Timo Gurr
71fe57f7a5
cmake: Use GNUInstallDirs to install data directories
2022-01-29 12:57:04 +00:00
psi29a
cb4c96b155
Merge branch 'unpack_position' into 'master'
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Make ESM::Position not packed (should fix #6566 )
Closes #6566
See merge request OpenMW/openmw!1600
2022-01-29 12:46:10 +00:00
psi29a
45b7c6ea99
Merge branch 'fix_init' into 'master'
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Add missing initialization
See merge request OpenMW/openmw!1602
2022-01-29 12:45:03 +00:00
elsid
ecbcdd0e54
Add missing initialization
2022-01-29 06:31:14 +01:00
Petr Mikheev
68ef96410c
Make ESM::Position not packed (should fix #6566 )
2022-01-29 02:32:58 +01:00
elsid
45db56b382
Rework fixed string
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* Avoid inheritance.
* Define equality operators out of the class definition.
* Replace toString with toStringView where it doesn't make sense to create a string.
2022-01-28 18:39:09 +01:00
ζeh Matt
1832ed6a48
Use pop_back to shrink the stack
2022-01-28 16:26:43 +02:00
Petr Mikheev
53f2dfd1c0
Merge branch 'lua_ui_templates' into 'master'
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Lua UI templates
See merge request OpenMW/openmw!1475
2022-01-28 09:31:46 +00:00
uramer
960dd1f708
Lua UI templates
2022-01-28 09:31:45 +00:00
elsid
bf692a4bfa
Add more tests for fixed string
2022-01-28 03:39:28 +01:00
elsid
3877d227f4
Avoid unnecessary copies
2022-01-28 01:07:27 +01:00
uramer
0b5f10e41b
Merge branch 'remove_data' into 'master'
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Remove predefined data paths `data="?global?data"`, `data=./data` (#6564 )
See merge request OpenMW/openmw!1579
2022-01-27 22:41:59 +00:00
Alexei Dobrohotov
4521d3987c
Fix out of bounds UV set handling
2022-01-28 01:15:15 +03:00
Petr Mikheev
88a83bab1f
Remove predefined data paths data="?global?data"
, data=./data
( #6564 )
2022-01-27 22:48:27 +01:00
elsid
251327fb9c
Merge branch 'esm_rework_test_suite' into 'master'
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update tests to use esm3 rename
See merge request OpenMW/openmw!1593
2022-01-27 21:09:52 +00:00
Bret Curtis
022fdc49a5
update tests to use esm3 rename
2022-01-27 21:13:38 +01:00
psi29a
84e209308d
Merge branch 'refactor/interpreter' into 'master'
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Cleanup interpreter code a bit
Closes #6553
See merge request OpenMW/openmw!1556
2022-01-27 19:18:57 +00:00
Matt
34723c8ea8
Cleanup interpreter code a bit
2022-01-27 19:18:57 +00:00
psi29a
6f7a067e0c
Merge branch 'esmrename' into 'master'
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esm refactor work
See merge request OpenMW/openmw!1575
2022-01-27 17:52:42 +00:00
jvoisin
7a6b541900
Merge branch 'ptmikheev-master-patch-81659' into 'master'
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Run unit tests in CI with -fsanitize=address
See merge request OpenMW/openmw!1588
2022-01-27 09:09:35 +00:00
Petr Mikheev
e4cb1a1370
Run unit tests in CI with -fsanitize=address
2022-01-26 22:18:03 +00:00
psi29a
fac47ce0b5
Merge branch 'support_controller_gyro' into 'master'
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Support controller gyro
Closes #6557
See merge request OpenMW/openmw!1571
2022-01-25 19:20:36 +00:00
psi29a
21ef9d4058
Merge branch 'nif_multi_parents' into 'master'
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Support multiple parents for NIF nodes (#6552 )
Closes #6552
See merge request OpenMW/openmw!1577
2022-01-25 19:17:19 +00:00
elsid
22b222ca83
Merge branch 'navmesh_scene_bounds_2' into 'master'
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Limit and filter navmesh input (#5858 )
Closes #5858
See merge request OpenMW/openmw!1591
2022-01-25 17:11:31 +00:00
jvoisin
4ae1ea1ee3
Merge branch 'refidref' into 'master'
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Remove `getRefIdRef` because it is the same as `getRefId`.
See merge request OpenMW/openmw!1585
2022-01-25 16:23:51 +00:00
elsid
9069e97dce
Filter out triangles with NaN coordinates
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Sorting a vector with such values gives invalid result because comparison with
NaN is always false.
2022-01-25 17:08:52 +01:00
elsid
b0ef20c303
Cull navmesh objects by scene bounds
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If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.
