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276 commits

Author SHA1 Message Date
Evil Eye
7d7e8939ab Use ESM::decompose to handle WPDTstruct 2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171 Use ESM::decompose to handle ENAMstruct 2024-02-24 14:03:24 +01:00
Evil Eye
254b533512 Allow the NAM9 field to be used if COUN is omitted 2024-02-20 20:04:28 +01:00
psi29a
3369184c19 Merge branch 'lesspragmaticpackages' into 'master'
Use decompose to handle AI packages and data

See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
psi29a
a060a7297c Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression

See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
Evil Eye
75d0b6e355 Use decompose to handle AI packages and data 2024-02-11 22:06:58 +01:00
Mads Buvik Sandvei
011d9d6493 Dehardcode skill and level progression 2024-01-30 21:25:36 +01:00
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
2024-01-29 11:09:29 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Andrei Kortunov
87c9f395f1 Move local variables in components 2024-01-19 16:01:48 +04:00
psi29a
7c14bac7c2 Merge branch 'load_save_composites' into 'master'
Write AiSequence and Script data field by field via decompose function

See merge request OpenMW/openmw!3770
2024-01-19 08:31:43 +00:00
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
2024-01-14 23:04:56 +01:00
elsid
1bfcfaff34
Use proper naming for member variable 2024-01-12 03:40:54 +01:00
Evil Eye
1880894f4a Use ciEqual to detect missing content files 2024-01-11 19:05:37 +01:00
Evil Eye
a11ff46e82 Drop support for save game format 4 2024-01-06 14:59:22 +01:00
Andrei Kortunov
93e50cc7aa Improve format version in content selector 2024-01-01 18:16:58 +04:00
Evil Eye
e63933efa6 Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
psi29a
cb24475662 Merge branch 'what-a-selection-you-have' into 'master'
Feat(CS): Add More Selection Controls

See merge request OpenMW/openmw!3674
2023-12-30 09:40:29 +00:00
Andrei Kortunov
ffffb427f5 Implement crime disposition modifier (bug 4683) 2023-12-26 14:04:23 +04:00
Dave Corley
5c10727380 Feat(CS): Add definition files for selection group record type 2023-12-23 15:05:13 -06:00
elsid
995f0e4865
Fix unused-but-set-variable warning
components/esm3/inventorystate.cpp:18:18: warning: variable 'index' set but not used [-Wunused-but-set-variable]
        uint32_t index = 0;
                 ^
2023-12-22 14:43:38 +01:00
Evil Eye
3e101ab409 Add a variadic getHNOT 2023-12-20 12:28:34 +01:00
Evil Eye
9f38ee82f4 Fix misaligned address 2023-12-17 21:30:04 +01:00
Evil Eye
37415b0382 Don't use getExact to read structs 2023-12-17 15:16:32 +01:00
Evil Eye
c10b9297f0 Remove Sized methods from ESMReader 2023-12-17 14:05:10 +01:00
Evil Eye
a9e6e63c4e Remove fixed size reads 2023-12-17 13:00:14 +01:00
Evil Eye
b0ef42ae3c Drop support for save game format 3 2023-12-09 18:05:57 +01:00
Evil Eye
becc5ef8fa Drop support for save game format 2 2023-12-09 17:45:42 +01:00
Evil Eye
521cff08f8 Drop support for save game format 1 2023-12-09 17:22:11 +01:00
jvoisin
b67d89f2e0 Merge branch 'saveformat' into 'master'
Drop support for old saves

See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00
Mads Buvik Sandvei
f6a6c278dd More cleanup of scripted animations 2023-12-05 14:13:35 +00:00
Evil Eye
194bcb0187 Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
Evil Eye
23aacbd914 Introduce a minimum supported save game format 2023-12-01 16:37:29 +01:00
Zackhasacat
5623a5cf01 Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
Lua API to get/set item condition

See merge request OpenMW/openmw!3421
2023-11-23 23:10:39 +00:00
Zackhasacat
6fb6c7a32f Merge branch 'misisng_plugins' into 'master'
Display missing plugins upon savegame loading

Closes #7608

See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
Andrei Kortunov
f88b99201a Display missing plugins upon savegame loading (feature 7608) 2023-11-18 14:12:18 +04:00
Zackhasacat
10030a55e0 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-11-16 07:37:03 -06:00
Zackhasacat
a2b47f44d2 Fix misspelling 2023-11-16 07:36:40 -06:00
Zackhasacat
ec81bd7f1b rename specilizationIndexToLuaId 2023-11-07 12:01:54 -06:00
Zackhasacat
cb705ff02a Revert redundant changes 2023-11-07 11:52:53 -06:00
Zackhasacat
76f872aaa2 use std:;array 2023-11-07 11:40:43 -06:00
Zackhasacat
c311caef9a Redo specialization field 2023-11-03 17:19:53 -05:00
Evil Eye
212f6bae56 Use correct skip and fix MSVC 2023-10-24 20:59:20 +02:00
Evil Eye
77aaa6177e Use more fixed size ints 2023-10-24 19:25:52 +02:00
Evil Eye
dc781bad5d Use fixed size unsigned ints for inventory offsets 2023-10-24 17:51:12 +02:00
Evil Eye
77c978c226 Use more fixed size integers 2023-10-24 17:23:54 +02:00
psi29a
9259f5c056 Merge branch 'merryweather' into 'master'
Replace more sized reads and change weather loading

See merge request OpenMW/openmw!3496
2023-10-16 20:06:59 +00:00
psi29a
febfa353e0 Merge branch 'save_metadata' into 'master'
Add additional fields to save metadata

See merge request OpenMW/openmw!3493
2023-10-15 11:42:02 +00:00
Evil Eye
514723a4e6 Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00
Evil Eye
1c47062083 Replace more explicitly sized reads 2023-10-14 16:22:28 +02:00