psi29a
466f31a032
Merge branch 'shadersorffp' into 'master'
...
Log whether shaders or FFP are used for rendering
See merge request OpenMW/openmw!3937
2024-03-11 07:28:50 +00:00
AnyOldName3
7ec723e9b9
More sensible conditions
2024-03-10 23:26:45 +00:00
AnyOldName3
0730dc2ebb
Get OSG to tell us the plugin filenames it's going to use
...
That way, we don't have issues like the checker getting false positives when the right plugins are present for the wrong OSG version or build config, or false negatives when we've generated the wrong filenames.
2024-03-10 18:04:38 +00:00
uramer
eba4ae94b0
Fix re-rendering of settings on value changes
2024-03-10 14:06:21 +01:00
uramer
af8662daee
Detach Lua Elements properly from their parent
2024-03-10 14:05:37 +01:00
Andrei Kortunov
f7e5ef74c6
Partially revert 5dcac4c48f
2024-03-10 14:53:55 +04:00
Alexei Kotov
30f314025a
Log whether shaders or FFP are used for rendering
2024-03-10 04:53:30 +03:00
AnyOldName3
6cf0b9990d
Don't bother setting up CCache for MSBuild builds
...
It can't work as it ignores compiler launchers
2024-03-10 01:32:38 +00:00
AnyOldName3
7b89ca6bb2
Make CCache work for MSVC builds with debug symbols
2024-03-10 01:31:55 +00:00
uramer
0f60052bb8
Set Element state in Element::create
2024-03-09 22:27:10 +01:00
Mads Buvik Sandvei
57d7f5977c
Bump interface version
2024-03-09 21:56:46 +01:00
AnyOldName3
72cf015401
Make ccache viable for Windows Release builds
2024-03-09 20:18:41 +00:00
AnyOldName3
f3b01973ce
c h a n g e l o g
2024-03-09 17:12:47 +00:00
Mads Buvik Sandvei
7cb316f3c9
Docu fix
2024-03-09 16:35:24 +01:00
psi29a
61d01f3b62
Merge branch 'openmw-sv-2024-03' into 'master'
...
Bring sv translations up to date
See merge request OpenMW/openmw!3926
2024-03-09 09:49:14 +00:00
Joakim Berg
709c12053a
Bring sv translations up to date
2024-03-09 09:49:14 +00:00
psi29a
6f9ceff3f3
Merge branch 'windows_build' into 'master'
...
Add option to disable precompiled headers
See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
psi29a
ef8228f2f3
Merge branch 'fix/hardcoded-weather-meshes' into 'master'
...
Fix: hardcoded weather meshes, use settings instead
See merge request OpenMW/openmw!3880
2024-03-09 09:48:26 +00:00
psi29a
c3a44ca74a
Merge branch 'mapped' into 'master'
...
Track map position using MWWorld::Cell
See merge request OpenMW/openmw!3932
2024-03-09 09:48:14 +00:00
elsid
cc35df9409
Use VFS::Path::Normalized for fx::Technique file path
2024-03-09 00:21:17 +01:00
elsid
ffbeb5ab98
Build localization path using VFS::Path::Normalized
2024-03-09 00:21:17 +01:00
elsid
84adb0a148
Make VFS::Path::Normalized constructor from std::string_view explicit
2024-03-09 00:21:16 +01:00
Evil Eye
504a9e7d43
Address feedback
2024-03-08 17:09:49 +01:00
jvoisin
a63528343d
Merge branch 'master' into 'master'
...
conf.py: Set navigation_with_keys to allow navigating documentation through arrow keys
See merge request OpenMW/openmw!3930
2024-03-08 14:24:38 +00:00
psi29a
a926f4a5a9
Merge branch 'alt_tab_fix' into 'master'
...
Do not treat Alt-Tab as resolution change
Closes #7866
See merge request OpenMW/openmw!3931
2024-03-08 08:41:55 +00:00
psi29a
f09f5c644c
Merge branch 'update_setting_pages' into 'master'
...
Optimize setting group rendering
See merge request OpenMW/openmw!3929
2024-03-08 08:39:49 +00:00
AnyOldName3
baab28440e
Russian translations from Capo
2024-03-08 01:49:23 +00:00
AnyOldName3
e0b13f0858
Ensure default config values are present
...
Moving builtin.omwscripts out of the root openmw.cfg means we actually might need to use the defaults, so need to have some.
2024-03-08 01:44:47 +00:00
elsid
5859fd464c
Add option to disable precompiled headers
...
To be able to use ccache.
Also fix compilation errors appeared due to absence of precompiled
headers.
2024-03-08 02:11:51 +01:00
Evil Eye
b055367b3b
Track map position using MWWorld::Cell
2024-03-07 21:36:21 +01:00
Andrei Kortunov
5dcac4c48f
Do not treat Alt-Tab as resolution change (bug 7866)
2024-03-07 15:43:35 +04:00
psi29a
65d51665e5
Merge branch 'fix_osg_utf8_build' into 'master'
...
Fix build with OSG_USE_UTF8_FILENAME
See merge request OpenMW/openmw!3928
2024-03-07 09:09:11 +00:00
Sam Hellawell
c6ee01b0be
Apply fix to sky manager
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 04:49:48 +00:00
Sam Hellawell
bf7819f71d
fix clang format
2024-03-07 02:28:14 +00:00
Sam Hellawell
f28b3f6601
Style tweak
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Sam Hellawell
af8c2a94df
Fix: hardcoded weather meshes, use settings instead
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
AnyOldName3
36f5c819bb
capitulate
2024-03-07 01:48:16 +00:00
AnyOldName3
243b5b6666
Hopefully convince the old MSVC version on GitLab CI to work
...
The old code was legal, and the things it did worked in other places, so should have worked here, too.
Hopefully just rearranging stuff convinces what I assume to be a compiler bug to not happen.
2024-03-06 23:52:16 +00:00
AnyOldName3
ed23f48754
Actually erase the things we're removing
...
Caused by bad copy and paste
2024-03-06 23:44:24 +00:00
Martin
d8c74e1d62
conf.py: Set navigation_with_keys to allow navigating documentation through arrow keys
2024-03-06 23:22:03 +00:00
uramer
a11e553de4
Optimize setting group rendering by rendering them as separate elements, support element-rendered setting renderers
2024-03-06 23:16:02 +01:00
uramer
9ae61f1932
Fix child UI Elements created in the same frame as parent
2024-03-06 23:16:02 +01:00
uramer
7a5493796f
Update setting page elements when possible
2024-03-06 23:16:02 +01:00
elsid
5acfb07850
Fix build with OSG_USE_UTF8_FILENAME
2024-03-06 20:51:48 +01:00
Mads Buvik Sandvei
312f6c90e0
Rewrite SkillProgression.skillUsed to allow directly adding xp instead of going via useType.
2024-03-06 20:27:41 +01:00
Evil Eye
1499dd2654
Add getCompositeSize and handle NPC data
2024-03-06 18:16:55 +01:00
AnyOldName3
7f1a6a8187
Fix file that's not used on Windows
2024-03-06 01:37:40 +00:00
AnyOldName3
bf24bb71b1
Explicitly use std::strong_ordering
...
Otherwise it's ambiguous how to build <=> from <, == and >
2024-03-06 01:23:51 +00:00
AnyOldName3
c23e5e1059
I guess these aren't wired up as a dependency of the build
...
I know the qm generation is so maybe it needs another look
2024-03-06 00:47:31 +00:00
AnyOldName3
1ae2cc82a1
I do not know how this escaped formatting locally.
2024-03-06 00:46:01 +00:00