psi29a
97522c22ae
Merge branch 'attackanimationsareforfalsegods' into 'master'
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Improve vanilla consistency of weapon animations for non-bipeds (#8223 , #8237 )
Closes #8237 and #8223
See merge request OpenMW/openmw!4462
2024-11-23 19:31:29 +00:00
psi29a
cb8e2809ac
Merge branch 'help-i-dropped-it-into-oblivion' into 'master'
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Task #8141 : Merge instance drop modes
See merge request OpenMW/openmw!4350
2024-11-23 19:31:00 +00:00
psi29a
fe15803239
Merge branch 'coc' into 'master'
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Use a grid based on computed bounds for interiors
See merge request OpenMW/openmw!4459
2024-11-23 19:29:22 +00:00
Alexei Kotov
5433ecf861
Change default depth test mode to <= ( #7040 )
2024-11-23 08:32:25 +03:00
Dave Corley
1e6ed3eb70
CLEANUP: Define the tooltip text as constexpr
2024-11-22 14:32:35 -06:00
Dave Corley
1b0312dc80
c h a n g e l o g
2024-11-22 04:24:54 -06:00
Dave Corley
44d5939572
FEAT(InstanceMode): Add a tooltip for InstanceMode in the same style as that of PathgridMode
2024-11-22 04:24:33 -06:00
Dave Corley
fb9b191027
CLEANUP(instancemode): Always drop everything the same way
2024-11-22 04:24:30 -06:00
Dave Corley
0fea0868ed
CLEANUP(values.hpp): Unbind camera speed mode (later rebind to wheel?)
2024-11-22 04:23:55 -06:00
psi29a
cf3badb8a4
Merge branch 'data_files_menu' into 'master'
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Implement a context menu for data directories page
Closes #8130
See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
elsid
a550a8af36
Use normalized path for KeyframeManager::get
2024-11-20 21:29:36 +01:00
Andrei Kortunov
bd59247270
Avoid trailing line breaks
2024-11-20 09:04:22 +04:00
Alexei Kotov
17203c5071
Merge branch 'forceunequip' into 'master'
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Force stop weapon animation before unequipping
Closes #8230
See merge request OpenMW/openmw!4460
2024-11-19 22:49:40 +00:00
Alexei Kotov
b6a1461141
Merge branch 'vfs_normalized_path_21' into 'master'
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Use normalized path for Class::getCorrectedModel (#8138 )
See merge request OpenMW/openmw!4461
2024-11-19 22:13:38 +00:00
Andrei Kortunov
f0543c5500
Implement a context menu for data directories page (feature 8130)
2024-11-19 14:58:31 +04:00
Alexei Kotov
b57f4881a9
Improve vanilla consistency of weapon animations for non-bipeds ( #8223 , #8237 )
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Disable spellcast equip/unequip
Prioritize movement animations over weapon animations
2024-11-19 05:18:59 +03:00
elsid
6cd76fb8a7
Use normalized path for Class::getCorrectedModel
2024-11-18 21:21:34 +01:00
elsid
630e815f66
Forbid to use toNormalized for normalized path
2024-11-18 21:21:33 +01:00
Evil Eye
d3db436c2e
Force stop weapon animation before unequipping
2024-11-18 20:07:14 +01:00
Evil Eye
c31c43bed5
Adjust canvas size when switching cells
2024-11-18 17:11:05 +01:00
AnyOldName3
4a911a647d
Merge branch 'activewetshoes' into 'master'
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Preserve node level data variance when merging objects in the active grid
Closes #8231
See merge request OpenMW/openmw!4456
2024-11-18 14:12:52 +00:00
Evil Eye
fc3a1833ee
Use a grid based on computed bounds for interiors
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Combine the cell radius (mCellDistance) and diameter (mNumCells)
members into an offset IntRect (mGrid.) The grid is centered on the
player's current cell in exteriors (with each grid square mapping to a
cell.) In interiors, the grid is centered on the cell's computed bounds.
The number of squares remains based on view distance in exteriors, but
can now stretch to encompass arbitrarily large interiors, mostly preventing
the player from walking off the map grid (interiors exceeding their
computed bounds during gameplay still cause issues.)
