elsid
50f4471750
Use R-tree for dynamic priority of navmesh async job
2024-04-13 19:51:16 +02:00
elsid
17bd571a65
Do not repost failed jobs
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Failures should not happen except for some weird corner cases. Retrying is
unlikely to help in such situation.
2024-04-13 19:51:16 +02:00
elsid
d6f3d34f2f
Remove tiles present on navmesh but outside desired area
2024-04-13 19:51:16 +02:00
elsid
61c69c5563
Use proper prefix for CollisionShapeType
2024-04-13 19:51:16 +02:00
elsid
a1438f65fe
Set proper max tiles on initializing navmesh settings
2024-04-13 19:48:58 +02:00
AnyOldName3
1930bfeabb
Support coloured terminal output on Windows
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First try the modern Windowsy way, where we can directly query if escape sequences will be processed.
The function is available as far back as Windows 2000, but it just won't return the right flag until the Windows version is new enough.
If that fails, fall back to the Unixy way, as not all colour-supporting terminal emulators for Windows use the Win32 API to declare that capability.
The implementation isn't identical as isatty wasn't available without adding more headers, and we already have Windows.h in this file, so I might as well use the Win32 API instead of its POSIX-compatibility layer.
2024-04-13 17:09:48 +01:00
Alexei Kotov
86b6eee62b
Improve hit detection emulation ( #7900 )
2024-04-13 01:34:00 +03:00
Alexei Kotov
55c5f2112b
Merge branch 'alignyorefs' into 'master'
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Reorder RefData members to decrease its size
See merge request OpenMW/openmw!4020
2024-04-12 21:18:24 +00:00
Alexei Kotov
f880ada633
Don't flip the water normal map twice
2024-04-13 00:06:24 +03:00
Evil Eye
6e79064a57
Fix editor oddities
2024-04-12 18:32:47 +02:00
psi29a
bdbbe34afc
Merge branch 'pushthefatman' into 'master'
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Animation regression fixes
See merge request OpenMW/openmw!4001
2024-04-12 15:02:39 +00:00
psi29a
2f9e071178
Merge branch 'launcher-wizard-localisation-fr' into 'master'
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Launcher and Wizard french localisation
See merge request OpenMW/openmw!4013
2024-04-12 15:01:59 +00:00
Arnaud Dochain
b34dac1a27
Launcher and Wizard french localisation
2024-04-12 15:01:59 +00:00
psi29a
f9e957ea0e
Merge branch 'esm4scvr' into 'master'
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ESM4: Make script local variable loading more reliable
See merge request OpenMW/openmw!3967
2024-04-12 15:01:46 +00:00
Evil Eye
a4625ea784
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
Evil Eye
cb92d34ddd
Reorder RefData members to decrease its size
2024-04-11 17:04:55 +02:00
Evil Eye
fb4edda45d
Validate INFO filters when loading the record
2024-04-11 16:55:00 +02:00
psi29a
c6921d5292
Merge branch 'notarget' into 'master'
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Don't run target-specific spell infliction code when there's no target (#7926 )
Closes #7926
See merge request OpenMW/openmw!4019
2024-04-11 09:10:23 +00:00
Sam Hellawell
c3420ed306
Fix build
2024-04-11 03:01:00 +01:00
Sam Hellawell
8c2c66d59e
.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef
2024-04-11 02:16:06 +01:00
Alexei Kotov
8751203849
Don't run target-specific spell infliction code when there's no target ( #7926 )
2024-04-10 22:24:22 +03:00
Evil Eye
2f6acbd7da
Deregister the player before loading a new one
2024-04-10 21:16:22 +02:00
psi29a
8037a6e765
Merge branch 'portable-launcher' into 'master'
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Portable Launcher (plus a whole slew of bugs fixes for problems I found that I suspect aren't on the tracker)
Closes #6846
See merge request OpenMW/openmw!3925
2024-04-10 09:53:07 +00:00
psi29a
49b974763f
Merge branch 'imthefactornow' into 'master'
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Don't show nameless higher ranks
Closes #7923
See merge request OpenMW/openmw!4014
2024-04-10 09:52:03 +00:00
psi29a
9db56c8bc4
Merge branch 'usedontactivate' into 'master'
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Disallow Lua activation of inventory objects
See merge request OpenMW/openmw!4009
2024-04-09 07:10:15 +00:00
psi29a
3942d7fb7e
Merge branch 'lua_crime_bounty' into 'master'
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Lua: Add setCrimeLevel to types.Player
See merge request OpenMW/openmw!4008
2024-04-09 07:10:05 +00:00
Evil Eye
1ed82662ee
Don't show nameless higher ranks
2024-04-08 17:54:13 +02:00
AnyOldName3
a179e9c001
The rest of the merge conflict
...
