uramer
4a4cef5709
Attach elements to each other, safely destroy
1 year ago
uramer
f037dc814d
Allow UI Elements in UI Content
1 year ago
elsid
f08ab9af56
Use SDL2 generate cmake files to find the package
1 year ago
Zackhasacat
5623a5cf01
Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
...
Lua API to get/set item condition
See merge request OpenMW/openmw!3421
1 year ago
jvoisin
08538dd137
Merge branch 'rm_unused_variable' into 'master'
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Remove unused variable
See merge request OpenMW/openmw!3607
1 year ago
Zackhasacat
a38d17a918
Merge branch 'api_inconsistencies' into 'master'
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Minor API inconsistencies
See merge request OpenMW/openmw!3601
1 year ago
uramer
c9eaeb47d5
Minor API inconsistencies
1 year ago
Zackhasacat
ad1d6c0d0f
Merge branch 'find_nearest_nav_mesh_position' into 'master'
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Add Navigator and Lua API function to find nearest position on navmesh
See merge request OpenMW/openmw!2681
1 year ago
Zackhasacat
6fb6c7a32f
Merge branch 'misisng_plugins' into 'master'
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Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
1 year ago
elsid
81fa7836fe
Remove unused variable
1 year ago
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh
1 year ago
elsid
40688c0e7c
Rename findPath to findPolygonPath to avoid name collision with other findPath
1 year ago
Evil Eye
5a1a54b959
Merge branch 'lua_class_data' into 'master'
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Add class records to lua
See merge request OpenMW/openmw!3515
1 year ago
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
1 year ago
Evil Eye
63875a7954
Merge branch 'concepts' into 'master'
...
Use concepts for some argument types
See merge request OpenMW/openmw!3598
1 year ago
jvoisin
2150e4cae6
Merge branch 'warningfixes' into 'master'
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Fix warnings
See merge request OpenMW/openmw!3587
1 year ago
Zackhasacat
13deb0fba8
Merge branch 'imod' into 'master'
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Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
1 year ago
AnyOldName3
94ea0541f3
Merge branch 'editormarkerrendering' into 'master'
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NifLoader: Only handle editor marker extra data for the root node
See merge request OpenMW/openmw!3595
1 year ago
elsid
b17afc4641
Use concepts for some argument types
1 year ago
elsid
fb0b95a2dd
Define editor settings as typed struct members
1 year ago
Zackhasacat
35da9578ca
Merge gitlab.com:openmw/openmw into lua_class_data
1 year ago
uramer
d6220b7d03
Merge branch 'postprocess_version' into 'master'
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[Postprocessing] Add an API version, mirroring Lua
See merge request OpenMW/openmw!3552
1 year ago
Cody Glassman
de8c93d049
[Postprocessing] Add an API version, mirroring Lua
1 year ago
Andrei Kortunov
aeb46f5fba
Fix Coverity warnings
1 year ago
Zackhasacat
10030a55e0
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
1 year ago
Zackhasacat
a2b47f44d2
Fix misspelling
1 year ago
Alexei Kotov
1e0d549d1d
NifLoader: Only handle editor marker extra data for the root node
1 year ago
Alexei Kotov
d495e5af62
Merge branch 'missing_settings_values' into 'master'
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Use settings values for missed cases (#6876 )
See merge request OpenMW/openmw!3589
1 year ago
jvoisin
9b1cb99b1a
Merge branch 'ncroot' into 'master'
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Improve BulletNifLoader handling of extra data
See merge request OpenMW/openmw!3590
1 year ago
jvoisin
710b560f91
Merge branch 'dont_reset_luminance' into 'master'
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consistent average scene luminance (#7679 )
See merge request OpenMW/openmw!3579
1 year ago
Alexei Kotov
c7d5ea9fbf
Improve BulletNifLoader handling of extra data
...
