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8159 commits

Author SHA1 Message Date
elsid
16410d0960
Use std::string for ResourceManager cache key
Otherwise terrain textures cache has zero hits because it stores not normalized
paths. Due to implicit conversion it's possible to add entry with
addEntryToObjectCache passing a string that is converted into normalized path.
But then getRefFromObjectCache called with original value does not find this
entry because it's not converted and overloaded operators are used instead.
2024-03-16 00:17:13 +01:00
Andrei Kortunov
6da151cf77 Fix GCC build 2024-03-15 20:12:47 +04:00
psi29a
5d669f0470 Merge branch 'fix_ui_crashes' into 'master'
Another day, another UI crash fix

See merge request OpenMW/openmw!3949
2024-03-15 11:03:21 +00:00
psi29a
090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
psi29a
d746918563 Merge branch 'yaml_parse' into 'master'
Load YAML files via Lua

Closes #7590

See merge request OpenMW/openmw!3924
2024-03-15 11:02:05 +00:00
Alexei Kotov
6e2dbfbd74 Merge branch 'check-osg-plugins-but-better' into 'master'
Get OSG to tell us the plugin filenames it's going to use

See merge request OpenMW/openmw!3942
2024-03-15 08:36:02 +00:00
AnyOldName3
a06ab94a20 Canonicalise resolved representation of data directories 2024-03-15 00:42:15 +00:00
AnyOldName3
9638fbabb4 https://www.youtube.com/watch?v=2_6U9gkQeqY 2024-03-15 00:11:19 +00:00
AnyOldName3
ff3ffa13b6 Auto format 2024-03-14 23:54:22 +00:00
AnyOldName3
28131fd62b Fixes for a whole bunch of warnings
These warnings were always enabled, but we didn't see them due to https://gitlab.com/OpenMW/openmw/-/issues/7882.
I do not fully understand the cause of 7822 as I can't repro it in a minimal CMake project.

Some of these fixes are thought through.
Some are sensible best guesses.
Some are kind of a stab in the dark as I don't know whether there was a
possible bug the warning was telling me about that I've done nothing to
help by introducing a static_cast.

Nearly all of these warnings were about some kind of narrowing
conversion, so I'm not sure why they weren't firing with GCC and Clang,
which have -Wall -Wextra -pedantic set, which should imply -Wnarrowing,
and they can't have been affected by 7882.

There were also some warnings being triggered from Boost code.
The vast majority of library headers that do questionable things weren't
firing warnings off, but for some reason, /external:I wasn't putting
these Boost headers into external mode.

We need these warnings dealt with one way or another so we can switch
the default Windows CI from MSBuild (which doesn't do ccache) to Ninja
(which does).
I have the necessary magic for that on a branch, but the branch won't
build because of these warnings.
2024-03-14 23:39:33 +00:00
uramer
68ed771816 Fix element detachment logic 2024-03-14 20:28:12 +01:00
uramer
2f40491065 Fix crash when destroying UI element in the same frame as creating it 2024-03-14 18:08:18 +01:00
Evil Eye
b52f721318 Use getSubComposite to read AMBI 2024-03-14 17:08:23 +01:00
Andrei Kortunov
715efe892f Load YAML files via Lua (feature 7590) 2024-03-14 16:29:21 +04:00
psi29a
2764d8ceff Merge branch 'fix_destroying_new_elements' into 'master'
Don't destroy root widget for new elements

See merge request OpenMW/openmw!3947
2024-03-14 08:37:13 +00:00
AnyOldName3
942eeb54c1 Yet another osgpluginchecker rewrite
It turns out that it's possible for OSG plugins to be spread across multiple directories, and OSG doesn't account for this in osgDB::listAllAvailablePlugins(), even though it works when actually loading the plugin.

Instead, use code that's much more similar to how OSG actually loads plugin, and therefore less likely to miss anything.

