Commit Graph

35058 Commits (5d37cb3b74b1e47fef78fdabaedb791091018dc6)
 

Author SHA1 Message Date
Calandiel Elende 9248e37156 add OFFENSE_TYPE and commitCrime to lua 2 months ago
psi29a 9325c80244 Merge branch 'userdataplz' into 'master'
Set SavedDataDeserializer on LocalScripts creation

See merge request OpenMW/openmw!4409
2 months ago
psi29a 083381526f Merge branch 'mourningnote' into 'master'
Play region sounds in quasi exteriors

See merge request OpenMW/openmw!4411
2 months ago
psi29a c60e0539cc Merge branch 'dead_code' into 'master'
Remove dead code

See merge request OpenMW/openmw!4412
2 months ago
psi29a 26af518d67 Merge branch 'vfs_normalized_path_18' into 'master'
Use normalized path in PhysicsSystem (#8138)

See merge request OpenMW/openmw!4410
2 months ago
psi29a 8b3e8676bf Merge branch 'noxt' into 'master'
Remove old dependency on Xt which shouldn't be needed anymore

See merge request OpenMW/openmw!4407
2 months ago
Evil Eye cee373aea8 Don't trigger onStateChanged until the game is in a running state 2 months ago
Alexei Kotov e541e5f6d7 Merge branch 'changelog' into 'master'
Fix changelog typo

See merge request OpenMW/openmw!4416
2 months ago
Evil Eye e1046dc715 Tell the LuaManager the game has started before the player can be teleported 2 months ago
Andrei Kortunov aef9722920 Fix changelog typo 2 months ago
psi29a acce1e6e99 Merge branch 'changelog' into 'master'
Add missing changelog entries

See merge request OpenMW/openmw!4414
2 months ago
Andrei Kortunov 7ef1ea1d6e Add missing changelog entries 2 months ago
Andrei Kortunov 192807609d Remove dead code 2 months ago
psi29a 088c20aa6f Merge branch 'sheath_controllers' into 'master'
Do not disable controllers for melee weapons sheathes

See merge request OpenMW/openmw!4406
2 months ago
Evil Eye 361586d85e Play region sounds in quasi exteriors 2 months ago
Evil Eye 001d39057f Merge branch 'video_logging' into 'master'
Migrate videoplayer to OSG logging system

See merge request OpenMW/openmw!4408
2 months ago
Evil Eye a2fb575678 Set SavedDataDeserializer on LocalScripts creation 2 months ago
elsid d2ab366233
Use normalized path in PhysicsSystem 2 months ago
Andrei Kortunov 1933403400 Migrate videoplayer to OSG logging system 2 months ago
Alexey Sokolov be15db4dfb Remove old dependency on Xt which shouldn't be needed anymore 2 months ago
Andrei Kortunov aab2f4a5bb Do not disable controllers for melee weapons sheathes (bug 8191) 2 months ago
Dave Corley dbb29b2391 FIX: Serialize journal records first when saving plugins 2 months ago
Petr Mikheev bac0018a09 Merge branch 'unloadedcontainers' into 'master'
Fix Lua memory usage

See merge request OpenMW/openmw!4363
2 months ago
Evil Eye 68ebefc2dd Fix Lua memory usage 2 months ago
psi29a 34e32b7392 Merge branch 'thewickedmarkerofthewest' into 'master'
Emulate vanilla closest marker preference (#8187)

Closes #8187

See merge request OpenMW/openmw!4401
2 months ago
psi29a 3e3ff00c72 Merge branch 'dialoguestuff' into 'master'
Improve TESCS dialogue compatibility

Closes #8181

See merge request OpenMW/openmw!4396
2 months ago
AnyOldName3 62199c2dad Install the local openmw.cfg template on Windows
The Windows global config path is really really dumb and the whole concept of having a global path on an OS where it's so easy to have different incompatible versions installed side-by-side (instead of a single canonical OS-wide OpenMW install from the system package manager) is really dumb, too.

We've therefore only used local `openmw.cfg`s on Windows for a very long time.

However, it appears that we were installing the global `openmw.cfg` template instead of the local template.
That's wrong and we shouldn't do it, so I've stopped it.

I've left the separate `openmw.cfg` and `openmw.cfg.install` in the build directory as that makes doing development for portable installs with the same build system as doing the development for the installer easier.
3 months ago
Alexei Kotov 77d2f18f83 Emulate vanilla closest marker preference (#8187) 3 months ago
psi29a 4ac1b13871 Merge branch 'vfs_normalized_path_17' into 'master'
Use normalized path for groundcover (#8138)

See merge request OpenMW/openmw!4403
3 months ago
elsid d1ccb4b804
Use normalized path for groundcover 3 months ago
psi29a a50f857eb1 Merge branch 'cyan' into 'master'
Teal CI job hack

See merge request OpenMW/openmw!4402
3 months ago
Evil Eye 86c85d1b75 Force tl 0.15 3 months ago
psi29a 49e178be05 Merge branch 'docs_themes' into 'master'
Update RTD theme

See merge request OpenMW/openmw!4400
3 months ago
Cody Glassman ab682a9469 upgrade theme to fix selector styling 3 months ago
Cody Glassman bf58c03160 docs - update RTD theme 3 months ago
psi29a 974c0ce158 Merge branch 'vfs_normalized_path_16' into 'master'
Use normalized path in multiple places and fix additional animation sources loading (#8138)

See merge request OpenMW/openmw!4398
3 months ago
psi29a ef708c9cf0 Merge branch 'consistentcaptioncapitalization' into 'master'
Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent

See merge request OpenMW/openmw!4394
3 months ago
AnyOldName3 6c8055134d Merge branch 'seaofnodesmorelike' into 'master'
Use more sensible types in pathgridutil

Closes #8172

See merge request OpenMW/openmw!4395
3 months ago
jvoisin c31460a969 Merge branch 'controllerbindings' into 'master'
Update SDL controller mappings, bump SDL version requirement to 2.0.10

See merge request OpenMW/openmw!4397
3 months ago
jvoisin 4a7fcc1437 Merge branch 'handtohand-tooltip' into 'master'
Added the tooltip for 'Factor Strength into Hand-to-Hand Combat' into game launcher

See merge request OpenMW/openmw!4385
3 months ago
elsid 5532bc61c1
Support additional animation sources not only for 2 letter extensions
If extension is not 2 letters length (e.g. not .kf), replacing last 3 last
charaters leads to weird results like:
"meshes/basicplayer.dae" -> "animations/basicplayer./"

According to the doc this should be "animations/basicplayer/".
3 months ago
elsid a6e075499b
Use normalize path in Animation::addAnimSource to change extension 3 months ago
elsid 7e7cf51ade
Use normalized path in NpcAnimation 3 months ago
elsid 52ab136dd6
Remove redundant reference for ESM::RefId variables 3 months ago
Evil Eye ffe164b28d Add a test and address feedback 3 months ago
elsid 0665de4c09
Use normalized path for model in ProjectileManager 3 months ago
elsid 6e0eb64538
Use normalized path for glow texture names 3 months ago
Alexei Kotov c5b54cf585 Update SDL controller mappings, bump SDL version requirement to 2.0.10 3 months ago
trav5 3b06446bed French fix for 'Factor Strength into Hand-to-Hand Combat'
Found by running a translations make job
3 months ago
trav 3d2dd9201d Merge branch openmw:master into handtohand-tooltip 3 months ago