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4603 commits

Author SHA1 Message Date
Mads Buvik Sandvei
0d6be9bd18 More accurate detection of cyclic includes 2020-08-06 01:16:19 +02:00
Capostrophic
8c213cbfb1 Avoid optimizing animated shapes once again (regression #5565) 2020-08-05 22:39:48 +03:00
Mads Buvik Sandvei
045b4566dd Merge branch 'master' into 'resize_breaks_window' 2020-08-05 17:10:16 +00:00
Mads Buvik Sandvei
2ed12a398d addLineDirectivesAfterConditionalBlocks move check for npos to catch all npos 2020-08-04 01:46:54 +00:00
Capostrophic
3d31d21bc2 Don't encapsulate NIF transformation changes
Currently that causes issues
2020-07-29 20:46:36 +03:00
Evil Eye
6ad20ec9c7 Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
Capostrophic
46825e8a4d Move NIF record index back to a separate user object
This makes sure it's never erroneously optimized out. NodeIndexHolders don't need to be cloned as their record index is never supposed to be changed.
2020-07-26 09:57:43 +03:00
Capostrophic
f93655e803 Encapsulate NIF transform changes in NifOsg::MatrixTransform 2020-07-26 09:57:43 +03:00
Capostrophic
ad87289d59 Fix NifOsg::MatrixTransform constructor inheritance 2020-07-26 09:57:43 +03:00
Capostrophic
cc791af0f5 Serialization fixes
Make sure NifOsg::MatrixTransform serialization behaves as intended
Add a dummy serializer for NifOsg::UVController
2020-07-26 09:57:43 +03:00
Capostrophic
3b55d657e5 CopyRigVisitor: Log the number of parents in multiple parents error 2020-07-26 09:57:43 +03:00
Capostrophic
a61267f57d Replace NodeUserData with a custom transform node 2020-07-26 09:57:43 +03:00
Capostrophic
4c9cefefdd Get rid of NifOsg::CollisionSwitch 2020-07-26 09:57:43 +03:00
psi29a
fc7266d4ee Merge branch 'Improve-cell-name-autocompleter-implementation' into 'master'
#5520 Improve cell name autocompleter implementation

See merge request OpenMW/openmw!267
2020-07-25 13:58:42 +00:00
Cédric Mocquillon
2e27de027e Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event 2020-07-25 13:58:42 +00:00
Petr Mikheev
8cdc7031f5 Support vectors in settings.cfg 2020-07-24 21:47:49 +02:00
Mads Buvik Sandvei
90c3089370 Update sdlvideowrapper.cpp 2020-07-22 12:17:03 +00:00
Mads Buvik Sandvei
8323f7f68d Alternative fix 2020-07-14 19:54:50 +02:00
Mads Buvik Sandvei
8aa57a745a Fix 2020-07-14 13:19:51 +02:00
Bret Curtis
f47d2bb8af make sure we use case-sensative BULLET_ prefix 2020-07-10 15:01:44 +02:00
Bret Curtis
67c2f0b26c
Merge pull request #2951 from elsid/sound_object_pool
Store SoundManager sounds and streams in object pool
2020-07-06 07:18:46 +02:00
Bret Curtis
0c2fea8254
Merge pull request #2932 from elsid/replace_open_threads
Replace OpenThreads by std types
2020-07-04 13:11:23 +02:00
Bret Curtis
28d85e4030
Merge pull request #2926 from akortunov/warnfix
Use QMultiMap instead of QMap
2020-07-04 11:39:11 +02:00
elsid
02f9b44f01
Use RAII for object ptr from pool 2020-07-04 01:15:27 +02:00
elsid
6ca29c6107
Use common type for pool of sounds and streams 2020-07-04 01:09:04 +02:00
elsid
56bc462007
Make all stats fit into the window 2020-07-03 20:49:23 +02:00
Frederic Chardon
f268bc13f1 Do not set particle lifetime to 0 (#5472) 2020-07-01 11:04:18 +00:00
Andrei Kortunov
ef6fe8d52a Fix crash in the stateset updater (regression #5478) 2020-06-30 09:01:17 +04:00
Andrei Kortunov
d0fe15b095 Use meaningful names instead of mSkill1 and mSkill2 2020-06-26 11:47:59 +04:00
elsid
40ad87bc4d
Replace OpenThreads by std types 2020-06-25 22:16:09 +02:00
elsid
3251687a3d
Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
Andrei Kortunov
