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547 commits

Author SHA1 Message Date
Andrei Kortunov
6251112962 Fix wrong docs 2022-07-31 10:48:30 +04:00
Andrei Kortunov
5bfca57835 Add a way to check if water is enabled in post processing shaders 2022-07-31 10:33:18 +04:00
Andrei Kortunov
888f4d2ac1 Add a post processing API to work with fog 2022-07-30 21:44:18 +04:00
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
Ivan Beloborodov
f960e30d01 Implement Add switch for armor degradation fix. #6888 2022-07-29 13:24:16 +00:00
psi29a
c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
psi29a
c540212e0d Merge branch 'preload_doc_update' into 'master'
Remove outdated info from the docs

See merge request OpenMW/openmw!2187
2022-07-27 08:45:54 +00:00
psi29a
26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2022-07-26 15:13:22 +00:00
Abdu Sharif
30c99784e8 Update cells.rst 2022-07-26 02:21:37 +00:00
Andrei Kortunov
e0c05a15fb Post processing shaders localization 2022-07-24 13:18:50 +00:00
glassmancody.info
fd4966f77a temporary fix for auto exposure 2022-07-22 20:41:08 -07:00
Andrei Kortunov
110812fdaa Update Active grid paging documentation 2022-07-22 10:35:07 +04:00
Petr Mikheev
aa807c0c3c Revert controversial changes in luadoc generation (!2124, !2130) 2022-07-19 22:25:46 +00:00
psi29a
40cab76de5 Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files

See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
Andrei Kortunov
b60d14d434 Updated documentation 2022-07-18 10:38:55 +04:00
elsid
6c0281d145
Remove redundant echo 2022-07-15 14:11:32 +02:00
elsid
0f95a303ef
Use single script to generate Lua doc 2022-07-13 20:22:24 +02:00
elsid
bb7e40bfd8
Support generating Lua API reference from self-built docker container 2022-07-12 01:08:42 +02:00
Abdu Sharif
eddd72be62 Remove this line 2022-07-04 18:08:08 +00:00
Abdu Sharif
ed7e68524e Update custom-shader-effects.rst 2022-07-04 17:47:50 +00:00
jvoisin
b10937ecd4 Fix links to the wiki 2022-07-01 15:38:38 +02:00
psi29a
56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396 allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
psi29a
e861491127 Merge branch 'quickfix' into 'master'
Fix a couple typos

See merge request OpenMW/openmw!2052
2022-06-29 09:22:15 +00:00
Mick McCuen
cfe6a7d78b Update docs/source/manuals/installation/install-game-files.rst 2022-06-28 16:42:20 +00:00
glassmancody.info
54e2e74c2a quickfix 2022-06-25 22:41:03 -07:00
Petr Mikheev
3bf18c601c Better fog 2022-06-21 02:21:20 +02:00
uramer
3761e7b24e Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00
Petr Mikheev
3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 2022-06-12 00:09:13 +02:00
Petr Mikheev
65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 2022-06-12 00:06:39 +02:00
Petr Mikheev
860d5899c4 Control camera settings in-game 2022-06-12 00:06:39 +02:00
uramer
6d2dcaea50 Lua UI: Enable autoSize for single line text edit 2022-06-11 22:24:20 +02:00
psi29a
9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
uramer
6c9c832927 Lua UI: Support autosized multiline text 2022-06-06 21:52:55 +00:00
Petr Mikheev
a70d5831c5 Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
Cody Glassman
bc0eed9843 [Postprocessing] Typos in docs and state attributes 2022-06-04 13:33:35 +00:00
Petr Mikheev
9441d6266d Update docs/source/generate_luadoc.sh 2022-05-31 12:34:40 +00:00
Cody Glassman
447b586d7d [Postprocessing] Fix a couple awkward issues with Lua API 2022-05-31 08:45:27 +00:00
psi29a
e46fb48a2f Merge branch 'marshland59-master-patch-64917' into 'master'
Update install-openmw.rst with instructions for installing via flatpak.

See merge request OpenMW/openmw!1872
2022-05-29 19:26:40 +00:00
Loop Zoop
ad9fc5a0ea Update install-openmw.rst 2022-05-29 09:26:32 +00:00
cody glassman
424b828ff8 add ability to use display names 2022-05-25 19:17:31 -07:00
uramer
e591f856fb Renderers 2022-05-24 19:11:13 +00:00
cody glassman
6093cb5f2c postprocessing lua api extensions 2022-05-22 18:53:38 -07:00
uramer
70eacbbefc onObjectActive and onItemActive Lua engine handlers 2022-05-20 19:27:21 +00:00
psi29a
f1fb446108 Merge branch 'typo' into 'master'
Typo

See merge request OpenMW/openmw!1887
2022-05-20 06:38:41 +00:00
glassmancody.info
7684d7e660 documentation typo 2022-05-19 17:22:16 -07:00
psi29a
4cea962535 Merge branch 'lua_console_doc' into 'master'
Add a couple of words about Lua console to the documentation

See merge request OpenMW/openmw!1885
2022-05-19 14:23:08 +00:00
psi29a
d4e2000d5b Merge branch 'render_targets' into 'master'
Bind custom render targets per pass