Incidentally make things much simpler as we don't need  awkwardness from working around osgDB::listAllAvailablePlugins()'s limitations.
2024-03-12 23:30:11 +00:00
uramer
b12f98db98 Don't destroy root widget for new elements 2024-03-12 17:48:42 +01:00
elsid
859d765921
Use normalized path for NifFileManager::get 2024-03-11 22:07:37 +01:00
elsid
3ea3eeb613
Use string_view for canOptimize 2024-03-11 22:07:37 +01:00
elsid
a98ce7f76a
Replace std::filesystem::path by std::string_view in Files::getHash argument 2024-03-11 22:07:37 +01:00
elsid
79b73e45a1
Replace std::filesystem::path by std::string and std::string_view in nif code
It's used only for error reporting.
2024-03-11 22:07:37 +01:00
elsid
cd3c3ebadb
Use VFS::Path::Normalized for ResourceManager cache key 2024-03-11 22:07:36 +01:00
psi29a
b5b6744321 Merge branch 'hotfix_ui_update' into 'master'
Fix Lua UI updates

See merge request OpenMW/openmw!3936
2024-03-11 11:14:26 +00:00
psi29a
3cb8d05fe5 Merge branch 'vfs_normalized_path_4' into 'master'
Use VFS::Path::Normalized in few more places

See merge request OpenMW/openmw!3934
2024-03-11 07:29:55 +00:00
AnyOldName3
0730dc2ebb Get OSG to tell us the plugin filenames it's going to use
That way, we don't have issues like the checker getting false positives when the right plugins are present for the wrong OSG version or build config, or false negatives when we've generated the wrong filenames.
2024-03-10 18:04:38 +00:00
uramer
af8662daee Detach Lua Elements properly from their parent 2024-03-10 14:05:37 +01:00
uramer
0f60052bb8 Set Element state in Element::create 2024-03-09 22:27:10 +01:00
psi29a
6f9ceff3f3 Merge branch 'windows_build' into 'master'
Add option to disable precompiled headers

See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
elsid
cc35df9409
Use VFS::Path::Normalized for fx::Technique file path 2024-03-09 00:21:17 +01:00
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized 2024-03-09 00:21:17 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit 2024-03-09 00:21:16 +01:00
psi29a
a926f4a5a9 Merge branch 'alt_tab_fix' into 'master'
Do not treat Alt-Tab as resolution change

Closes #7866

See merge request OpenMW/openmw!3931
2024-03-08 08:41:55 +00:00
psi29a
f09f5c644c Merge branch 'update_setting_pages' into 'master'
Optimize setting group rendering

See merge request OpenMW/openmw!3929
2024-03-08 08:39:49 +00:00
AnyOldName3
e0b13f0858 Ensure default config values are present
Moving builtin.omwscripts out of the root openmw.cfg means we actually might need to use the defaults, so need to have some.
2024-03-08 01:44:47 +00:00
elsid
5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
Andrei Kortunov
5dcac4c48f Do not treat Alt-Tab as resolution change (bug 7866) 2024-03-07 15:43:35 +04:00
AnyOldName3
36f5c819bb capitulate 2024-03-07 01:48:16 +00:00
AnyOldName3
243b5b6666 Hopefully convince the old MSVC version on GitLab CI to work
The old code was legal, and the things it did worked in other places, so should have worked here, too.

Hopefully just rearranging stuff convinces what I assume to be a compiler bug to not happen.
2024-03-06 23:52:16 +00:00
AnyOldName3
ed23f48754 Actually erase the things we're removing
Caused by bad copy and paste
2024-03-06 23:44:24 +00:00
uramer
9ae61f1932 Fix child UI Elements created in the same frame as parent 2024-03-06 23:16:02 +01:00
elsid
5acfb07850
Fix build with OSG_USE_UTF8_FILENAME 2024-03-06 20:51:48 +01:00
Evil Eye
1499dd2654 Add getCompositeSize and handle NPC data 2024-03-06 18:16:55 +01:00
AnyOldName3
bf24bb71b1 Explicitly use std::strong_ordering
Otherwise it's ambiguous how to build <=> from <, == and >
2024-03-06 01:23:51 +00:00
AnyOldName3
1ae2cc82a1 I do not know how this escaped formatting locally. 2024-03-06 00:46:01 +00:00
AnyOldName3
a130ca57a4 Track source of settings
This one's a biggie.

