Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c53516a4b7 
								
							 
						 
						
							
							
								
								Merge pull request  #2940  from akortunov/deadzone  
							
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							Make joysticks dead zone configurable 
							
						 
						
							2020-06-30 01:15:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								230e06dec7 
								
							 
						 
						
							
							
								
								Make joysticks dead zone configurable (bug  #5502 )  
							
							
							
						 
						
							2020-06-28 13:12:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								63f828fea8 
								
							 
						 
						
							
							
								
								Bugfix for "turn to movement direction"  
							
							
							
						 
						
							2020-06-26 20:04:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								63137a3b5a 
								
							 
						 
						
							
							
								
								Make vertical offset of "view over shoulder" configurable  
							
							
							
						 
						
							2020-06-24 20:07:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								abc77075b9 
								
							 
						 
						
							
							
								
								Merge branch 'doc-formattopics' into 'master'  
							
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							Follow up to MR 126 - make it more obvious for end users how to set colors
See merge request OpenMW/openmw!234  
							
						 
						
							2020-06-24 11:26:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								e3bae58cb1 
								
							 
						 
						
							
							
								
								Update docs, AUTHORS.md, CHANGELOG.md  
							
							
							
						 
						
							2020-06-22 15:24:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								ae27ad6bcd 
								
							 
						 
						
							
							
								
								Follow up to MR 126  
							
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							Fill settings-default.cfg with default values as RGBA values are not intuitive for end users.
Add a boolean setting to enable the formatting (disabled by default). 
							
						 
						
							2020-06-22 04:31:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								981184109e 
								
							 
						 
						
							
							
								
								Merge branch 'formattopics' into 'master'  
							
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							Change color of keywords in the dialogue window (#2159 )
See merge request OpenMW/openmw!126  
							
						 
						
							2020-06-21 07:58:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c944acf26b 
								
							 
						 
						
							
							
								
								Merge pull request  #2913  from akortunov/warnfix  
							
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							Get rid of ECLD and dependencies 
							
						 
						
							2020-06-17 15:00:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d1a3cc98ff 
								
							 
						 
						
							
							
								
								Get rid of ECLD and dependencies  
							
							
							
						 
						
							2020-06-17 13:09:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								66b5cf9f1d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'near_far_mode_in_launcher'  
							
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							# Conflicts:
#   files/settings-default.cfg 
							
						 
						
							2020-06-16 23:05:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								947f3cf13c 
								
							 
						 
						
							
							
								
								Optionally change color of keywords in the dialogue window based on the  
							
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							next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special 
							
						 
						
							2020-05-02 01:42:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b150d681a9 
								
							 
						 
						
							
							
								
								Update same navmesh tile with limited frequency  
							
							
							
						 
						
							2020-05-01 18:05:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5f0f2f0f16 
								
							 
						 
						
							
							
								
								rename to better reflect what is going on per AnyOldName3 comment; added none option  
							
							
							
						 
						
							2020-05-01 00:34:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								aca223f6c8 
								
							 
						 
						
							
							
								
								fix unrelated rst issue; rename to bounds  
							
							
							
						 
						
							2020-04-30 17:41:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ae729a1ac7 
								
							 
						 
						
							
							
								
								add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items  
							
							
							
						 
						
							2020-04-29 16:36:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								3ba77b933a 
								
							 
						 
						
							
							
								
								"compute tight scene bounds" reset back to true until it is decided how best to handle this in settings  
							
							
							
						 
						
							2020-04-27 08:45:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								dc33eeadf1 
								
							 
						 
						
							
							
								
								tightscenebound is uncessary after water bbfix  
							
							
							
						 
						
							2020-04-27 08:42:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e63325ebff 
								
							 
						 
						
							
							
								
								Support for camera rotation via gyroscope on Android (feature  #5311 )  
							
							
							
						 
						
							2020-04-01 19:57:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e80fbf4786 
								
							 
						 
						
							
							
								
								Merge pull request  #2721  from akortunov/radial_fog  
							
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							Support for radial fog 
							
						 
						
							2020-03-17 22:35:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								02444add2a 
								
							 
						 
						
							
							
								
								Support for radial fog (feature  #4708 )  
							
							
							
						 
						
							2020-03-17 23:09:28 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ae7cb181d 
								
							 
						 
						
							
							
								
								Support recast mesh rendering  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								624a9ac353 
								
							 
						 
						
							
							
								
								Force shaders for objects affected by new envmap option  
							
							
							
						 
						
							2020-03-04 14:06:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2b3ecff004 
								
							 
						 
						
							
							
								
								Remove broken fixed function pipeline support  
							
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							Added by mistake 
							
						 
						
							2020-03-03 21:50:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6999f1fd28 
								
							 
						 
						
							
							
								
								Add an option to apply lighting to environment maps  
							
							
							
						 
						
							2020-03-03 20:08:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								29e6c6baae 
								
							 
						 
						
							
							
								
								Update documentation  
							
							
							
						 
						
							2020-03-03 19:23:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								122dffe4c1 
								
							 
						 
						
							
							
								