See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
Petr Mikheev
e326c5bd09 Add a couple of words about Lua console to the documentation 2022-05-19 10:59:31 +02:00
glassmancody.info
3d03052717 dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
eldercare cognition
f6b21b8160 Update install-openmw.rst with instructions for installing via flatpak. 2022-05-17 04:40:23 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
Petr Mikheev
cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
psi29a
f092d8da9a Merge branch 'post_malone' into 'master'
Post Processing

See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
cody glassman
205452b482 updates to omwfx documentation 2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
uramer
be100749f8 Merge branch 'lua_onframe' into 'master'
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745)

See merge request OpenMW/openmw!1852
2022-05-15 16:48:38 +00:00
uramer
52d05be04b Styling for Settings 2022-05-14 10:27:30 +00:00
Petr Mikheev
0643685ea5 [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
cody glassman
ad139f2f9a rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
cody glassman
05901a2480 add borderless windows, deprecate fullscreen mode 2022-05-08 22:56:39 -07:00
uramer
cd3535cd63 Document Settings interface, add scripts to CMakeLists 2022-05-08 11:15:17 +02:00
uramer
38e0f5c0af Fix a docs typo 2022-05-08 11:15:17 +02:00
uramer
03659bef86 MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594) 2022-05-03 17:36:49 +00:00
Eris Caffee
de291b0ec4 Issue-6706 Save the size of the Options window 2022-04-29 09:56:08 +00:00
Petr Mikheev
88d09c336c Lua console 2022-04-21 21:57:07 +02:00
Petr Mikheev
1363292fc9 Merge branch 'l10n_docs' into 'master'
L10n docs

See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs 2022-04-20 20:10:58 -04:00
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page 2022-04-20 20:10:58 -04:00
Matjaž Lamut
4907bcaf41 Document OpenMW-CS tables. 2022-04-18 18:42:47 +00:00
Benjamin Winger
21ffbcc4b4 Lua i18n updates 2022-04-10 07:57:02 +00:00
psi29a
f5bc78cac3 Merge branch 'lua_ui_flex' into 'master'
Lua UI Flex widget

Closes #6646

See merge request OpenMW/openmw!1743
2022-04-06 23:29:23 +00:00
Alexei Dobrohotov
98b2ddfd4c Make console and maximized window defaults mimic Morrowind 2022-04-06 16:12:31 +03:00
uramer
3580f8ab43 Add Flex widget documentation 2022-04-05 17:52:23 +02:00
psi29a
1f14f97d17 Merge branch 'navmeshdb_max_file_size' into 'master'
Limit max navmeshdb file size (#6649)

Closes #6649

See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00
glassmancody.info
26c7e308ed mygui bindings for color and alpha 2022-03-21 22:00:32 -07:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".

* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
Petr Mikheev
fa115418eb [Lua] Remove queries 2022-03-15 23:35:36 +01:00
Petr Mikheev
9af49cfa68 [Lua] Update documentation 2022-03-15 23:35:36 +01:00
uramer
36c46ada6f Pass unhandled Lua UI events to the parent 2022-03-14 19:07:23 +00:00
uramer
94cc090f73 PR feedack for documentation 2022-02-25 18:18:27 +01:00
uramer
e092ee2624 Document the Lua Image widget, add UI texture resources 2022-02-25 18:18:26 +01:00
uramer
c0f095a462 Fix typos 2022-02-23 22:02:28 +01:00
Petr Mikheev
ff7ac7192b Merge branch 'ui_pairs' into 'master'
Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.

See merge request OpenMW/openmw!1643
2022-02-21 20:43:29 +00:00
uramer
a1abc84f59 Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
uramer
cc6dce5443 Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639) 2022-02-21 19:49:00 +00:00
Lamoot
79c3b2e1a3 Cleanup and fix articles connected with the collada asset workflow. 2022-02-19 22:20:26 +01:00
David Nagy
d787317df9 Update overview.rst (#6598) 2022-02-14 11:14:41 +00:00
psi29a
e42d3a2000 Merge branch 'anim-creature-docs' into 'master'
Documentation how to get an Animated creature in OpenMW

See merge request OpenMW/openmw!1190
2022-02-13 15:30:22 +00:00
Matjaž Lamut
2d4d28fb8e Documentation how to get an Animated creature in OpenMW 2022-02-13 15:30:21 +00:00
Alexei Dobrohotov
4502569660 Clarify stretch menu background documentation (#5880) 2022-02-12 18:33:18 +03:00
psi29a
0ce338bee7 Merge branch 'rain_ripple_default' into 'master'
Set rain ripples default to sparse

Closes #6422

See merge request OpenMW/openmw!1631
2022-02-08 13:54:10 +00:00
uramer
643c1d6aeb Merge branch 'lua_ai' into 'master'
Control AI packages from Lua

See merge request OpenMW/openmw!1604
2022-02-06 22:43:48 +00:00
Evil Eye
7a7a95407a Merge branch 'lua_pairs' into 'master'
Proper support of `pairs` and `ipairs` in Lua; fix bug in `makeReadOnly`.

See merge request OpenMW/openmw!1628
2022-02-06 22:10:21 +00:00
Petr Mikheev
a294adcdaf Proper support of pairs and ipairs in Lua; fix bug in makeReadOnly. 2022-02-06 22:10:20 +00:00
uramer
581c3f4882 Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 2022-02-06 20:22:38 +00:00
Abdu Sharif
60aa57c8d8 Update water.rst 2022-02-06 18:18:20 +00:00
Petr Mikheev
6c56436809 Control AI packages from Lua 2022-02-06 15:01:51 +01:00