2022-01-25 17:08:45 +01:00
elsid
a9ae263acd
Reuse existing player position
2022-01-25 16:34:03 +01:00
elsid
bba7beb0c5
Split tiles position range creation and iteration over
2022-01-25 16:34:03 +01:00
elsid
d1d29a2452
Shuffle tile positions before adding to queue for processing
2022-01-25 16:34:03 +01:00
elsid
12ce82980c
Revert "Limit and filter navmesh input ( #5858 )"
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This reverts commit ecc654a369
.
2022-01-25 16:33:53 +01:00
Evil Eye
783505011c
Merge branch 'fix_deprecated_warning' into 'master'
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Remove usage of deprecated std::iterator
See merge request OpenMW/openmw!1589
2022-01-25 15:32:22 +00:00
elsid
06a6790a0e
Merge branch 'changelog' into 'master'
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Add #5858 to the changelog
See merge request OpenMW/openmw!1590
2022-01-25 15:04:22 +00:00
Evil Eye
670cc97947
Add #5858 to the changelog
2022-01-25 15:24:49 +01:00
Evil Eye
903ef60f9d
Merge branch 'navmesh_scene_bounds' into 'master'
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Limit and filter navmesh input (#5858 )
Closes #5858
See merge request OpenMW/openmw!1583
2022-01-25 14:06:53 +00:00
elsid
ecc654a369
Limit and filter navmesh input ( #5858 )
2022-01-25 14:06:53 +00:00
elsid
12df2deb70
Remove usage of deprecated std::iterator
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/home/elsid/dev/openmw/apps/openmw/mwlua/../mwbase/../mwworld/containerstore.hpp:264:23: warning: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' is deprecated [-Wdeprecated-declarations]
: public std::iterator<std::forward_iterator_tag, PtrType, std::ptrdiff_t, PtrType *, PtrType&>
^
/home/elsid/dev/openmw/apps/openmw/mwlua/../mwworld/inventorystore.hpp:79:36: note: in instantiation of template class 'MWWorld::ContainerStoreIteratorBase<MWWorld::Ptr>' requested here
ContainerStoreIterator mSelectedEnchantItem;
^
/usr/bin/../include/c++/v1/__iterator/iterator.h:27:29: note: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' has been explicitly marked deprecated here
struct _LIBCPP_TEMPLATE_VIS _LIBCPP_DEPRECATED_IN_CXX17 iterator
^
/usr/bin/../include/c++/v1/__config:1016:39: note: expanded from macro '_LIBCPP_DEPRECATED_IN_CXX17'
^
/usr/bin/../include/c++/v1/__config:993:48: note: expanded from macro '_LIBCPP_DEPRECATED'
^
2022-01-24 22:50:18 +01:00
elsid
7ec7c57879
Remove unnecessary loops from path
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This prevents actors going back when a new shortest path includes a point
behind them where they were right before. Such situation can happen when path
includes off mesh connection. Resulting cost of such path can be lower than
the real one because off mesh connections are straight lines and walking
surface usually is not a plane but a surface.
Skip to path point where distance from current position to the line between
previous and this point is less than point tolerance. Which means actor is
standing very close to the edge between those points. Additionally check by
navmesh raycasting to make sure there is actually a valid path.
2022-01-24 22:32:04 +01:00
uramer
40a2280261
Update documentation regarding gyroscope
2022-01-24 16:26:24 +01:00
uramer
39c7325db7
Merge branch 'lua_fix_onActorActive' into 'master'
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Validate that object exists before onActorActive Lua handler
See merge request OpenMW/openmw!1580
2022-01-24 13:25:20 +00:00
psi29a
fdc08cf01e
Merge branch 'fix_storage' into 'master'
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Fix heap use after free in components/lua/storage.cpp
See merge request OpenMW/openmw!1586
2022-01-24 12:17:19 +00:00
Petr Mikheev
730b5cad80
Merge branch 'include_headers' into 'master'
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Include headers instead of source files
See merge request OpenMW/openmw!1581
2022-01-23 21:54:10 +00:00
Petr Mikheev
067d71f7eb
Fix heap use after free in components/lua/storage.cpp
2022-01-23 22:37:04 +01:00
Petr Mikheev
203ee492c8
Remove getRefIdRef
because it is the same as getRefId
.
2022-01-23 21:01:44 +01:00
Bret Curtis
74e7cfc023
remove unused includes: part1
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remove unused imports: part2
revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
cdbab2325f
rename esmterrain to esm3terrain
2022-01-23 17:19:30 +01:00
Bret Curtis
a126e29a19
relative to absolute path
2022-01-23 17:04:48 +01:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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esm typo
esm typo
2022-01-23 17:04:48 +01:00
elsid
4b59ff2060
Include headers instead of source files
2022-01-23 15:40:30 +01:00
Petr Mikheev
24989e7bc1
Validate that object exists before onActorActive Lua handler
2022-01-23 11:30:22 +01:00