ζeh Matt 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d5ec959449 
								
							 
						 
						
							
							
								
								Create platform component for platform specific things  
							
							
							
						 
						
							2022-06-06 20:45:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3affe9913f 
								
							 
						 
						
							
							
								
								Limit the number of simultaneously open not actively used content files  
							
							... 
							
							
							
							Use LRU cache for ESMReaders. When cache capacity is reached close least
recently used ESMReader. Remember the file name if a reader was open. Once the
reader requested again open the file if there is stored name for it. Put
released ESMReader to the back of the free items list. Close ESMReader's from
the front of the free items list.
Cached item can be used only by one client at the same time. If the same item is
requested twice exception is thrown. This should never happen in practice. If
this happens need to fix the client logic.
It's allowed to go over the capacity limit when requesting different readers.
Ideally this should never happen but there will be system error anyway
signalizing about too many open files. Need to fix client logic in this case.
All places that were using a vector of ESMReaders now using the cache. Cache is
local for each use case and there is no need for a thread safety. 
							
						 
						
							2022-06-03 01:29:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ea295a2ac3 
								
							 
						 
						
							
							
								
								Fix build with lld linker  
							
							... 
							
							
							
							Boost.Filesystem started to depend on Boost.Atomic on 1.77.0 version but lld
can't find library on its own:
libboost_atomic.so.1.79.0 => not found 
							
						 
						
							2022-05-22 15:27:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								04843fed6d 
								
							 
						 
						
							
							
								
								moddable post-processing pipeline  
							
							
							
						 
						
							2022-05-15 10:03:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								dd5901d351 
								
							 
						 
						
							
							
								
								Initial commit  
							
							... 
							
							
							
							Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes 
							
						 
						
							2022-04-28 21:05:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2510284ec 
								
							 
						 
						
							
							
								
								Support TES4 in esmtool dump  
							
							
							
						 
						
							2022-04-25 17:35:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d6d0c6ffb 
								
							 
						 
						
							
							
								
								Move ConstrainedStreamBuf into separate file  
							
							
							
						 
						
							2022-04-22 18:27:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b09570692e 
								
							 
						 
						
							
							
								
								Use ifstream for ESMReader  
							
							... 
							
							
							
							ESMReader reads the whole file, there is no need in the ConstrainedFileStream. 
							
						 
						
							2022-04-15 02:58:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Benjamin Winger 
								
							 
						 
						
							
							
							
							
								
							
							
								21ffbcc4b4 
								
							 
						 
						
							
							
								
								Lua i18n updates  
							
							
							
						 
						
							2022-04-10 07:57:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fc5605fc7f 
								
							 
						 
						
							
							
								
								Merge branch 'navmeshtool_binary_log' into 'master'  
							
							... 
							
							
							
							Send status of navmeshtool to launcher using type binary messages
See merge request OpenMW/openmw!1630  
							
						 
						
							2022-04-06 23:40:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								788745e004 
								
							 
						 
						
							
							
								
								Make coordinate calculation more robust, implement Flex widget type  
							
							
							
						 
						
							2022-04-04 23:10:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2d5ccc804b 
								
							 
						 
						
							
							
								
								Exchange binary messages between navmeshtool and launcher  
							
							
							
						 
						
							2022-03-30 19:24:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								fa115418eb 
								
							 
						 
						
							
							
								
								[Lua] Remove queries  
							
							
							
						 
						
							2022-03-15 23:35:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								e092ee2624 
								
							 
						 
						
							
							
								
								Document the Lua Image widget, add UI texture resources  
							
							
							
						 
						
							2022-02-25 18:18:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								a55f1ad103 
								
							 
						 
						
							
							
								
								Merge branch 'bullet_object_tool' into 'master'  
							
							... 
							
							
							
							Add a tool to load and print information about all bullet objects in all cells
See merge request OpenMW/openmw!1627  
							
						 
						
							2022-02-20 14:09:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								57c1f2e231 
								
							 
						 
						
							
							
								
								Make sure everything compiles in ESM4  
							
							
							
						 
						
							2022-02-19 02:52:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								0f43455dc3 
								
							 
						 
						
							
							
								
								merge in master  
							
							
							
						 
						
							2022-02-16 16:57:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								581c3f4882 
								
							 
						 
						
							
							
								
								Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI  
							
							
							
						 
						
							2022-02-06 20:22:38 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e7f3524924 
								
							 
						 
						
							
							
								
								Add a tool to load and print information about all bullet objects in all cells  
							
							
							
						 
						
							2022-02-04 16:14:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								67641dcdb7 
								
							 
						 
						
							
							
								
								Fix compile errors  
							
							
							
						 
						
							2022-02-01 19:50:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								f07f05ddd3 
								
							 
						 
						
							
							
								
								Add Container widget type, use it to make Adapter code less hacky  
							
							
							
						 
						
							2022-02-01 19:50:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								086a7d9bc5 
								
							 
						 
						
							
							
								
								Wrap Lua settings widgets into an Adapter widget  
							
							
							
						 
						
							2022-02-01 19:50:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								fba82eb1a7 
								
							 
						 
						
							
							
								
								Script settings tab  
							
							
							
						 
						
							2022-02-01 19:50:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								ba3ae448d4 
								
							 
						 
						
							
							
								
								Initial import of esm4 by cc9cii  
							
							
							
						 
						
							2022-01-31 08:58:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								53f2dfd1c0 
								
							 
						 
						
							
							
								
								Merge branch 'lua_ui_templates' into 'master'  
							
							... 
							