Only handle extra data for the root node(s)
Properly handle MRK flag editor marker filtering
Fix BSXFlags test
1 year ago
Dave Corley
d76ae20c29
Feat(textedit): Set max text length for lua textEdit boxes to int_max by default
1 year ago
elsid
1fa5d2ca98
Use settings values for GUI tags
1 year ago
Alexei Kotov
e11bee250f
Merge branch 'init_field2' into 'master'
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Init missing fields
See merge request OpenMW/openmw!3574
1 year ago
Cody Glassman
85fcfbafda
apply same logic to render targets, remove UB
1 year ago
jvoisin
374b9759b0
Merge branch '76timesthedetail' into 'master'
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Read (almost) all NIF files from SeventySix - Meshes.ba2
See merge request OpenMW/openmw!3577
1 year ago
jvoisin
32a9581394
Merge branch 'deepdepths' into 'master'
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Depth flag handling fixes (bug #7380 )
See merge request OpenMW/openmw!3568
1 year ago
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
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Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
1 year ago
AnyOldName3
9b6d82566f
Merge branch 'unbound' into 'master'
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Don't use Bounding Box node bounds as the original collision shape
See merge request OpenMW/openmw!3562
1 year ago
Alexei Kotov
7f92c1821e
Read BSCollisionQueryProxyExtraData
1 year ago
Alexei Kotov
fdf9184cae
Improve or fix FO76-related definitions
1 year ago
Zackhasacat
ec81bd7f1b
rename specilizationIndexToLuaId
1 year ago
Zackhasacat
cb705ff02a
Revert redundant changes
1 year ago
Zackhasacat
76f872aaa2
use std:;array
1 year ago
Andrei Kortunov
47c7997a23
Init an another field
1 year ago
Andrei Kortunov
2d4e1b88b2
Init missing field
1 year ago
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
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Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
1 year ago
Alexei Kotov
116ef1c62b
Depth flag handling fixes (bug #7380 )
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Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
1 year ago
Cody Glassman
0f53088014
re-sync docs with postprocessing API
1 year ago
Alexei Kotov
9176326eeb
Merge branch 'fix_lua_atlasing' into 'master'
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Fix Lua UI atlasing
See merge request OpenMW/openmw!3525
1 year ago
jvoisin
e88f8e09c3
Merge branch 'fixed' into 'master'
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Replace more variable width integers in ESM code
See merge request OpenMW/openmw!3518
1 year ago
Evil Eye
9fe0e4c035
Merge branch 'bsshaderdepth' into 'master'
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Support BSShader/BSLightingShader depth flags
See merge request OpenMW/openmw!3560
1 year ago
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
1 year ago
Alexei Kotov
c1f7a9c258
Merge branch 'fix_persistent_buffers' into 'master'
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Fix persistent buffers and issue with glsl_version
See merge request OpenMW/openmw!3553
1 year ago
Alexei Kotov
f992d0dbf4
Merge branch 'settings_categories_includes' into 'master'
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Cleanup settings categories includes
See merge request OpenMW/openmw!3551
1 year ago
Zackhasacat
c311caef9a
Redo specialization field
1 year ago
Alexei Kotov
2c1db92d04
Don't use Bounding Box node bounds as the original collision shape
...
