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31598 commits

Author SHA1 Message Date
psi29a
ec2f0e4645 Merge branch 'fragile' into 'master'
More closely replicate Morrowind.exe's locks

Closes #7415

See merge request OpenMW/openmw!3116
2023-06-10 08:47:27 +00:00
elsid
6c7cdb981d
Use most recent OSG dependency to match 0.48 RC builds 2023-06-10 00:33:34 +02:00
elsid
11204d35d6
Use zlib directly for ESM4
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
elsid
f841a1377f
Skip ATTR subrecord in CLAS record
Present in FalloutNV.esm.
2023-06-09 23:44:39 +02:00
psi29a
2686e586e5 Merge branch 'dev-7019' into 'master'
Fix improper access of stereo manager by other shared components

See merge request OpenMW/openmw!2437
2023-06-09 21:25:21 +00:00
psi29a
766b829ce6 Merge branch 'fix_7385' into 'master'
Fix #7385

Closes #7385

See merge request OpenMW/openmw!3117
2023-06-09 21:23:54 +00:00
psi29a
ca57bbe644 Merge branch 'debug_tgm_tcl' into 'master'
Lua commands debug.toggleGodMode and debug.toggleCollision

See merge request OpenMW/openmw!3113
2023-06-09 07:26:44 +00:00
Tobias Tribble
0e6155c529 Added delayed action 2023-06-08 23:50:54 -05:00
Kindi
8962cb818c Add getCrimeLevel() to types.Player 2023-06-09 07:01:12 +08:00
Petr Mikheev
801a5a3213 Fix #7385 2023-06-08 22:45:37 +02:00
Evil Eye
a5b147d44d Add a clarifying comment 2023-06-08 21:56:54 +02:00
Evil Eye
f5a20d1e9c Change include guard name 2023-06-08 21:10:12 +02:00
Evil Eye
e8ddccaefe Use std::transform 2023-06-08 21:10:12 +02:00
Evil Eye
e791d2b498 Fix unit tests 2023-06-08 21:10:11 +02:00
Evil Eye
eeda48ec50 Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
Evil Eye
da4e04522b More closely replicate Morrowind.exe's locks 2023-06-08 20:10:32 +02:00
psi29a
8b0ef546b8 Merge branch 'autodoor' into 'master'
Handle ESM4 doors with "AutomaticDoor" flag + some additional Lua bindings

See merge request OpenMW/openmw!3095
2023-06-08 17:40:12 +00:00
jvoisin
583a0b4d04 Apply jvoisin's suggestions 2023-06-08 18:35:53 +02:00
Evil Eye
3a888ef543 Prevent a static initialization order fiasco 2023-06-08 18:35:52 +02:00
Evil Eye
627bfa1155 Silence a clang warning 2023-06-08 18:35:52 +02:00
Evil Eye
f62ba346e1 Appease the formatting gods 2023-06-08 18:35:52 +02:00
Evil Eye
2cb77ed48f Dehardcode skill selection 2023-06-08 18:35:52 +02:00
Evil Eye
9a93dcc39e Dehardcode the list of skills in the stats window 2023-06-08 18:35:51 +02:00
Evil Eye
15a5fa84f6 Use std::variant in CachedStat 2023-06-08 18:35:51 +02:00
Evil Eye
65b22975c9 Remove SkillEnum 2023-06-08 18:35:50 +02:00
Evil Eye
72f8f9d1ad Replace remaining skill indices in NpcStats 2023-06-08 18:35:49 +02:00
Evil Eye
1e0ed42294 Use RefId for skills in StatsListener 2023-06-08 18:35:48 +02:00
Evil Eye
28025e84f7 Replace more instances of ESM::Skill::Length 2023-06-08 18:35:48 +02:00
Evil Eye
47c1569961 Use RefId key for NPC skills 2023-06-08 18:35:48 +02:00
Evil Eye
1b956521fc Reduce skill lookups by index 2023-06-08 18:35:47 +02:00
Evil Eye
16c0f0d5cc Use a regular TypedDynamicStore for ESM:Skill 2023-06-08 18:35:47 +02:00
Tobias Tribble
41a2c82f93 Added scale property and setScale function 2023-06-07 19:23:36 -05:00
Petr Mikheev
e773b9d055 Lua commands debug.toggleGodMode and debug.toggleCollision 2023-06-07 23:41:29 +02:00
Petr Mikheev
e84ef1d5d9 More Lua documentation about FormId 2023-06-07 22:20:35 +02:00
Petr Mikheev
3b5849add8 Move content files functions to core.contentFiles and add obj.contentFile 2023-06-07 20:57:48 +02:00
Petr Mikheev
a778dff61d Add Lua functions to get the current load order and search objects by RefNum/FormId 2023-06-07 20:57:48 +02:00
Petr Mikheev
773669e69b Add Lua script to handler ESM4 doors with Flag_AutomaticDoor 2023-06-07 20:57:48 +02:00
psi29a
75c371de66 Merge branch 'classyimage' into 'master'
Handle non-string RefIds when displaying a class image

See merge request OpenMW/openmw!3111
2023-06-07 06:51:24 +00:00
Evil Eye
6e39c0336c Handle non-string RefIds when displaying a class image 2023-06-06 17:41:13 +02:00
psi29a
95522de8e8 Merge branch 'antialiasing_sanitizer' into 'master'
Allow any integer number >= 0 for antialiasing level (#7414)

Closes #7414

See merge request OpenMW/openmw!3110
2023-06-06 13:17:15 +00:00
psi29a
54b0ab9e01 Merge branch 'addpropstartingposandrot' into 'master'
Add startingPosition and startingRotation property to GameObject

See merge request OpenMW/openmw!3106
2023-06-06 13:16:33 +00:00
psi29a
aaab9fb6b1 Merge branch 'reduce_asan_scope' into 'master'
Build only openmw by Ubuntu_GCC_asan job

See merge request OpenMW/openmw!3109
2023-06-06 13:16:11 +00:00
psi29a
de92dff35e removed macos amd64 build, they are not removed from gitlab CI 2023-06-06 13:10:02 +00:00
jvoisin
36ff5d359e Merge branch 'fix_7411' into 'master'
Fix #7411 Incorrect loading of references to dynamic records from save files

Closes #7411

See merge request OpenMW/openmw!3108
2023-06-06 11:48:35 +00:00
elsid
7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2023-06-06 00:05:11 +02:00
elsid
c8a848777e
Build only openmw by Ubuntu_GCC_asan job 2023-06-05 22:45:09 +02:00
Petr Mikheev
7cecf2844a Fix #7411 2023-06-05 22:22:58 +02:00
psi29a
25c1e6abee Merge branch 'clickbait' into 'master'
Use std::array in various ESM structs

See merge request OpenMW/openmw!3103
2023-06-05 07:19:38 +00:00
psi29a
ceea726a50 Merge branch 'fix_find_cell' into 'master'
Fix finding interior and load exterior cells

See merge request OpenMW/openmw!3107
2023-06-05 07:19:25 +00:00
elsid
457fa16e37
Load existing exterior CellStore when required 2023-06-04 22:33:27 +02:00