The basic idea's that GameSettings should know:
* what the interpreted value of a setting is, so it can actually be used.
* what the original value the user put in their config was, so it can be put back when the config's saved.
* which path it's processing the openmw.cfg from so relative paths can be resolved correctly.
* whether a setting's a user setting that can be modified, or from one of the other openmw.cfg files that can't necessarily be modified.

This had fairly wide-reaching implications.

The first is that paths are resolved properly in cases where they previously wouldn't have been.
Without this commit, if the launcher saw a relative path in an openmw.cfg, it'd be resolved relative to the process' working directory (which we always set to the binary directory for reasons I won't get into).
That's not what the engine does, so is bad.
It's also not something a user's likely to suspect.
This mess is no longer a problem as paths are resolved correctly when they're loaded instead of on demand when they're used by whatever uses them.

Another problem was that if paths used slugs like ?userconfig? would be written back to openmw.cfg with the slugs replaced, which defeats the object of using the slugs.
This is also fixed.

Tracking which settings are user settings and which are in a non-editable openmw.cfg allows the launcher to grey out rows so they can't be edited (which is sensible as they can't be edited on-disk) while still being aware of content files that are provided by non-user data directories etc.
This is done in a pretty straightforward way for the data directories and fallback-archives, as those bits of UI are basic, but it's more complicated for content files as that uses a nmodel/view approach and has a lot more moving parts.
Thankfully, I'd already implemented that when dealing with builtin.omwscripts, so it just needed wiring up.

One more thing of note is that I made the SettingValue struct storable as a QVariant so it could be attached to the UI widgets as userdata, and then I could just grab the original representation and use it instead of needing any complicated mapping from display value to on-disk value.
2024-03-06 00:36:13 +00:00
psi29a
231b5753e4 Merge branch 'launcher_help_version' into 'master'
Open matching version of documentation for Launcher Help

See merge request OpenMW/openmw!3909
2024-03-05 09:24:52 +00:00
psi29a
e340b06411 Merge branch 'get-glextensions-properly' into 'master'
Get the GLExtensions instance when a context is created

Closes #7351

See merge request OpenMW/openmw!3022
2024-03-04 15:05:23 +00:00
psi29a
61f5a13c02 Merge branch 'check-osg-plugins' into 'master'
Check for dynamic OSG plugins on launch

Closes #7736

See merge request OpenMW/openmw!3748
2024-03-04 08:00:16 +00:00
Evil Eye
cef59e8928 Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
Evil Eye
958f70736f Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
AnyOldName3
b8cb757ca4 Oopsie 2024-02-29 00:01:14 +00:00
AnyOldName3
9e1334cc09 Resync composing and path openmw.cfg settings with options.cpp 2024-02-28 23:49:55 +00:00
psi29a
be1e77c282 Merge branch 'fix-git-commit-updating' into 'master'
Fix git commit updating

See merge request OpenMW/openmw!3911
2024-02-28 20:37:28 +00:00
psi29a
03d5872a55 Merge branch 'drop_on_exit' into 'master'
Add a storage mode to drop section on game exit

See merge request OpenMW/openmw!3905
2024-02-28 20:36:40 +00:00
AnyOldName3
d111b4bbd9 Handle built-in content files in content model
There's also handling for files declared as originating from a lower-priority openmw.cfg, e.g. anything in the local config or any intermediate ones, as they can't be disabled or reordered.
There's no way to mark such files yet, but the logic's the same as built-in files, so everything will be fine once that's set up.
2024-02-28 00:58:30 +00:00
Andrei Kortunov
ddd0945645 Add a storage mode to drop section on game exit 2024-02-27 23:26:22 +04:00
Mads Buvik Sandvei
c82c111ee1 Use correct index for Athletics_SwimOneSecond 2024-02-27 19:28:51 +01:00
AnyOldName3
f476301670 There's no such thing as the global data directory
That's what resources/vfs is for.
2024-02-27 14:11:48 +00:00
AnyOldName3
7d28788aee data-local is already unquoted when it's read 2024-02-27 02:14:31 +00:00
AnyOldName3
dbdecfe94b Use approved safety comment for path escaping explanation
I thought I'd got this one already
2024-02-27 01:41:12 +00:00
AnyOldName3
90966ecc47 Handle replace= lines properly in the launcher 2024-02-27 01:39:49 +00:00
AnyOldName3
626f438dcc Make builtin.omwscripts actually mandatory
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.

Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
2024-02-27 01:09:46 +00:00
Alexei Kotov
46f863a32e Merge branch 'help-i-cant-swim' into 'master'
Fix(editor): Don't save dirty water height values

Closes #7841

See merge request OpenMW/openmw!3881
2024-02-26 21:50:50 +00:00
psi29a
619ccf7107 Merge branch 'decomposition' into 'master'
Use decompose to remove more instances of pragma pack

See merge request OpenMW/openmw!3906
2024-02-26 11:23:17 +00:00
psi29a
f2039b35d0 Merge branch 'vfs_normalized_path_3' into 'master'
Use normalized path for correctSoundPath

See merge request OpenMW/openmw!3903
2024-02-26 11:21:33 +00:00
AnyOldName3
bcd54ab1ff Format osgpluginchecker.cpp.in
I formatted the generated file that's part of the VS solution, then diffed it against the input and changed it to match.
2024-02-25 23:01:52 +00:00
AnyOldName3
02ef7ae3cc Give up rearranging the CS 2024-02-25 22:49:53 +00:00
AnyOldName3
93a84b38ac Give git-version its name back 2024-02-25 19:05:38 +00:00
AnyOldName3
42c7fc8e92 Update 2 files
- /components/CMakeLists.txt
- /cmake/GitVersion.cmake
2024-02-25 18:53:19 +00:00
uramer
86a82ae3f1 Open matching version of documentation for Launcher Help 2024-02-25 18:20:40 +01:00
AnyOldName3
357bf3db61 Load all config files 2024-02-25 14:01:20 +00:00
Dave Corley
059191c840 Also apply hasWaterHeightSub for INTV 2024-02-25 07:30:23 -06:00
Alexei Kotov
357b190571 Merge branch 'oldsavessuck' into 'master'
Account for pre-0.46 saves storing a gold value of 0 for everything

See merge request OpenMW/openmw!3902
2024-02-25 10:07:52 +00:00
Alexei Kotov
01e0b25fd3 Merge branch 'coverity' into 'master'
Fix some Coverity complaints

See merge request OpenMW/openmw!3904
2024-02-24 20:25:58 +00:00
AnyOldName3
a761e417f1 Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach 2024-02-24 16:59:11 +00:00
Evil Eye
7d7e8939ab Use ESM::decompose to handle WPDTstruct 2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171 Use ESM::decompose to handle ENAMstruct 2024-02-24 14:03:24 +01:00
elsid
ec9c829021
Use normalized path for correctSoundPath 2024-02-24 12:42:36 +01:00
elsid
92d57d6e46
Make Normalized constructor from const char* explicit 2024-02-24 12:42:02 +01:00
Evil Eye
82c92a9a6c Merge branch 'bookart-is-textures-too' into 'master'
Consider bookart a valid prefix for regular textures and vice versa

Closes #7535

See merge request OpenMW/openmw!3342
2024-02-24 10:31:13 +00:00
AnyOldName3
dec8d32b3a FIx static destruction order chaos 2024-02-24 00:54:40 +00:00
Andrei Kortunov
cf6b6020a0 Move local variables 2024-02-23 17:10:55 +04:00
Andrei Kortunov
fc1f244627 Add missing initialization 2024-02-23 17:01:59 +04:00
AnyOldName3
3fbd97ffc8 Remove unused <vector> header 2024-02-23 12:48:39 +00:00
Alexei Kotov
6d35b626cf Merge branch 'fix_components_property' into 'master'
Set components property after it is defined

