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33450 commits

Author SHA1 Message Date
Alexei Kotov
a54d97669f Merge branch 'imnotyourpalbuddy' into 'master'
Reset friendly hits at the end of combat and don't count hits while in combat

Closes #5755

See merge request OpenMW/openmw!3839
2024-02-09 21:28:04 +00:00
Alexei Kotov
6a96cdaa31 Make DebugDrawer a Node 2024-02-09 22:16:46 +03:00
Alexei Kotov
9531b6983a Don't reallocate debug line primitives 2024-02-09 22:16:32 +03:00
Alexei Kotov
0d1da08493 Set node mask on DebugDrawer
Fixes primitive drawing in exteriors/quasiexteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e Try to uncursify DebugDrawer scene representation 2024-02-09 20:49:40 +03:00
Alexei Kotov
d975ed33ab Merge branch 'lua_fix_move360' into 'master'
Lua Fix 360 controller movement

See merge request OpenMW/openmw!3851
2024-02-09 15:42:03 +00:00
Evil Eye
7586acc18b Remove Core from functions that aren't in openmw.core 2024-02-08 16:53:48 +01:00
Andrei Kortunov
525dee00f1 Refraction fog based on water depth (feature 5926) 2024-02-08 18:07:48 +04:00
psi29a
ff7f2217f1 Merge branch 'update_next_tile_id' into 'master'
Update next tile_id when there is a duplicate in navmeshdb

See merge request OpenMW/openmw!3849
2024-02-08 12:13:27 +00:00
elsid
a6657c18cc
Use normalized path for file archives indices 2024-02-08 11:48:59 +01:00
elsid
062d3e9c00
Add NormalizedView for normalized paths 2024-02-08 11:48:57 +01:00
elsid
1689c59546
Add tests for VFS::Path::Normalized 2024-02-08 11:42:28 +01:00
Alexei Kotov
0178c5aaef Remove Open action fallback for Tribunal NPC companions 2024-02-08 12:38:20 +03:00
Andrei Kortunov
6760fa4945 Localize screenshot messages 2024-02-08 12:50:12 +04:00
Alexei Kotov
c5564323e4 Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
2024-02-08 11:47:35 +03:00
Alexei Kotov
6ce9c20d56 Merge branch 'lua_ui_aux' into 'master'
Lua deep update and destroy UI helpers

See merge request OpenMW/openmw!3846
2024-02-08 08:26:56 +00:00
Alexei Kotov
6be6f47503 Merge branch 'lua_enchantment_charge_nil' into 'master'
Lua Use nil instead of -1 for default enchantment charge

See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
elsid
506824cb9d
Cleanup physics callbacks
* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
2024-02-07 22:04:34 +01:00
Evil Eye
5715e6428a Merge branch 'lua_separate_owner' into 'master'
Group owner bindings into a table

See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8 Add get and set birth sign 2024-02-07 19:35:26 +01:00
uramer
2463633c99 Put camera after playercontrols in load order not to override move360 controls 2024-02-07 18:10:36 +01:00
Evil Eye
f7aa9f8d94 Expose birth signs to Lua 2024-02-07 18:08:06 +01:00
psi29a
13c6de5c2c Merge branch 'missing_luadoc_files' into 'master'
Lua: Copy all the luadoc files into resources/lua_api directory

See merge request OpenMW/openmw!3847
2024-02-07 12:59:11 +00:00
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
Disable writes on failure to update next tile_id to avoid further errors.
2024-02-07 11:28:34 +01:00
psi29a
557e83d502 Merge branch 'more_move' into 'master'
Move action argument

See merge request OpenMW/openmw!3844
2024-02-07 09:18:34 +00:00
uramer
b1773d7e9f Use nil instead of -1 for default enchantment charge 2024-02-06 17:30:48 +01:00
uramer
88ce12ecd8 Copy all the luadoc files into resources/lua_api directory 2024-02-06 17:03:29 +01:00
uramer
e7ef49e6df Deep update and destroy ui helpers 2024-02-06 15:35:04 +01:00
uramer
04985399f4 Lua API revision 53 2024-02-06 11:32:42 +01:00
Andrei Kortunov
a8c219f07c Move action argument 2024-02-06 14:18:08 +04:00
psi29a
7793a6d0d9 Merge branch 'modelviewbutnocontroller' into 'master'
Collect string_views when deciding what to preload

See merge request OpenMW/openmw!3816
2024-02-06 09:06:57 +00:00
uramer
6792cf02b2 Group owner bindings into a table 2024-02-05 18:48:53 +01:00
Andrei Kortunov
66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
psi29a
76842c3ba1 Merge branch 'more_move' into 'master'
Address Coverity Scan complaints left

See merge request OpenMW/openmw!3837
2024-02-05 13:22:14 +00:00
psi29a
9fc71bb7df Merge branch 'crash_catcher' into 'master'
Cleanup crash catcher code and support lldb

See merge request OpenMW/openmw!3792
2024-02-05 13:01:10 +00:00
jvoisin
cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
2024-02-05 09:49:24 +00:00
jvoisin
838785d5a3 Merge branch 'sworc' into 'master'
Make StartCombat a no-op for dead targets and don't always play attack lines

Closes #7769 and #5413

See merge request OpenMW/openmw!3803
2024-02-05 09:48:20 +00:00
Alexei Kotov
a5d88d489b Merge branch 'menu_fixes' into 'master'
Follow up fixes for Lua Menu MR !3464

See merge request OpenMW/openmw!3834
2024-02-05 00:41:11 +00:00
Evil Eye
6c2ddc635d Reset friendly hits at the end of combat and don't count hits while in combat 2024-02-04 21:41:03 +01:00
uramer
891f3583fe Only reset settings when there is no game, not on game end / player death 2024-02-04 11:12:12 +01:00
uramer
72136e7e92 Remove debug log 2024-02-04 11:12:12 +01:00
uramer
5d0537e57c Document core.sendGlobalEvent behavior in menu scripts 2024-02-04 11:12:12 +01:00
uramer
02accd7a49 Fix statemanager cleanup setting game state to ended by accident 2024-02-04 11:12:12 +01:00
uramer
8c6a1ae8c0 Allow menu scripts to send global events while a game is loaded 2024-02-04 11:12:11 +01:00
Alexei Kotov
62f2f4a011 Merge branch 'clear_lua_actions' into 'master'
Fix quickload causing a crash with certain Lua queued actions

Closes #7801

See merge request OpenMW/openmw!3833
2024-02-04 07:25:39 +00:00
Andrei Kortunov
292879d0fb Address Coverity Scan complaints left 2024-02-04 08:56:25 +04:00
elsid
e6196c782d
Limit navmesh vertices coordinates values
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
2024-02-03 18:48:42 +01:00
Alexei Kotov
8b47381162 Merge branch 'more_move' into 'master'
Fix some Coverity Scan complaints

See merge request OpenMW/openmw!3829
2024-02-03 17:24:53 +00:00
uramer
a1970857fd Queue quick loads 2024-02-03 15:18:34 +01:00