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
1 year ago
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
1 year ago
AnyOldName3
e67135a517
Merge branch 'expiredborders' into 'master'
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Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
1 year ago
Evil Eye
23afffcc33
Merge branch 'letitsnow' into 'master'
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Read LTEX::INAM
See merge request OpenMW/openmw!3538
1 year ago
Evil Eye
e51d1967f4
Base cell size on worldspace
1 year ago
Alexei Kotov
af08205f19
Support BSShader/BSLightingShader depth flags
1 year ago
AnyOldName3
07594037ca
Merge branch 'settings_values_shadows' into 'master'
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Use settings values for Shadows settings (#6876 )
See merge request OpenMW/openmw!3550
1 year ago
Alexei Kotov
410fc17159
Merge branch 'fo4_abc' into 'master'
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Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
1 year ago
Evil Eye
1e06d74f82
Fix #7621
1 year ago
elsid
f4efbcc1c4
Use settings values for Shadows settings
1 year ago
Alexei Kotov
4445a55084
Merge branch 'font_fix' into 'master'
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Fix TrueType fonts scaling
See merge request OpenMW/openmw!3541
1 year ago
Andrei Kortunov
960d903217
Add comment
1 year ago
elsid
633fd89270
Cleanup settings categories includes
1 year ago
Alexei Kotov
8a8d77a444
Merge branch 'settings_reload' into 'master'
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Support reload for settings values
See merge request OpenMW/openmw!3543
1 year ago
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
1 year ago
Petr Mikheev
6c01ce2672
Use correct template flags for FONV and FO4 NPCs
1 year ago
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
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Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
1 year ago
Alexei Kotov
c49c401441
Merge branch 'settings_values_stereo' into 'master'
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Use settings values for Stereo settings (#6876 )
See merge request OpenMW/openmw!3530
1 year ago
elsid
ebfcb661ee
Support reload for settings values
...
Convert local static variables into unique_ptr static members of StaticValues.
Add clear member function to reset them. Use it when settings have to be
reloaded.
1 year ago
Andrei Kortunov
377d8c905c
Fix TrueType fonts scaling
1 year ago
Alexei Kotov
03c3818229
Place ESM4::ItemMod into the scene
1 year ago
Alexei Kotov
9a6c2fd2cc
Fill out ESM4::ItemMod
1 year ago
Alexei Kotov
f4b27a521a
Read LTEX::INAM
1 year ago
Alexei Kotov
6d776ac833
Merge branch 'range' into 'master'
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Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
1 year ago
Cody Glassman
09928ba265
use a dynamic falloff range for soft effect and use shader flags
1 year ago
elsid
bb7ac64f19
Use settings values for Stereo and Stereo View settings
1 year ago
elsid
561a6bf854
Avoid using camera settings from stereo manager
1 year ago
Alexei Kotov
3f4591eb3b
Add movable static and ESM4 land texture stores
1 year ago
elsid
dcd81d026f
Use settings values for Video settings
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* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
1 year ago
uramer
f9888230af
Fix Lua UI atlasing
1 year ago
psi29a
6a87ba8f33
Merge branch 'mygui343_fix' into 'master'
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Fix MyGUI 3.4.3 issues [#7528 ]
See merge request OpenMW/openmw!3319
1 year ago
Evil Eye
212f6bae56
Use correct skip and fix MSVC
1 year ago
Evil Eye
77aaa6177e
Use more fixed size ints
1 year ago
Evil Eye
dc781bad5d
Use fixed size unsigned ints for inventory offsets
1 year ago
Evil Eye
77c978c226
Use more fixed size integers
1 year ago
psi29a
c058b30322
Merge branch 'riggeometry' into 'master'
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Refurbish SceneUtil::RigGeometry
See merge request OpenMW/openmw!3472
1 year ago
psi29a
698fd00269
Merge branch 'killerqueen' into 'master'
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Support NiParticleBomb (feature #7634 )
Closes #7634
See merge request OpenMW/openmw!3512
1 year ago
Petr Mikheev
26ff56f150
Merge branch 'lua_ui_focus_loss' into 'master'
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Work around MyGUI bug in a less destructive way
See merge request OpenMW/openmw!3511
1 year ago
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
1 year ago
Alexei Kotov
76939aae45
Refurbish RigGeometry
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Restructure/untangle influence data
Don't store the input influence data
Overall cleanup
1 year ago
uramer
6081dcc43c
Work around MyGUI bug in a less destructive way
1 year ago
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
1 year ago
psi29a
a08ca11c34
Merge branch 'boundingboxing' into 'master'
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BulletNifLoader: Replicate node bounds handling more closely
See merge request OpenMW/openmw!3505
1 year ago
Alexei Kotov
0748e2094d
Read NiParticleBomb
1 year ago