See merge request OpenMW/openmw!3899
2024-02-23 12:41:36 +00:00
Alexei Kotov
89d856d03e Merge branch 'use_is_directory_member' into 'master'
Use is_directory member function

See merge request OpenMW/openmw!3897
2024-02-23 12:36:40 +00:00
AnyOldName3
6406095bfb s p a n 2024-02-23 01:34:01 +00:00
AnyOldName3
2bc091fc05 Include missing header
I thought I'd seen this class defined in one of the existing headers
with a different name, but I was muddling its forward declaration and a
different class being in a non-obvious header.
2024-02-23 00:15:23 +00:00
AnyOldName3
ec4731d454 Cope with scene widgets being destroyed in a weird order
I can't actually test this as the CS still doesn't get far enough with this MR.
2024-02-23 00:15:23 +00:00
AnyOldName3
36a75cdb29 Get the GLExtensions instance when a context is created 2024-02-23 00:15:23 +00:00
AnyOldName3
1717e696b1 Format before clang notices and sends me an angry email 2024-02-23 00:06:51 +00:00
AnyOldName3
db5a43db30 Allow top-level prefix to be found in the middle of a path 2024-02-23 00:04:48 +00:00
Evil Eye
0bab37327c Account for pre-0.46 saves storing a gold value of 0 for everything 2024-02-22 20:23:21 +01:00
psi29a
e4a9e83609 Merge branch 'disable-shadows-properly-properly' into 'master'
Affect correct texture units when disabling shadows for stateset

Closes #7838

See merge request OpenMW/openmw!3891
2024-02-22 18:05:48 +00:00
elsid
38990b1fd2
Set components property after it is defined 2024-02-22 11:15:39 +01:00
Dave Corley
ce2787e15e Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 2024-02-22 03:26:17 -06:00
Dave Corley
d04572ac84 Cleanup(loadcell): Rename mHasWater to mHasWaterHeightSub for clarity. 2024-02-22 03:01:29 -06:00
Dave Corley
f95cad07f2 Cleanup(loadcell): Remove unused integer water flag 2024-02-22 03:01:29 -06:00
Dave Corley
bb35f0366a Fix(loadcell): Save water height regardless of value, if the user actually adjusted it 2024-02-22 03:01:28 -06:00
Dave Corley
1b431bf633 Fix(editor): Don't save dirty water height values 2024-02-22 03:01:28 -06:00
psi29a
35f547ad7c Merge branch 'fatstacks' into 'master'
Allow the NAM9 field to be used if COUN is omitted

Closes #7836

See merge request OpenMW/openmw!3889
2024-02-22 08:10:59 +00:00
psi29a
518f34c869 Merge branch 'bsa_archive' into 'master'
Cleanup and optimize BSA archives code

See merge request OpenMW/openmw!3876
2024-02-22 08:02:12 +00:00
AnyOldName3
2a5f8d5bab Skip the check on MacOS
It doesn't work, the workaround isn't enough to make it work, I can't be bothered making a more powerful workaround, and it's impossible to *package* a MacOS build missing the plugins we need anyway, even if you can build and attempt to run it.
2024-02-22 00:24:44 +00:00
elsid
c2ac1ce046
Use is_directory member function
To reduce the number of syscalls.
2024-02-21 22:03:15 +01:00
AnyOldName3
3335ccbc32 Capitulate 2024-02-20 23:51:42 +00:00
AnyOldName3
8c92f6ee87 Make uniform a signed int again 2024-02-20 23:10:23 +00:00
AnyOldName3
d282fdb77a Eliminate unused uniform 2024-02-20 23:10:03 +00:00
AnyOldName3
132c43affa Fix warning
Also attempt to make an equivalent warning fire with MSVC, then have to fix other stuff because /WX wasn't working, then back out of enabling the warning because none of the ones I could find disliked the old code.
2024-02-20 22:14:13 +00:00
AnyOldName3
7391bf2814 Fix OpenGL errors
There's no reason to use the AndModes variant as we never (intentionally) attempt to sample from a shadow map via the FFP.
2024-02-20 21:23:23 +00:00
AnyOldName3
535c5e328a Affect correct texture units when disabling shadows for stateset
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.