487bfed672 Use QMultiMap instead of QMap 2020-06-24 15:13:56 +04:00
Bret Curtis
61a5c6125d #5480: Drop Qt4 support and require Qt 5.12 or later. 2020-06-22 12:17:06 +02:00
Cédric Mocquillon
6e397e4008 Add a search function to the "Datafiles" tab of the OpenMW launcher 2020-06-21 14:45:30 +00:00
psi29a
f94ca28dbe #5463: Optimizer fix, problem was indeed related to tangents not being transformd properly. 2020-06-18 17:23:16 +00:00
Andrei Kortunov
6357bc3dad Catch MyGUI exceptions in the FontLoader destructor 2020-06-18 15:13:02 +04:00
Andrei Kortunov
808c905e1f Initialize fields to avoid undefined behaviour 2020-06-18 14:50:06 +04:00
Andrei Kortunov
0e810c8d32 Fix cell borders color 2020-06-18 09:12:56 +04:00
Bret Curtis
c944acf26b
Merge pull request #2913 from akortunov/warnfix
Get rid of ECLD and dependencies
2020-06-17 15:00:57 +02:00
psi29a
1724099d34 Merge branch 'mingw' into 'master'
Fix mingw Windows build

See merge request OpenMW/openmw!213
2020-06-17 09:19:02 +00:00
Andrei Kortunov
d1a3cc98ff Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
psi29a
66b5cf9f1d Merge branch 'master' into 'near_far_mode_in_launcher'
# Conflicts:
#   files/settings-default.cfg
2020-06-16 23:05:07 +00:00
Bret Curtis
b5a2e809cd
Merge pull request #2911 from unelsson/fixdaematerialseq
Use sequenced texture units with .dae/collada
2020-06-16 16:43:04 +02:00
Andrei Kortunov
805d826d5b Fix Clang warnings about invalid overrides 2020-06-16 16:59:37 +04:00
Nelsson Huotari
5bc44cf2ee Use sequenced texture units with .dae/collada 2020-06-16 14:37:06 +03:00
psi29a
0dc7715c35 Merge branch 'object_paging_retry' into 'master'
Object Paging

See merge request OpenMW/openmw!209
2020-06-16 08:21:54 +00:00
elsid
00197e1cd9
Optimize recast mesh size by vertex deduplication 2020-06-16 00:51:36 +02:00
Bret Curtis
0d1b7fd3f0
Merge pull request #2908 from Capostrophic/uvsets
Remove 63 UV set limit
2020-06-15 07:54:51 +02:00
Capostrophic
6f94848dec Remove 63 UV set limit (now 65535) 2020-06-14 23:02:03 +03:00
elsid
b095ca6c86
Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
elsid
439588d10e
Remove unused mOffMeshConnectionIds 2020-06-13 02:24:51 +02:00
bzzt lost a hitlab login
26ab176389 profiling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
daa2761c2d alphablending & billboardfix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
f12879a04c allow statesetupdater as cullcallback = faster + works in paging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
4238fbccdf view fix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
9f0398c021 intersection by refnum tag + enable paging for acti,door,cont
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
65cd2c77aa static intersections
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
c7fda6d280 activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b4af2ac672 avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
17637c6575 pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
c1ebd9474b stop navmesh updates when ai off
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
ffbed7ee38 loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
da92ad329b move renderbin
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b7b31926a8 fix map glitch + cleanup
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
77b92aee9c fix shadowsglitch by bounds overflow
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
69514dfd46 ico redundency fix + stats counter
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
1f891ca46d billboarding support for tree mods
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