							
							
							Lua UI templates
See merge request OpenMW/openmw!1475  
							
						 
						
							2022-01-28 09:31:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								960dd1f708 
								
							 
						 
						
							
							
								
								Lua UI templates  
							
							
							
						 
						
							2022-01-28 09:31:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6f7a067e0c 
								
							 
						 
						
							
							
								
								Merge branch 'esmrename' into 'master'  
							
							... 
							
							
							
							esm refactor work
See merge request OpenMW/openmw!1575  
							
						 
						
							2022-01-27 17:52:42 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								ecc654a369 
								
							 
						 
						
							
							
								
								Limit and filter navmesh input ( #5858 )  
							
							
							
						 
						
							2022-01-25 14:06:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								cdbab2325f 
								
							 
						 
						
							
							
								
								rename esmterrain to esm3terrain  
							
							
							
						 
						
							2022-01-23 17:19:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								d1fb854521 
								
							 
						 
						
							
							
								
								move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4  
							
							... 
							
							
							
							esm typo
esm typo 
							
						 
						
							2022-01-23 17:04:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								9d0e427ec1 
								
							 
						 
						
							
							
								
								Merge branch 'dispose_lua_ui_correctly' into 'master'  
							
							... 
							
							
							
							Dispose Lua UI elements correctly
See merge request OpenMW/openmw!1561  
							
						 
						
							2022-01-18 08:12:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								cc528d2e08 
								
							 
						 
						
							
							
								
								Dispose Lua UI elements correctly  
							
							
							
						 
						
							2022-01-18 08:12:56 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								d1d8f058ac 
								
							 
						 
						
							
							
								
								Lua bindings for Colours  
							
							
							
						 
						
							2022-01-17 22:35:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								a182fdeea1 
								
							 
						 
						
							
							
								
								Permanent storage for Lua data  
							
							
							
						 
						
							2022-01-11 11:21:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								0f246e7365 
								
							 
						 
						
							
							
								
								Use a separate instance of Lua i18n for every context  
							
							
							
						 
						
							2022-01-02 09:58:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								c865114b9b 
								
							 
						 
						
							
							
								
								Lua UI Layers  
							
							
							
						 
						
							2021-12-14 17:38:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c9b8ba7b46 
								
							 
						 
						
							
							
								
								Read navmesh tile data from database  
							
							... 
							
							
							
							When tile is not found in memory cache try to find it in the database. 
							
						 
						
							2021-12-11 00:22:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								953a4c5550 
								
							 
						 
						
							
							
								
								Add a binary to generate navmesh from content files  
							
							... 
							
							
							
							Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database. 
							
						 
						
							2021-12-11 00:21:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								5a6b39f8e0 
								
							 
						 
						
							
							
								
								Store mesh source data in recast mesh  
							
							
							
						 
						
							2021-12-10 23:55:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4883cbf590 
								
							 
						 
						
							
							
								
								Merge branch 'detain-hash-selectively-reluctant' into 'master'  
							
							... 
							
							
							
							Get rid of EscapeHashX classes option 5 (attempt 2): Use boost::filesystem::path rules if the path starts with ", and consume the whole thing verbatim otherwise
Closes  #5804 
See merge request OpenMW/openmw!1436  
							
						 
						
							2021-12-10 08:38:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8fc09f8c51 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant  
							
							... 
							
							
							
							Merge conflicts included:
* One setting being removed (branch had changed its type).
* One setting's description being changed (branch had changed its type).
* List of files in components/files was changed both upstream and on the
  branch.
* Upstream had changed something in a file the branch deletes. 
							
						 
						
							2021-12-09 17:09:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								221e425fe6 
								
							 
						 
						
							
							
								
								Only precompile headers with MSVC  
							
							
							
						 
						
							2021-12-09 14:59:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								c5e10dfa85 
								
							 
						 
						
							
							
								
								Merge branch 'refactor_sdlmappings' into 'master'  
							
							... 
							
							
							
							Move SDL-MyGUI input mappings to components, map both ways
See merge request OpenMW/openmw!1444  
							
						 
						
							2021-12-04 12:16:38 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								15c7bddd57 
								
							 
						 
						
							
							
								
								Move SDL-MyGUI input mappings to components, map both ways  
							
							
							
						 
						
							2021-12-04 12:16:38 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								d3df3efaf1 
								
							 
						 
						
							
							
								
								Precompile sol.hpp in order to reduce compilation time.  
							
							
							
						 
						
							2021-12-04 11:32:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a15cc0959f 
								
							 
						 
						
							
							
								
								Merge branch 'murmur_hash' into 'master'  
							
							... 
							
							
							
							Use MurmurHash3_x64_128 for Files::getHash
See merge request OpenMW/openmw!1404  
							
						 
						
							2021-11-30 15:50:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									uramer 
								
							 
						 
						
							
							
							
							
								
							
							
								e9f8c34372 
								
							 
						 
						
							
							
								
								Correctly set UI properties to defaults when passed nil  
							
							
							
						 
						
							2021-11-28 11:31:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a665a38aca 
								
							 
						 
						
							
							
								
								Use MurmurHash3_x64_128 for file hash  
							
							
							
						 
						
							2021-11-21 17:05:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								d85f772269 
								
							 
						 
						
							
							
								
								Depth refactor  
							
							
							
						 
						
							2021-11-21 02:25:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								adc3bab51e 
								
							 
						 
						
							
							
								
								Merge branch 'Embedded-error-marker' into 'master'  
							
							... 
							
							
							
							Embed marker error
See merge request OpenMW/openmw!1383  
							
						 
						
							2021-11-20 18:07:13 +00:00