I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811, and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
Evil Eye
254b533512 Allow the NAM9 field to be used if COUN is omitted 2024-02-20 20:04:28 +01:00
psi29a
8c8fffc2c6 Merge branch 'fix_shared_library_build' into 'master'
Build fixes related to shared libraries and position independent code

See merge request OpenMW/openmw!3878
2024-02-20 08:47:14 +00:00
AnyOldName3
2c1c8bc8de Work around for listAllAvailablePlugins 2024-02-19 23:16:50 +00:00
psi29a
e88e92d3aa Merge branch 'recursive_directory_iteration_errors' into 'master'
Add context to the errors on recursive iteration over directory

See merge request OpenMW/openmw!3872
2024-02-19 10:00:24 +00:00
psi29a
3369184c19 Merge branch 'lesspragmaticpackages' into 'master'
Use decompose to handle AI packages and data

See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
elsid
efbc37d22f
Build components with position independent code only for Android
openmw is build as shared library with position independent code enabled there
so linked static libraries need to have this too.
2024-02-18 19:36:58 +01:00
elsid
e2e1d913af
Remove redundant destructor 2024-02-18 14:54:51 +01:00
elsid
8c6e0866e0
Avoid seek for detecting BSA type
Seek is pretty expensive operation. Try to read first 12 bytes instead.
2024-02-18 14:54:51 +01:00
elsid
cc9f9b53ba
Convert BsaVersion to enum class 2024-02-18 14:54:51 +01:00
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation 2024-02-18 14:54:14 +01:00
elsid
1b1ed55762
Add context to the errors on recursive iteration over directory
To avoid showing users errors like:
recursive_directory_iterator::operator++: Access is denied.

And show something like this:
Failed to recursively iterate over "/home/elsid/.local/share/openmw/test_data"
when incrementing to the next item from
"/home/elsid/.local/share/openmw/test_data/permission_denied": Permission denied
2024-02-18 01:08:19 +01:00
elsid
a2345194c8
Optimize lookup for a file in the BSA archive
Use binary search in sorted vector or normalized paths instead of linear search
in the original file struct. With number of files from 1k to 10k in vanilla
archives this gives some benefits.
2024-02-18 00:56:50 +01:00
psi29a
a297a0e742 Merge branch 'init_filesystem_archive' into 'master'
Initialize FileSystemArchive index in constructor

See merge request OpenMW/openmw!3870
2024-02-17 23:42:30 +00:00
psi29a
f9820e2061 Merge branch 'debugdrawdebugged' into 'master'
Try to uncursify debug primitive drawer (#7767)

Closes #7767

See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
elsid
d147d1d250
Initialize FileSystemArchive index in constructor
It should be initialize for each created archive anyway. There is no good reason
to have additional complexity for lazy initialization. And it helps to catch
problems with specific directory when it's added to the VFS not when all are
added and index is built.
2024-02-17 02:07:50 +01:00
Alexei Kotov
d9ee54ae98 DebugCustomDraw: Correct PerContextProgram use, clean up drawImplementation 2024-02-16 14:43:16 +03:00
psi29a
1280345296 Merge branch 'copy_qtbase' into 'master'
Copy qtbase translations

See merge request OpenMW/openmw!3840
2024-02-15 09:26:42 +00:00
Andrei Kortunov
9a7b9572fd Deploy base Qt translations when needed 2024-02-15 09:26:14 +04:00
uramer
08b7ee8a44 Test LuaUtil::safeGet preventing crash 2024-02-14 09:49:32 +01:00
uramer
550659c2d9 Fix loadVFS error handling 2024-02-14 09:49:32 +01:00
uramer
aa4303fc38 Fix crash when throwing in index meta methods 2024-02-14 09:49:32 +01:00
psi29a
29c2042432 Merge branch 'lua_callback_crash' into 'master'
Lua Fix crash when passing a non-callback table to a callback argument

