psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
...
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
...
Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
...
Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
...
Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
...
Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406
Fix local map issues
2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12
Don't apply area of effect for potions and improve range handling
2024-06-13 18:00:44 +02:00
Alexei Kotov
d226b72592
Throw on invalid bone group indices in getActiveGroup
2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
...
Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40
Rework land texture handling
2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f
Fix endif conditions in cmake
2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943
Fix flags used in terrain saving/loading tests
2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
...
Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
...
Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
...
Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
...
To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
...
To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
...
To make it possible to create a new binary for the tests by linking this
library to it.
Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs
2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab
Set mPluginIndex to -1 for textures defined in this plugin
2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db
Use record state to determine if a LandTexture record was defined in the current plugin
2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a
Merge branch 'launch_button' into 'master'
...
Set minimum width for Launch OpenMW button
See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464
Merge branch 'soulless' into 'master'
...
Properly copy items between containers
See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
...
Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65
FEAT: Update land flag representation in ESMTool
2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
...
accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab
Fix(cell.cpp): Don't try to update land for interiors
2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72
Fix(Cell.hpp): Correct include path for document
2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd
Don't store member variables from document & use simpler and safer
...
inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0
Cleanup(CS): re-add const for land collection
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95
Fix(cell.cpp): Change commands.hpp to absolute include path
2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2
Feat(CS): Create LAND record using the undo stack
2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff
Feat(CS): Add undo stack as a member of CSVRender::Cell
2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a
Fix(cell.cpp): never try to update land for interiors
2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1
Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
...
not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764
Fix(CS): Remove unreachable code as land data will always be present
2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7
Fix(CS): Initialize landscape when opening an existing cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6
Fix(CS): Apply land flags when appropriate edits are made
2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString
2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a
Set minimum width for Launch OpenMW button
2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9
Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed
2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a
Accept invalid effect IDs and ranges in EffectsListAdapter
2024-06-08 13:49:39 +03:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
...
Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4
Deduplicate effect list verification
...
Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c
Editor: Warn if a magic effect's max magnitude is zero
2024-06-08 06:31:18 +03:00