								Make uncapped Damage Fatigue optional (bug  #5264 )  
							
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							Cap Absorb Fatigue 
							
						 
						
							2020-02-09 14:41:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								fc0f813dcb 
								
							 
						 
						
							
							
								
								Add and use 'always active' AI package flag  
							
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							Update documentation 
							
						 
						
							2020-01-10 12:07:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								71e1d576cd 
								
							 
						 
						
							
							
								
								Allow to enchant multiple projectiles at once (feature  #3517 )  
							
							
							
						 
						
							2019-12-31 21:31:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6be103bc54 
								
							 
						 
						
							
							
								
								Increase recast scale factor and tile size  
							
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							Increased recast scale fixes navmesh around (-28585, -29951, 483).
Increased tile size compensates decrease of total navmesh area. 
							
						 
						
							2019-11-30 13:19:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ae1f456b0a 
								
							 
						 
						
							
							
								
								Default setting value tweaks  
							
							
							
						 
						
							2019-11-12 18:38:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7885b8c75e 
								
							 
						 
						
							
							
								
								Sheathing-related changes  
							
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							Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation 
							
						 
						
							2019-11-04 20:34:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ed2f1718 
								
							 
						 
						
							
							
								
								Add optional shadow map max distance and fading  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Stopa 
								
							 
						 
						
							
							
							
							
								
							
							
								e4bec88a68 
								
							 
						 
						
							
							
								
								Implement mouse wheel bindings (bug  #2679 )  
							
							
							
						 
						
							2019-10-30 20:45:51 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								262d87846c 
								
							 
						 
						
							
							
								
								Merge pull request  #2047  from akortunov/holstered_shield  
							
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							Shields holstering support 
							
						 
						
							2019-10-22 16:46:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d3a3b2f1f6 
								
							 
						 
						
							
							
								
								Shields holstering support (feature  #5193 )  
							
							
							
						 
						
							2019-10-22 09:02:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bfe6005ed4 
								
							 
						 
						
							
							
								
								Increase default recast scale factor  
							
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							To make 4 voxels fit into sStepSizeUp = 34:
"recast scale factor" = 4 * "cell size" / sStepSizeUp 
							
						 
						
							2019-10-07 21:29:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4efdc88f1a 
								
							 
						 
						
							
							
								
								Change shadow settings pluralisation so it matches the setting section name  
							
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							It used to say *Shadow Settings* as they were the settings that controlled the shadow system, but that keeps confusing people and no other section titles use that convention, so they're now *Shadows Settings* as they're the settings that control shadows. 
							
						 
						
							2019-10-02 19:12:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								b6044d231a 
								
							 
						 
						
							
							
								
								Handle death event manually before disposing a corpse if a death animation was not finished yet (feature  #5146 )  
							
							
							
						 
						
							2019-08-27 22:42:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6019f6507d 
								
							 
						 
						
							
							
								
								Corrections for extended weapon animations feature  
							
							
							
						 
						
							2019-08-10 20:57:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								d460e407ab 
								
							 
						 
						
							
							
								
								Merge branch 'framelimit' into 'master'  
							
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							Default framelimit
See merge request OpenMW/openmw!54  
							
						 
						
							2019-07-27 12:54:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wang ryu 
								
							 
						 
						
							
							
							
							
								
							
							
								d4ec446141 
								
							 
						 
						
							
							
								
								default framelimit  
							
							
							
						 
						
							2019-07-27 13:37:00 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									8-j 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								44a01303ed 
								
							 
						 
						
							
							
								
								Extended.rst: Fix inexistent animation key: open -> start  
							
							
							
						 
						
							2019-07-08 23:27:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Justin Ivany 
								
							 
						 
						
							
							
							
							
								
							
							
								643f259cbf 
								
							 
						 
						
							
							
								
								Adding option for cursor speed when using gamepad  
							
							
							
						 
						
							2019-07-02 11:19:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1f42418660 
								
							 
						 
						
							
							
								
								Update fonts documentation  
							
							
							
						 
						
							2019-06-01 23:04:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								216f908a07 
								
							 
						 
						
							
							
								
								Merge pull request  #2286  from akortunov/map  
							
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							Do not re-render maps for all active cells during cell transitions 
							
						 
						
							2019-05-11 02:30:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								41a50d8ff7 
								
							 
						 
						
							
							
								
								Merge branch 'fix-paths.rst' into 'master'  
							
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							Correct Windows paths in paths.rst to work for all valid configurations
See merge request OpenMW/openmw!107  
							
						 
						
							2019-05-10 19:33:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								31546ef996 
								
							 
						 
						
							
							
								
								Correct documentation about animated containers  
							
							
							
						 
						
							2019-05-10 21:54:45 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								74a93702df 
								
							 
						 
						
							
							
								
								Correct Windows paths in paths.rst to work for all valid configurations  
							
							
							
						 
						
							2019-05-09 22:25:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d1e6d1c6d8 
								
							 
						 
						
							
							
								
								Add a documentation for extended settings  
							
							
							
						 
						
							2019-05-05 16:27:46 +04:00