Closes #7827

See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
Epoch
6486f3f2cf Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
uramer
851e291501 Simplify and fix the storage subscribe test 2024-02-13 00:56:14 +01:00
uramer
35448bf0fe Fix crash when passing a non-callback table to a callback argument 2024-02-12 20:28:56 +01:00
psi29a
8d0a670f94 Merge branch 'vfs_normalized_path_2' into 'master'
Use normalized path for file archives indices

See merge request OpenMW/openmw!3830
2024-02-12 14:14:50 +00:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
Evil Eye
75d0b6e355 Use decompose to handle AI packages and data 2024-02-11 22:06:58 +01:00
elsid
1e07935366
Make crashCatcherInstall no-op for Android
The crashcatcher.cpp is not linked on Android because it's not supported but the
function need to have some definition. Make it empty to avoid link failures.
2024-02-11 03:18:43 +01:00
Alexei Kotov
3301ebb2cb Merge branch 'localize_screenshot' into 'master'
Localize screenshot messages

See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
4df62d53db Fix OSG boilerplate macro for DebugCustomDraw 2024-02-10 01:25:15 +03:00
Alexei Kotov
6a96cdaa31 Make DebugDrawer a Node 2024-02-09 22:16:46 +03:00
Alexei Kotov
9531b6983a Don't reallocate debug line primitives 2024-02-09 22:16:32 +03:00
Alexei Kotov
f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e Try to uncursify DebugDrawer scene representation 2024-02-09 20:49:40 +03:00
elsid
a6657c18cc
Use normalized path for file archives indices 2024-02-08 11:48:59 +01:00
elsid
062d3e9c00
Add NormalizedView for normalized paths 2024-02-08 11:48:57 +01:00
elsid
1689c59546
Add tests for VFS::Path::Normalized 2024-02-08 11:42:28 +01:00
Andrei Kortunov
6760fa4945 Localize screenshot messages 2024-02-08 12:50:12 +04:00
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
Disable writes on failure to update next tile_id to avoid further errors.
2024-02-07 11:28:34 +01:00
Andrei Kortunov
66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
psi29a
9fc71bb7df Merge branch 'crash_catcher' into 'master'
Cleanup crash catcher code and support lldb

See merge request OpenMW/openmw!3792
2024-02-05 13:01:10 +00:00
jvoisin
cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
2024-02-05 09:49:24 +00:00
elsid
e6196c782d
Limit navmesh vertices coordinates values
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
2024-02-03 18:48:42 +01:00
Alexei Kotov
8b47381162 Merge branch 'more_move' into 'master'
Fix some Coverity Scan complaints

See merge request OpenMW/openmw!3829
2024-02-03 17:24:53 +00:00
Zackhasacat
1338e884a9 Merge branch 'menuscripts' into 'master'
Add new Lua context: menu scripts

Closes #7805 and #7648

See merge request OpenMW/openmw!3464
2024-02-02 21:46:22 +00:00
Andrei Kortunov
225e834b88 Fix some Coverity Scan complaints 2024-02-02 09:28:19 +04:00
uramer
b988db9bda Merge branch 'master' into menuscripts 2024-02-01 20:11:02 +01:00
Andrei Kortunov
66d1e036d2 Pass some arguments by references 2024-02-01 10:02:15 +04:00
Andrei Kortunov
7e345436f4 Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
psi29a
ee8eb9d36e Merge branch 'localizable_errors' into 'master'
Make ContentSelector errors localizable

See merge request OpenMW/openmw!3821
2024-01-31 10:51:54 +00:00
psi29a
5ca8f7a00e Merge branch 'normalizedsun' into 'master'
Actually normalize the sun position exposed to post-processing

See merge request OpenMW/openmw!3820
2024-01-31 10:50:31 +00:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
2024-01-29 11:09:29 +01:00
psi29a
be6d063b94 Merge branch 'pointlessinisettings' into 'master'
Support Timescale Clouds and MaxNumberRipples INI settings (#7792, #7795)

Closes #7792 and #7795

See merge request OpenMW/openmw!3812
2024-01-28 22:13:45 +00:00
psi29a
435a4cb9ec Merge branch 'minusputback' into 'master'
Parse special characters that have been put back as names too

