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308 commits

Author SHA1 Message Date
psi29a
c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
psi29a
c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
Abdu Sharif
30c99784e8 Update cells.rst 2022-07-26 02:21:37 +00:00
glassmancody.info
fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Andrei Kortunov
110812fdaa Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
Andrei Kortunov
b60d14d434 Updated documentation 2022-07-18 10:38:55 +04:00
Abdu Sharif
eddd72be62 Remove this line 2022-07-04 18:08:08 +00:00
Abdu Sharif
ed7e68524e Update custom-shader-effects.rst 2022-07-04 17:47:50 +00:00
glassmancody.info
b09411d396 allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
Petr Mikheev
3bf18c601c Better fog 2022-06-21 02:21:20 +02:00
Petr Mikheev
3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 2022-06-12 00:06:39 +02:00
psi29a
b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
Petr Mikheev
cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
cody glassman
ad139f2f9a rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
cody glassman
05901a2480 add borderless windows, deprecate fullscreen mode 2022-05-08 22:56:39 -07:00
Eris Caffee
de291b0ec4 Issue-6706 Save the size of the Options window 2022-04-29 09:56:08 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs 2022-04-20 20:10:58 -04:00
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page 2022-04-20 20:10:58 -04:00
Benjamin Winger
21ffbcc4b4 Lua i18n updates 2022-04-10 07:57:02 +00:00
Alexei Dobrohotov
98b2ddfd4c Make console and maximized window defaults mimic Morrowind 2022-04-06 16:12:31 +03:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".

* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Lamoot
79c3b2e1a3 Cleanup and fix articles connected with the collada asset workflow. 2022-02-19 22:20:26 +01:00
psi29a
e42d3a2000 Merge branch 'anim-creature-docs' into 'master'
Documentation how to get an Animated creature in OpenMW

See merge request OpenMW/openmw!1190
2022-02-13 15:30:22 +00:00
Matjaž Lamut
2d4d28fb8e Documentation how to get an Animated creature in OpenMW 2022-02-13 15:30:21 +00:00
Alexei Dobrohotov
4502569660 Clarify stretch menu background documentation (#5880) 2022-02-12 18:33:18 +03:00
Abdu Sharif
60aa57c8d8 Update water.rst 2022-02-06 18:18:20 +00:00
uramer
40a2280261 Update documentation regarding gyroscope 2022-01-24 16:26:24 +01:00
Cody Glassman
8ec0a52605 Toggable day night switch (#5928) 2022-01-11 09:34:19 +00:00
psi29a
d8d7a3b372 Merge branch 'softparticles_patch' into 'master'
Shadervisitor adjustments and Mac OS fix for soft particles

See merge request OpenMW/openmw!1380
2022-01-06 13:13:52 +00:00
Petr Mikheev
0f246e7365 Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
Matjaž Lamut
58697d98b2 Fix links in the collada documentation. Exporter now points to OpenMW's official repo and the example suite link now points to the actual place it needs to. 2021-12-24 18:16:34 +00:00
psi29a
ef60f2d191 Merge branch 'doc-static-models' into 'master'
Documentation: how to get a static model from Blender to OpenMW.

See merge request OpenMW/openmw!1496
2021-12-20 23:23:12 +00:00
Matjaž Lamut
c0d0972379 Some more tweaks and hook up the .rst file so it will show everything properly once on readthedocs. 2021-12-20 20:20:56 +00:00
Matjaž Lamut
02ef6c858d Tutorial on how to get a static model from Blender to OpenMW. The existing article on Blender-OpenMW pipeline via COLLADA will be split into more in-depth articles for static and animated models respectively. 2021-12-19 21:27:00 +00:00
elsid
96eb8d7be9
Write generated navmesh to navmeshdb
Perform all request to db in a single thread to avoid blocking navmesh
generator threads due to slow write operations.

Write to db navmesh for all changes except update as it done for memory cache.

Batch multiple db operations into a single transaction to speed up writing by
not executing fsync after each insert/update query. All reads are performed in
the same transaction so they see uncommited data.
2021-12-11 00:22:04 +01:00
elsid
c9b8ba7b46
Read navmesh tile data from database
When tile is not found in memory cache try to find it in the database.
2021-12-11 00:22:04 +01:00
elsid
953a4c5550
Add a binary to generate navmesh from content files
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
2021-12-11 00:21:56 +01:00
elsid
01c712d5f1
Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
uramer
4a976a8e23 Use a setting to enable Lua Action tracebacks 2021-11-22 19:39:47 +00:00
glassmancody.info
9389cfaa42 mac os driver workaround and shadervisitor fixes 2021-11-20 18:39:20 -08:00
psi29a
68e7a4083e Merge branch 'master' into 'master'
Overhaul raindrop water ripple effect

Closes #6360

See merge request OpenMW/openmw!1316
2021-11-13 21:44:25 +00:00
Alexei Dobrohotov
b918135b4b Factor race weight into magic projectile speed (bug #6343) 2021-11-13 17:33:32 +03:00
psi29a
5836d0225f Merge branch 'leave_butter_to_soften' into 'master'
Soft Particles (#6128)

See merge request OpenMW/openmw!980
2021-11-09 14:16:47 +00:00
wareya
6d98866be0 Merge remote-tracking branch 'upstream/master' 2021-11-06 11:44:12 -04:00
Petr Mikheev
ae84a0c9d5 Fix most of reStructuredText warnings 2021-11-04 23:21:58 +01:00
glassmancody.info
4461366761 settings update and launcher option 2021-11-01 09:26:50 -07:00