cf439581e1 comply by elsid review
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt lost a hitlab login
ce505a9bb3 crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt
d684f1a78f terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
elsid
c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
Andrei Kortunov
d997842f8d Use FourCC to declare all ESM record names 2020-06-09 10:07:37 +04:00
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove 2020-06-08 11:42:05 +02:00
Roman Siromakha
27a113167c
Merge pull request #2890 from akortunov/position
Do not store object position, if it is the same as in CellRef
2020-06-08 01:12:47 +02:00
Alexei Dobrohotov
3f0cf65335
Merge pull request #2895 from elsid/esm_objectstate_final
Add final for derived and overriden from ESM::ObjectsState
2020-06-08 02:02:57 +03:00
Andrei Kortunov
75e7a3e8b1 Do not store object position, if it is the same as in CellRef 2020-06-07 09:25:46 +04:00
elsid
5209f5ff6d
Mark all derived classes from ESM::ObjectsState and overriden functions as final 2020-06-06 23:00:53 +02:00
Capostrophic
e02b66cdf4 Ignore bogus string arguments for Disable/Enable again 2020-06-06 20:04:09 +03:00
Capostrophic
1873da4c91 Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
Andrei Kortunov
6de97e6bc2 Remove redundant variables from RenderingManager 2020-06-06 14:10:24 +04:00
Bret Curtis
204d2acf25
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
2020-06-05 22:38:12 +02:00
Bret Curtis
5d019c27ae
Merge pull request #2887 from akortunov/worldmanager
Introduce a separate class to control world date and time
2020-06-05 13:15:44 +02:00
Andrei Kortunov
81805b7263 Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
elsid
d35ccc39c6
Fix build tests with double precision bullet 2020-06-03 21:34:05 +02:00
Andrei Kortunov
5468fcb29f Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
Andrei Kortunov
3dce225f28 Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
Capostrophic
7aca18f92b Handle NiLines (feature #5445) 2020-05-30 19:09:34 +03:00
Bret Curtis
505a5e9ca6
Merge pull request #2873 from Capostrophic/nifcleanup
NIFLoader adjustments
2020-05-29 23:44:55 +02:00
Bret Curtis
9d0855baa5
Merge pull request #2866 from elsid/extend_osg_stats
Extend OSG stats
2020-05-29 23:23:38 +02:00
Andrei Kortunov
396afe79f1 Move font loading to the FontLoader 2020-05-28 23:18:31 +04:00
Roman Siromakha
b3b8480d49
Merge pull request #2868 from Capostrophic/opcodes
Give new opcodes to old functions made custom
2020-05-26 14:08:27 +02:00
Capostrophic
74a74209ac Allow junk (data-less) NiParticleColorModifiers 2020-05-26 15:08:10 +03:00
Capostrophic
7a9403aeed Remove unnecessary casts 2020-05-26 15:01:26 +03:00
Capostrophic
fc9a10ba48 Streamline node controller handling
Reduce code duplication
Allow non-animated nodes controlled by NiVisController to be optimized out
2020-05-26 15:00:47 +03:00
Capostrophic
89a2c69a61 Support particle node transformations 2020-05-25 23:51:15 +03:00
Fanael Linithien
e8ec62b298 Use all-lowercase names for windows API headers
This allows the code to successfully cross-compile from hosts with case
sensitive file names, like linux.
2020-05-24 16:49:20 +02:00
laikh
d6e4fbe085 Fix mingw Windows build 2020-05-24 08:53:43 +08:00
Capostrophic
e0ecbc08df Give new opcodes to old functions made custom 2020-05-23 11:57:15 +03:00
elsid
69df6098e5
Report frame number, number of actors and objects to stats 2020-05-22 17:39:18 +02:00
Alexei Dobrohotov
a68a4338a0
Merge pull request #2841 from Assumeru/consistent-refs
Script reference consistency
2020-05-22 12:48:50 +03:00