See merge request OpenMW/openmw!3804
2024-01-28 22:12:11 +00:00
psi29a
7450b11402 Merge branch 'vfs_normalized_path_1' into 'master'
Use normalized path for VFS manager and RecursiveDirectoryIterator

See merge request OpenMW/openmw!3806
2024-01-28 21:34:01 +00:00
Andrei Kortunov
43307bee28 Make ContentSelector errors localizable 2024-01-28 11:25:46 +04:00
Alexei Kotov
422e455157 Actually normalize the sun position exposed to post-processing 2024-01-28 05:38:12 +03:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Alexei Kotov
ad64c71753 Correct MaxNumberRipples and Timescale Clouds validation categories 2024-01-26 17:12:58 +03:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator 2024-01-24 22:19:03 +01:00
elsid
9279138fb0
Accept normalized path by VFS::Manager functions 2024-01-24 21:52:49 +01:00
elsid
d549cfd66b
Check path for being normalized 2024-01-24 21:52:49 +01:00
elsid
199d97d32a
Use forward declaration for VFS::Manager 2024-01-24 21:52:48 +01:00
Evil Eye
54429cd23b Parse special characters that have been put back as names too 2024-01-24 18:31:04 +01:00
jvoisin
940856b774 Merge branch 'ba2ext' into 'master'
Make BA2 extension hash calculation safer (#7784)

Closes #7784

See merge request OpenMW/openmw!3799
2024-01-23 21:02:17 +00:00
jvoisin
ec6ac8058b Merge branch 'vfs_normalized_path' into 'master'
Add type for normalized VFS path and use for VFS::Manager file map key

See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Alexei Kotov
84ab7afd44 Make BA2 extension hash calculation safer (#7784) 2024-01-21 23:03:37 +03:00
Andrei Kortunov
251d01304f Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
psi29a
0ad5829e5d Merge branch 'move_components' into 'master'
Move local variables in components

See merge request OpenMW/openmw!3790
2024-01-20 15:53:07 +00:00
psi29a
f7c819a118 Merge branch 'waterculling' into 'master'
Don't use height cull callback when there's no terrain

See merge request OpenMW/openmw!3787
2024-01-20 15:52:59 +00:00
psi29a
c23cd8e544 Merge branch 'umlautontherocks' into 'master'
Convert strings in nif files to utf8

Closes #7780

See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
elsid
b96e32144c
Support lldb in crash catcher 2024-01-19 21:11:23 +01:00
elsid
0095cb604f
Handle sysctl errors without assert 2024-01-19 21:11:20 +01:00
elsid
4efc0e20a3
Report errors on handling the crash 2024-01-19 21:00:33 +01:00
elsid
acb246cbf2
Report errors on printing gdb info 2024-01-19 21:00:33 +01:00
elsid
140cc53b55
Report errors on installing crash handler 2024-01-19 21:00:33 +01:00
elsid
2ef286b27a
Make sure function handling crash does not return 2024-01-19 21:00:33 +01:00
elsid
fffc6101b7
Remove unnecessary nesting 2024-01-19 21:00:32 +01:00
elsid
55501a02c0
Define only one crashCatcherInstall function 2024-01-19 21:00:32 +01:00
elsid
fc12728d25
Move crash_switch variable to cpp file 2024-01-19 21:00:32 +01:00
elsid
8348557893
Move crash handling out of crash handler installation 2024-01-19 21:00:32 +01:00
elsid
7763fe73d8
Make it clear handled signals are always the same 2024-01-19 21:00:32 +01:00
elsid
d54bb5cb5a
Declare variables closer to where they are used 2024-01-19 21:00:29 +01:00
elsid
d6f1fbe2c9
Remove unused user info function 2024-01-19 19:22:15 +01:00
elsid
388a73376c
Use std::optional for siginfo 2024-01-19 19:22:15 +01:00
elsid
c95c8fcc36
Add missing description for SIGABRT 2024-01-19 19:22:15 +01:00
elsid
48c3268bcb
Reduce code duplication for finding signal description 2024-01-19 19:22:14 +01:00