2024-11-17 21:14:14 +01:00
psi29a
f3e829fcf2
Merge branch 'planking' into 'master'
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Only set use when holding a weapon
Closes #8232
See merge request OpenMW/openmw!4457
2024-11-17 14:23:18 +00:00
Evil Eye
326544ade5
Pack LocalMapBase members
2024-11-17 13:47:55 +01:00
psi29a
79dbbceb10
Merge branch 'vfs_normalized_path_20' into 'master'
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Use normalized path for correctMeshPath and getLODMeshName (#8138 )
See merge request OpenMW/openmw!4455
2024-11-17 12:30:15 +00:00
psi29a
ebc7ecd540
Merge branch 'dead_code2' into 'master'
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Remove dead code
See merge request OpenMW/openmw!4454
2024-11-17 10:49:01 +00:00
Alexei Kotov
d11bd7397b
Revise bitmap glyph replacements ( #7531 )
2024-11-16 22:48:52 +03:00
Evil Eye
5534aeb30e
Only set use when holding a weapon
2024-11-16 14:13:58 +01:00
elsid
22817dd6a1
Use normalized path for correctMeshPath
2024-11-16 12:49:11 +01:00
Evil Eye
0a07b1eb3a
Preserve node level data variance when merging objects in the active grid
2024-11-16 11:56:01 +01:00
elsid
5b2764e75a
Add Lua test for record model property
2024-11-15 01:54:55 +01:00
elsid
36198e9413
Use normalized path for getLODMeshName
2024-11-15 01:05:36 +01:00
Andrei Kortunov
2522fe9517
Remove dead code
2024-11-14 22:16:05 +04:00
psi29a
43f25fea5d
Merge branch 'facehuggersgalore' into 'master'
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Make GetHealthGetRatio return 1 for actors with a max health of 0
See merge request OpenMW/openmw!4453
2024-11-14 15:48:22 +00:00
Evil Eye
d6e300ba25
Make GetHealthGetRatio return 1 for actors with a max health of 0
2024-11-12 21:29:18 +01:00
Evil Eye
5dbe86e9ee
Use the actual callback function instead of mocking it
2024-11-12 17:22:45 +01:00
psi29a
0044346b49
Merge branch 'taggeddeps' into 'master'
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Switch to downloading dependencies from Github releases
See merge request OpenMW/openmw!4450
2024-11-12 12:31:26 +00:00
psi29a
2c51bde18b
Merge branch '2019noscope' into 'master'
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Avoid an apparent compiler error in MSVC 2019
See merge request OpenMW/openmw!4451
2024-11-11 21:09:21 +00:00
Evil Eye
d88ddc97cc
Avoid an apparent compiler error in MSVC 2019
2024-11-11 17:54:48 +01:00
Evil Eye
ecef6fd7b5
Use PowerShell
2024-11-11 17:08:33 +01:00
Evil Eye
7b064920db
Switch to downloading dependencies from Github releases
2024-11-11 16:36:24 +01:00
AnyOldName3
0f0ed5a670
Merge branch 'autouic' into 'master'
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Move from qt_wrap_ui to AUTOUIC for all qt dependant components
See merge request OpenMW/openmw!4446
2024-11-10 21:34:24 +00:00
Pi03k
306982cdd1
Move from qt_wrap_ui to AUTOUIC for opencs
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Set opencs target properties in appropriate section
Use forward declaration for Ui::FileDialog
(#7348 )
2024-11-10 20:38:14 +01:00
Pi03k
05a71e982d
Move from qt_wrap_ui to AUTOUIC for qt components lib
...
(#7348 )
2024-11-10 20:38:14 +01:00
pi03k
18080a83d6
Move from qt_wrap_ui to AUTOUIC for launcher and wizard
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(#7348 )
2024-11-10 20:38:14 +01:00
psi29a
ac7b54af80
Merge branch 'refnumremapping' into 'master'
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Use the right deserializer for unloaded scripts
See merge request OpenMW/openmw!4449
2024-11-10 16:13:07 +00:00
psi29a
f5c457c474
Merge branch 'pageswithattitude' into 'master'
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Apply rotation when computing the bounding box of a paged reference
See merge request OpenMW/openmw!4447
2024-11-09 20:14:53 +00:00
Evil Eye
6572122acc
Use the right deserializer for unloaded scripts
2024-11-09 13:05:39 +01:00
Alexei Kotov
32a6ed6f49
Merge branch 'creaturesstronk' into 'master'
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Allow creatures' strength to be edited
See merge request OpenMW/openmw!4448
2024-11-08 20:18:24 +00:00
psi29a
d356fea5b6
Merge branch 'whycantitalkthedoorintoopening' into 'master'
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Let AI open moved doors (#7548 )
Closes #7548
See merge request OpenMW/openmw!4435
2024-11-07 17:55:40 +00:00