29a 9234b5707f Merge branch 'breaklilacor' into 'master'
Allow GetEffect to detect 0 magnitude spells

Closes #8097

See merge request OpenMW/openmw!4297
5 months ago
Mads Buvik Sandvei 09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 5 months ago
elsid a376d20c30
Fix tests on windows 5 months ago
psi29a 761957d28c Merge branch 'less_strict_test' into 'master'
Make test for navmeshdb limit less strict

See merge request OpenMW/openmw!4306
5 months ago
uramer ab628ea12a Fix memory safety of actions/triggers iteration 5 months ago
Sam Hellawell ae0660db0a Use nodeMask... lets ignore the previous attempt 5 months ago
Sam Hellawell de4d97826a Fix: castRenderingRay doesnt hit terrain 5 months ago
Evil Eye 45c7e45905 Prevent spell priority skyrocketing in useless cases 5 months ago
psi29a e7fc20d279 Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
Fix: castRenderingRay doesnt hit terrain

Closes #7912

See merge request OpenMW/openmw!4286
5 months ago
elsid b56de5bcf9
Make test for navmeshdb limit less strict
To avoid rare test failures when tiles are added into the database in different
order.
5 months ago
elsid 20e3eeddde
Fix libavformat version check
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:

2a68d945cd/libavformat/version_major.h (L48)

So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.

See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
5 months ago
Evil Eye fe50b1a22b Allow GetEffect to detect 0 magnitude spells 5 months ago
psi29a 5d57ad7e85 Merge branch 'fix-ffmpeg-latest-version' into 'master'
Support compiling with FFMpeg 5 and greater

See merge request OpenMW/openmw!4281
5 months ago
Cody Glassman a53d002262 lua - add swizzling to vector types 5 months ago
elsid ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
5 months ago
Cody Glassman 9951fd8a1a support 0/1 constant swizzles 5 months ago
Cody Glassman 7186b8febc generate all swizzle bindings at API initialization 5 months ago
Cody Glassman 19c0cebb27 lua - add swizzling to vector types 5 months ago
psi29a 6cc2b8de27 Merge branch 'distortion_clear' into 'master'
distortion - make sure color mask is enabled for clear to have an effect (#8082)

See merge request OpenMW/openmw!4294
5 months ago
psi29a 8d290dd581 Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
5 months ago
Sam Hellawell 61cb5b4da6 Support compiling with ffmpeg 5 and greater 5 months ago
Jared Davenport 6946d22505 fix sourcetype 5 months ago
Cody Glassman 24452e2c3a distortion - make sure color mask is enabled for clear to have an effect 5 months ago
psi29a e8fcdae99e Merge branch 'no-more-oversized-demons' into 'master'
Don't apply scale in RotateController

See merge request OpenMW/openmw!4284
5 months ago
psi29a 488a05d14c Merge branch 'lua-add-is-fleeing' into 'master'
lua - add isFleeing() to AI interface

See merge request OpenMW/openmw!4256
5 months ago
psi29a 028ac2354e Merge branch 'controller_tab_type' into 'master'
Allow shoulder buttons to work in menus when text input is active

See merge request OpenMW/openmw!4010
5 months ago
Sebastian Fieber 234476bdae lua - add isFleeing() to lua AI interface 5 months ago
Dave Corley a4f1e7d918 FIX(rotatecontroller): Actually accounting for scale breaks biped creatures 5 months ago
Sam Hellawell 1b3509d0ad Use nodeMask... lets ignore the previous attempt 5 months ago
Sam Hellawell dd77c81557 Fix: castRenderingRay doesnt hit terrain 5 months ago