I didn't notice it as GitLab didn't highlight the diff properly.
2024-04-08 13:43:42 +01:00
AnyOldName3
0d547c5438
Resolve merge conflicts from https://gitlab.com/OpenMW/openmw/-/merge_requests/3893
2024-04-08 13:37:36 +01:00
psi29a
c29816f67e
Merge branch 'sv-translatation-2024-04-04' into 'master'
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Update Swedish translations
See merge request OpenMW/openmw!4004
2024-04-08 09:11:41 +00:00
Joakim Berg
c485726046
Update Swedish translations
2024-04-08 09:11:40 +00:00
psi29a
d4aeeea52a
Merge branch 'capitalize' into 'master'
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Capitalize captions
See merge request OpenMW/openmw!3893
2024-04-08 08:09:12 +00:00
Andrei Kortunov
e8c3c8115a
Capitalize captions in Launcher and Wizard
2024-04-08 09:17:43 +04:00
Andrei Kortunov
edb9da5a67
Capitalize in-game setting
2024-04-08 09:15:09 +04:00
AnyOldName3
810e2c44a6
Merge conflict resolution part II
2024-04-07 22:34:17 +01:00
AnyOldName3
48f1f08537
Hide things that depend on present-but-inactive game files
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https://gitlab.com/OpenMW/openmw/-/merge_requests/3925#note_1843962919
2024-04-07 22:12:39 +01:00
AnyOldName3
f8224b29d4
Resolve merge conflicts
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These were caused by https://gitlab.com/OpenMW/openmw/-/merge_requests/4005
I've had to cherry-pick parts of that MR into this commit, otherwise the CI would yell at me when it noticed the location tags had gone.
2024-04-07 21:59:54 +01:00
Sam Hellawell
d23c10622d
Use dynamic cast to check for bone
2024-04-07 21:09:45 +01:00
Zackhasacat
e549490bb1
record crime ID
2024-04-07 08:28:43 -05:00
Alexei Kotov
8027c1e662
Merge branch 'l10n-input-binding' into 'master'
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Attempt to fix #7906 : l10n name for inputBinding setting renderer taken from action/trigger l10n, not key
Closes #7906
See merge request OpenMW/openmw!4007
2024-04-07 12:04:34 +00:00
Evil Eye
d68d20eb1a
Disallow Lua activation of inventory objects
2024-04-07 10:42:29 +02:00
Zackhasacat
b859fc10e2
Add doc note
2024-04-06 18:18:14 -05:00
Zackhasacat
4ca13a9404
Verify the player
2024-04-06 18:17:51 -05:00
Zackhasacat
5856bc8a0e
Add setCrimeLevel
2024-04-06 18:13:51 -05:00
trav5
b0008d22e6
Attempt to fix openmw issue #7906
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l10n name is taken not from the ActionInfo/TriggerInfo's 'key' param,
but from the 'l10n' param when making the inputBinding setting renderer
2024-04-06 23:07:11 +02:00
Alexei Kotov
239d8f49d8
Merge branch 'consistent-translations' into 'master'
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Do not store 'location' tags in translation files
See merge request OpenMW/openmw!4005
2024-04-06 20:58:08 +00:00
Sam Hellawell
36cccef606
Fix formatting
2024-04-05 23:43:59 +01:00
psi29a
8e1d790919
Merge branch 'widgets_rework' into 'master'
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Make widgets more vanilla-friendly
Closes #7875 and #7914
See merge request OpenMW/openmw!3941
2024-04-05 06:33:53 +00:00
psi29a
2529b8c5a9
Merge branch 'megumingreatersigngreatersigngreatersignaqua' into 'master'
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Water shader cleanup
See merge request OpenMW/openmw!4000
2024-04-05 06:33:31 +00:00
Andrei Kortunov
8fecbb55ff
Do not store 'location' tags in translation files
2024-04-05 10:12:31 +04:00